Komodo should get a revenge Vs David Smerdon

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Cornfed
Posts: 511
Joined: Sun Apr 26, 2020 11:40 pm
Full name: Brian D. Smith

Re: Komodo should get a revenge Vs David Smerdon

Post by Cornfed »

"The actual time taken per move (about 100 ms) was I believe due to a deliberate delay chess.com uses to give the impression of non-instant play."

I was thinking about this recently. Anyone should want that delay - there is nothing more irritating than it being your move immediately after you have moved. Mimicking a real game where you get time to think (rest?) on your opponents move is a more pleasant experience.
lkaufman
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Joined: Sun Jan 10, 2010 6:15 am
Location: Maryland USA
Full name: Larry Kaufman

Re: Komodo should get a revenge Vs David Smerdon

Post by lkaufman »

Cornfed wrote: Thu May 28, 2020 1:12 am "The actual time taken per move (about 100 ms) was I believe due to a deliberate delay chess.com uses to give the impression of non-instant play."

I was thinking about this recently. Anyone should want that delay - there is nothing more irritating than it being your move immediately after you have moved. Mimicking a real game where you get time to think (rest?) on your opponents move is a more pleasant experience.
I agree, but 100 ms is only enough time to avoid the impression that the two moves were simultaneous, you can't think or rest much in a tenth of a second! Since many people play one minute bullet chess on the servers, there would be complaints about more than a tenth of a second forced delay, I'm afraid. To me that's ridiculous, but then I'm 72 years old, I don't represent the views of teenagers.
Komodo rules!