I have noticed a problem in time usage:
At incremental time controls the engine works correctly only if both the base time and the increment are whole integers. E.g. using 1:40+1 time control it does not move until all the base time has elapsed, then it starts to move instantly.
New Release: AdaChess v4.0
Moderator: Ras
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- Full name: Gabor Szots
Re: New Release: AdaChess v4.0
Gabor Szots
CCRL testing group
CCRL testing group
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Re: New Release: AdaChess v4.0
Hi, thanks for reporting me the bug. I've quickly verified: the engine do accepts only integers as input for time control. With the current release there's no other option than using whole integers. I've take a note to fix this bug.Gabor Szots wrote: ↑Sun Jan 21, 2024 11:59 am I have noticed a problem in time usage:
At incremental time controls the engine works correctly only if both the base time and the increment are whole integers. E.g. using 1:40+1 time control it does not move until all the base time has elapsed, then it starts to move instantly.