Banksia GUI released

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huanhuan
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Full name: Ibrahim Adam

Re: Banksia GUI released

Post by huanhuan »

Please add an option so that the users can place the "Move" box under the Board.
=> https://postimg.cc/4nbgrmB9

Thank you,
Maarten Claessens
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Re: Banksia GUI released

Post by Maarten Claessens »

First, thank you for developing Banksia.
However, I would like to point out the following issue with Winboad-engines:
When ticking "Auto play opening book moves" in Book/Egtb-settings, Banksia sends only the white moves to the engine playing white and the black moves to te engine playing black. See this part of the Engine Log for the openingline 1.e3 d5 2.c4 e6 3.d4...:

Code: Select all

Olithink < xboard
Olithink < protover 2
WaDuuttie < xboard
WaDuuttie < protover 2

...<snip>...

Olithink < force
Olithink < e2e3
WaDuuttie < force
WaDuuttie < usermove d7d5
Olithink < force
Olithink < c2c4
Olithink > Illegal move: c2c4 

WaDuuttie > Error (illegal move): d7d5
WaDuuttie < force
WaDuuttie < usermove e7e6
I guess this is easy to fix.
Nothing is unstable (Lawrence Krauss)
ernest
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Re: Banksia GUI released

Post by ernest »

phhnguyen wrote: Fri May 07, 2021 4:31 pm Thanks for the feature requests
Hi phhnguyen !

Please note again that Banksia from the App Store no longer works correctly with the latest iOS/iPadOS

See http://talkchess.com/forum3/viewtopic.p ... 69#p892369
and http://talkchess.com/forum3/viewtopic.p ... 78#p892378
herO
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Re: Version 0.43 beta released

Post by herO »

phhnguyen wrote: Fri May 07, 2021 7:54 pm Version 0.43 beta released

Fixed bugs:
  • After loading from storage, tournaments don’t arrange correctly the concurrency of GPU games
  • A synch issue may happen when displaying very fast games
  • Reinforced code for Lichess bots
  • Some small bugs
Some small improvements/adjustments such as improving Swiss pairing

New features:
  • Demo: create a simple, infinite, only-one concurrent tournament for one or multiple engines. It’s good for watching and/or making some quick tournaments for testing some new engines
  • New piece graphics (Kosal by Philatype)
Image
Fig. New features: Kosal pieces and the demo tournament
Lichess bot feature does not work correctly. Engines still do not play any moves when my engine starts with black pieces. I do not see any "newucigame" command in the log. Could you please tell me how can I help you with this issue? Are there some advanced logs for this?
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AdminX
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Re: Version 0.43 beta released

Post by AdminX »

herO wrote: Tue May 11, 2021 10:52 am
phhnguyen wrote: Fri May 07, 2021 7:54 pm Version 0.43 beta released

Fixed bugs:
  • After loading from storage, tournaments don’t arrange correctly the concurrency of GPU games
  • A synch issue may happen when displaying very fast games
  • Reinforced code for Lichess bots
  • Some small bugs
Some small improvements/adjustments such as improving Swiss pairing

New features:
  • Demo: create a simple, infinite, only-one concurrent tournament for one or multiple engines. It’s good for watching and/or making some quick tournaments for testing some new engines
  • New piece graphics (Kosal by Philatype)
Image
Fig. New features: Kosal pieces and the demo tournament
Lichess bot feature does not work correctly. Engines still do not play any moves when my engine starts with black pieces. I do not see any "newucigame" command in the log. Could you please tell me how can I help you with this issue? Are there some advanced logs for this?
Strange, they (NeuralAbyss) have been working correctly over here. The only problem I have seen is with one engine opponent "FlamingDragon_9000", I've noticed that only when playing that engine near the end of our games it seems I keep getting either 1-0 or 0-1 statements showing the game is over when it is not. I've had to be at the board and viewing the game when it is in progress and had to go offline and quickly back online for the game to resume.

This can be seen here at the 9:15 mark:
"Good decisions come from experience, and experience comes from bad decisions."
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phhnguyen
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Re: Version 0.43 beta released

Post by phhnguyen »

herO wrote: Tue May 11, 2021 10:52 am
Lichess bot feature does not work correctly. Engines still do not play any moves when my engine starts with black pieces. I do not see any "newucigame" command in the log. Could you please tell me how can I help you with this issue? Are there some advanced logs for this?
Very strange too and I can't reproduce.

Can you try:
1) Set hash to a small size, say, 2 or 16 only, instead of 2048. If the message (from your previous post) from Deep HIARCS correct, it must take all your physical memory + HDD, let nothing left for other programs. Look like Deep HIARCS uses unit GB, instead of the popular MB for Hash.

Code: Select all

11:15:10 Deep HIARCS 14 WCSC> info string Hash request=2097152Mb allocated=2097152Mb
2) Replace your engine with other ones, say, Stockfish 13 (if 1 still doesn't work)

Please inform us result. Thanks
https://banksiagui.com
The most features chess GUI, based on opensource Banksia - the chess tournament manager
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phhnguyen
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Re: Banksia GUI released

Post by phhnguyen »

My new tutorial video about using BanksiaGUI as a Lichess Bot manager. It can make everything be easy, visual, automatic. It could play multi-bots, multi-games. The challenge function can keep bots playing all the time. Users can enjoy watching games, plus computing info with highly customizable, controllable everything.

https://banksiagui.com
The most features chess GUI, based on opensource Banksia - the chess tournament manager
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AlexChess
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Re: Banksia GUI released

Post by AlexChess »

Hi!

Feedback on Banksiagui 0.43 Edit Tournament:

OK RESET games to restart them for an engine or REMOVE them to completely eliminate an engine from tournament, but REPLACE an engine, also manually entering the new source name, doesn't work.

On next releases it could be useful the option to ADD a new engine on a running tournament keeping all previous data.

Thank you,
Regards, AlexChess
Chess engines and dedicated chess computers fan since 1981 :D macOS Sequoia 16GB-512GB, Windows 11 & Ubuntu ARM64.
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AdminX
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Re: Banksia GUI released

Post by AdminX »

phhnguyen wrote: Wed May 12, 2021 2:17 am My new tutorial video about using BanksiaGUI as a Lichess Bot manager. It can make everything be easy, visual, automatic. It could play multi-bots, multi-games. The challenge function can keep bots playing all the time. Users can enjoy watching games, plus computing info with highly customizable, controllable everything.

Well done video! :wink:
"Good decisions come from experience, and experience comes from bad decisions."
__________________________________________________________________
Ted Summers
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phhnguyen
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Re: Banksia GUI released

Post by phhnguyen »

AlexChess wrote: Fri May 14, 2021 12:09 pm Hi!

Feedback on Banksiagui 0.43 Edit Tournament:

OK RESET games to restart them for an engine or REMOVE them to completely eliminate an engine from tournament, but REPLACE an engine, also manually entering the new source name, doesn't work.
Um, strange! If you can reset games by a name, the replace function should work since they are quite closed. I can't reproduce anyway.
AlexChess wrote: Fri May 14, 2021 12:09 pm
On next releases it could be useful the option to ADD a new engine on a running tournament keeping all previous data.
The problem is that the tournament is the list of games, not engines. We can't add only engines but games. Thus we must generate new games for a new engine. However, it is complicated (for both users and developers) and sometimes it couldn't do (for example, games of swiss, knockout depends much on the odd/even number of players and rounds).

BTW, I have added this idea to my to-do list and will ponder it further. Thanks :D
https://banksiagui.com
The most features chess GUI, based on opensource Banksia - the chess tournament manager