JacquesRW wrote: ↑Wed Jul 31, 2024 6:10 pm
OP made a blanket claim about TM in balanced positions, it does not need to be tested at the same extreme LTC on fishtest to determine the validity of the claim in general.
Thanks for reading my post carefully.
Actually I probably claimed even more. I assumed the current time management system must have tested positively against something more straightforward in the past, and when you run enough games. I tried to make up a potential reason on the fly with the "balance theory" ( guesswork and a little bit of logic). This may even be true, but of course this would be a second test to be done only if needed.
I don't see why the long time control in my games should make any difference in principle, so I would only ask for special tests if for some reason a similar behaviour doesn't show up at very fast time controls (and I have no idea why it shouldn't)
To answer your question: why don't I code it then and put it up for test at fishtest? The reason is simple enough: I am no programmer, so I wouldn't be able to implement things. I haven't even had a look at the time management code in Stockfish yet, assuming it is probably too complicated for me to understand.
Being no programmer doesn't mean I can't think though.
There is no way that it is optimal behaviour to use a quarter of your thinking time for the first move using the classical starting position. (Or to use an insane amount of time for the first 10 moves for that matter). The burden of proof that this is a good idea would be on someone who disagrees IMHO.
Why don't I run a few thousand games at least to prove that it is a better idea to use only one minute for the first move in my exact experimental setup? Because someone else can do a much more meaningful test with close to zero effort while it would demand an insane amount of effort from me.
On the other hand people who do have the necessary skills may have never witnessed such a Stockfish game with a time control of two hours with 10 seconds/increment, so while "anecdotal games" are not sufficient ( and I agree) , it may still be useful to know about them.
Peter