3 new engines

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Rebel
Posts: 7626
Joined: Thu Aug 18, 2011 12:04 pm
Full name: Ed Schröder

Re: 3 new engines

Post by Rebel »

Morphy Elap wrote: ↑Fri Oct 30, 2026 1:53 am Also, it was marked that Chess System Tal Assassin has an estimated elo of 3630 while Chess System Tal 3 only has 3610?. But I noticed that u said CHess System Tal 3 is the strongest. So which rating is more accurate? Thank you.
The elo rating of Chess System Tal Assassin is calculated from CCRL-BLITZ, these ratings are a lot higher than the CCRL 40/15 list. Check it out.
90% of coding is debugging, the other 10% is writing bugs.
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Rebel
Posts: 7626
Joined: Thu Aug 18, 2011 12:04 pm
Full name: Ed Schröder

Re: 3 new engines

Post by Rebel »

Morphy Elap wrote: ↑Fri Oct 30, 2026 1:24 am Hello Ed and Chris. I am really thrilled to see these engines playing in the romantic style. May I kindly ask for some of their example games fo the 2 styl engines to be demonstrated on the rebel wixsite? Thank you very much.
I have selected some of the games in PGN.

. Best-of-Chess-System-Tal-Assassin.pgn
. Best-of-Rebel-Maniac.pgn


90% of coding is debugging, the other 10% is writing bugs.
User avatar
Rebel
Posts: 7626
Joined: Thu Aug 18, 2011 12:04 pm
Full name: Ed Schröder

Re: 3 new engines

Post by Rebel »

[pgn][Event "Best of Chess"]
[Site "King-Attacks, Sacrifices, Short Games"]
[Date "2026.10.20"]
[Round "?"]
[White "Rebel-Maniac"]
[Black "Halogen-12"]
[Result "1-0"]
[PlyCount "66"]
[King "7944"]
[Short "3500"]
[Sac "10000"]
[Total "21444"]

{ King Attack = 7944, Shorties = 3500, Sacrifices = 10000, Total = 21444 }
1. d4 e6 2. c4 c5 3. d5 exd5 4. cxd5 d6 5. Nc3 g6 6. Nf3 a6 7. e4 b5 8. e5
dxe5 9. h4 Nf6 10. h5 Nxh5 11. Rxh5 gxh5 12. Bg5 Qb6 13. d6 Qxd6 14. Qc2
Nd7 15. Rd1 Qe6 16. Bd3 e4 17. Bxe4 f5 18. Qe2 fxe4 19. Nxe4 Kf7 20. Bd8
Kg6 21. Nfg5 Qf5 22. Ng3 Qe5 23. N5e4 c4 24. Bc7 Bb4+ 25. Kf1 Qe6 26. Qxh5+
Kg7 27. Nf5+ Kf8 28. Rd6 Qf7 29. Qh6+ Kg8 30. Qg5+ Kf8 31. Qd8+ Qe8 32.
Rf6+ Nxf6 33. Bd6+ Bxd6 1-0[/pgn]

[pgn][Event "Best of Chess"]
[Site "King-Attacks, Sacrifices, Short Games"]
[Date "2026.10.21"]
[Round "?"]
[White "Chess-System-Tal-Assassin"]
[Black "Igel-3.30"]
[Result "1-0"]
[PlyCount "50"]
[King "2688"]
[Short "5600"]
[Sac "12000"]
[Total "20288"]

{ King Attack = 2688, Shorties = 5600, Sacrifices = 12000, Total = 20288 }
1. e4 d5 2. exd5 Qxd5 3. Nc3 Qe5+ 4. Be2 Bg4 5. d4 Bxe2 6. Ngxe2 Qa5 7. b4
Qf5 8. O-O Nf6 9. Rb1 Nbd7 10. Re1 O-O-O 11. h3 g5 12. a4 h5 13. d5 Qg6 14.
Nb5 a6 15. Na7+ Kb8 16. b5 Kxa7 17. Be3+ b6 18. Nd4 Ne5 19. bxa6 Kxa6 20.
Nc6 Nxc6 21. Qe2+ Ka7 22. Bxb6+ cxb6 23. Rxb6 Kxb6 24. Qb5+ Ka7 25. dxc6
Rd7 1-0
[/pgn]

Click on square E8 to see how the game might continue.
90% of coding is debugging, the other 10% is writing bugs.
User avatar
Rebel
Posts: 7626
Joined: Thu Aug 18, 2011 12:04 pm
Full name: Ed Schröder

Re: 3 new engines

Post by Rebel »

two more

[pgn][Event "Best of Chess"]
[Site "King-Attacks, Sacrifices, Short Games"]
[Date "2026.10.20"]
[Round "?"]
[White "Rebel-Maniac"]
[Black "Clover-3.3"]
[Result "1-0"]
[PlyCount "42"]
[King "1032"]
[Short "6400"]
[Sac "17000"]
[Total "24432"]

{ King Attack = 1032, Shorties = 6400, Sacrifices = 17000, Total = 24432 }
1. e4 d6 2. d4 Nf6 3. Nc3 c6 4. f4 Bg4 5. Qd3 g6 6. h3 Bc8 7. Nf3 Bg7 8.
Be3 O-O 9. g4 Na6 10. a3 b5 11. e5 Nd7 12. h4 c5 13. h5 b4 14. hxg6 hxg6
15. Qd2 bxc3 16. Qh2 Re8 17. f5 cxb2 18. Qh7+ Kf8 19. Bh6 bxa1=R+ 20. Kf2
Rxf1+ 21. Kxf1 e6 1-0
[/pgn]

[pgn][Event "Best of Chess"]
[Site "King-Attacks, Sacrifices, Short Games"]
[Date "2026.10.21"]
[Round "?"]
[White "Altair-6.0"]
[Black "Chess-System-Tal-Assassin"]
[Result "0-1"]
[PlyCount "53"]
[King "3120"]
[Short "5400"]
[Sac "17000"]
[Total "25520"]

{ King Attack = 3120, Shorties = 5400, Sacrifices = 17000, Total = 25520 }
1. d4 d6 2. Nf3 g6 3. c4 Bg7 4. Nc3 e5 5. e3 Nh6 6. Be2 f6 7. b4 O-O 8. c5
Be6 9. d5 Bd7 10. Ba3 a6 11. Qb3 f5 12. O-O Be8 13. e4 Nf7 14. Bd3 f4 15.
Rfc1 g5 16. b5 g4 17. Nd2 f3 18. b6 fxg2 19. bxc7 Qh4 20. c8=Q Nd7 21. Qxa8
Bh6 22. Qxe8 Bf4 23. Qxf8+ Kxf8 24. Nf1 Ng5 25. Rc2 Bxh2+ 26. Kxg2 Qh3+ 27.
Kh1 0-1
[/pgn]
90% of coding is debugging, the other 10% is writing bugs.