48,000 game RR with 16 engines 2m + 2s

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MikeB
Posts: 4889
Joined: Thu Mar 09, 2006 6:34 am
Location: Pen Argyl, Pennsylvania

Re: 48,000 game RR with 16 engines 2m + 2s

Post by MikeB »

need to terminate this run - but based on latest results , do not see anything that will significantly change if I left it running ...

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2880 of 2880 games completed...
time control: 12000+200
Date: 07/03/16 : 12:54:02
Rank Name                     Elo    +    - games score oppo. draws 
   1 Stockfish 062816-x      3446   28   28   361   81%  3183   32% 
   2 Stockfish 062816-xy     3439   27   27   359   80%  3184   33% 
   3 Komodo 10 64-bit        3434   28   28   360   80%  3184   30% 
   4 Stockfish DD 64 SSE4.2  3298   25   25   360   63%  3193   32% 
   5 Hawkeye 1.0 x64         3296   25   25   360   63%  3194   40% 
   6 Gull 3 x64 (syzygy)     3283   24   24   360   61%  3194   41% 
   7 Critter 1.6a 64-bit     3212   24   24   360   52%  3199   39% 
   8 Mikhail 0.04 OSx 64     3184   24   24   360   48%  3201   42% 
   9 Hakkapeliitta TCEC v2   3144   25   25   360   43%  3204   34% 
  10 Texel 1.05 64-bit       3122   25   25   360   40%  3205   34% 
  11 Kōhai 1.0               3115   25   25   359   38%  3205   39% 
  12 Senpai 1.0              3096   25   25   360   36%  3207   35% 
  13 Deep HIARCS 14 WCSC     3057   26   26   360   32%  3210   33% 
  14 Crafty-25.1.Syzy-0611d  3038   26   26   359   29%  3210   30% 
  15 Deep Shredder 12 x64    3028   26   26   360   28%  3211   30% 
  16 Arasan 19.0             3010   27   27   362   26%  3214   28%
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Ozymandias
Posts: 1537
Joined: Sun Oct 25, 2009 2:30 am

Re: 48,000 game RR with 16 engines 2m + 2s

Post by Ozymandias »

Pity, I wanted to see where Hawkeye's ELO advantage would fall.