This part of the problem is easily solved by having an easy mode active by default with the full power mode being user selectable.Steve B wrote:that is to say i think they limit the strength by design
the consumer likes to be able to beat the computer every so often and gets discouraged by losing to the computer on its lowest level
loss after loss and the computer winds up in a closet somewhere or on Ebay
The other part of the problem is to distinguish among units from the same company that differ in price with the idea of extracting the maximum amount of profit per consumer. I think this is best done by adding non-strength features to the higher priced models.