Comparing Chess Engines over History or Architectures - Elo / (Transistorcount*Frequency)

Discussion of anything and everything relating to chess playing software and machines.

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towforce
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Full name: Graham Laight

Re: Comparing Chess Engines over History or Architectures - Elo / (Transistorcount*Frequency)

Post by towforce »

smatovic wrote: Sat Nov 26, 2022 8:34 pm
towforce wrote: Sat Nov 26, 2022 7:05 pm Not forgetting the topic of this thread - better software!

I know I'm in a minority here, but I am sincere in my beliefs that:

1. It's possible to play outstanding chess with a small and fast algorithm

2. While I obviously cannot prove this, I genuinely believe that the available evidence makes this more likely than not
I know ;)

"God's Algorithm for Chess"
https://talkchess.com/forum3/viewtopic. ... 92#p932844

--
Srdja

Thanks for that link - I enjoyed reading that old discussion again! :D
Human chess is partly about tactics and strategy, but mostly about memory