Checkmate in ...?

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Brunetti
Posts: 424
Joined: Tue Dec 08, 2009 1:37 pm
Location: Milan, Italy
Full name: Alex Brunetti

Re: Checkmate in ...?

Post by Brunetti »

Vinvin wrote: Mon Oct 21, 2024 5:52 pm Ke2, mate in 11 and Ke1 mate in 12.
So, we can disregard Ke2, can't we?

Alex
Vinvin
Posts: 5298
Joined: Thu Mar 09, 2006 9:40 am
Full name: Vincent Lejeune

Re: Checkmate in ...?

Post by Vinvin »

Brunetti wrote: Mon Oct 21, 2024 8:38 pm
Vinvin wrote: Mon Oct 21, 2024 5:52 pm Ke2, mate in 11 and Ke1 mate in 12.
So, we can disregard Ke2, can't we?

Alex
Yes, because white wants to resist longer, so Ke1 is the best move.
acase
Posts: 994
Joined: Wed Mar 15, 2006 1:14 am
Location: Columbus, Ohio USA
Full name: Andrew R Case

Re: Checkmate in ...?

Post by acase »

It looks like in addition to Eelco's 18...Bc5! that 18...d4! also works for the same amount of moves to mate:

[pgn][Event "Game fragment"]
[Site "Columbus, Ohio"]
[Date "2024.10.25"]
[Round "?"]
[White "?"]
[Black "?"]
[Result "0-1"]
[Time "20:42:07"]
[TimeControl "300"]
[SetUp "1"]
[FEN "r2q1rk1/pp2b2p/5pp1/3p2P1/2p2PbP/2P1P3/PPBK4/RNB4R b - f3 0 18"]
[Termination "normal"]
[PlyCount "31"]
[WhiteType "program"]
[BlackType "program"]

18. ... d4 19. cxd4 Bb4+ 20. Nc3 Qd5 21.
Rg1 Qf3 22. Rxg4 Rfe8 23. Bf5 (23. Be4 Rxe4 24. Kc2 Qf1 25. Bd2 Qd3+ 26. Kc1 Rxe3
27. Bxe3 Qxe3+ 28. Kd1 Re8 29. Rg2 Bxc3 30. bxc3 Qf3+ 31. Kc2 Qxg2+ 32. Kd1
Qf1+ 33. Kc2 Re2#) 23. .. Rxe3 24. Kc2 Rxc3+ 25. bxc3 Qxc3+ 26. Kb1 gxf5
27. Rg2 Qd3+ 28. Rc2 Re8 29. a3 Bc3 30. gxf6 Re1 31. f7+ Kxf7 32. Ka2 Qxc2+
33. Bb2 Qxb2# 0-1
[/pgn]