I understand... I expect it to be slower than both engines. I am a bit less aggressive in pruning nodes when searching. But that is also a reason why they are both rated at least +200 over Zahakmatejst wrote: ↑Tue Oct 26, 2021 11:06 pm Since I edited my post several times (it is not easy to write in a foreign language), I deleted "slower than engines of similar strength". My impression was that it was because the net was bigger (your exe is bigger and achieves half the speed in number of nodes of Koivisto and Berserk, not to mention the depths). But to avoid further misunderstanding, just have in mind that I am not a programmer, and that I judge engines by using them for analysis and comparing their lines. While I am aware about the relativity of nodes, depths, etc., I have no technical knowledge to be precise about it.

Zahak 7 was faster than Zahak 8, and smaller (binary file wise), because the net was smaller and it didn't have EGBT support... but the speed was compensated by the evaluation quality

Usually to compare engine vs engine speed, one should look at the NPS not depth, because depth doesn't really mean much, and it is not comparable between two engines. some engines start pruning much later than others. (Zahak waits 6 plies to start pruning). The more aggressive you prune, the deeper you search, but the more chances you miss easy tactics. There is always the right balance that we all search for, but we all fail to find it
