Think what you like. But this is what it comes down to: i dont run arena at all and never will. I prefer the chessbase guis, and i dont wake up everyday wondering what you think about chessbase- it would be virtually impossible for me to care any less about what you think than i do now.bob wrote:I took the time to read your thread. Including this:geots wrote:Jim Ablett wrote:Hi George,
You should try Peter Skinner's build to be sure it's not just a bad compile. I use the latest Intel compiler,Is anyone anywhere reading what i am saying. My concerns have "zero" to do with MP, SP, 32 bit or 64 bit. I only run in chessbase, and my guess is this engine was not tested in the 50,000 games as WB converted to Uci with adapters. Because if it had been, the tests would have promptly stopped. Am i saying the test games were bad work? NO Am i saying it was not thoroughly checked, or prob. not at all, as Uci. YES Jesus, how hard is this to understand?
I think Peter uses msvc++. Could be latest Crafty source just doesn't like latest Intel speed optimizations now.
http://www.webkikr.net/
regards,
Jim.
Jesus, Jim- you are here to help out again. I must do something nice for you- you at least took the time to read my thread.
Best to You (as always),
quote "Jim, maybe i should not be complaining because this is a free version, but it looks to me like it has catastrophe written all over it,"
So exactly what am I missing? It is a catastrophe (whatever that is) because it doesn't work in chessbase? That is somewhat like saying a Sparrow missile is a catastrophe because it doesn't work very well as a fence post...
99.9% of crafty users are using winboard/xboard. chessbase has _always_ been a disaster, with the GUI playing all sorts of games to give chessbase engines an added advantage over the opponents... I don't see how 99%+ success can be any sort of catastrophe at all...
That was my point. Your statement was beyond hyperbole...
Crafty 22.0 Win32 build available
Moderator: Ras
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geots
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Re: Crafty 22.0 Win32 build available
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Dr.Wael Deeb
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Re: Crafty 22.0 Win32 build available
I got you crystal clear George but believe me even installing it as a pure winboard engine under Arena is nightmare.....geots wrote:Dr.Wael Deeb wrote:Unfortunately,I downloded the Peter Skinner's build and used his .rc file using mt=2,but Crafty keeps on using one processor only and it again occupies one processor on the opponents time.....
Dr, i understand. I am just trying to get it to load as WB converted to UCI to run in chessbase. I already have 4 of Bobs versions running that way- so its not a big deal. Bu it is now. No combination of anything i can come up with will make it work. I cant get Abletts compile to quit making log files no matter what i enter anywhere. And i cant get Pete's compound to access TB. Anyone who tells you it is working perfectly for them- I promise you they are not talking about and have not tried to run it in chessbase. Bob doesnt give a flying shit about UCI, and all he says is the engine works perfectly and the problems with the gui is not his fault. And it is not, i guess. The only upside i see to this whole deal is im not out any money.
Know what,there is a possible salvation for you,ChessBsae to compile a native engine for it's GUI and you're on the road to heaven baby
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
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geots
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Re: Crafty 22.0 Win32 build available
Dr.Wael Deeb wrote:I got you crystal clear George but believe me even installing it as a pure winboard engine under Arena is nightmare.....geots wrote:Dr.Wael Deeb wrote:Unfortunately,I downloded the Peter Skinner's build and used his .rc file using mt=2,but Crafty keeps on using one processor only and it again occupies one processor on the opponents time.....
Dr, i understand. I am just trying to get it to load as WB converted to UCI to run in chessbase. I already have 4 of Bobs versions running that way- so its not a big deal. Bu it is now. No combination of anything i can come up with will make it work. I cant get Abletts compile to quit making log files no matter what i enter anywhere. And i cant get Pete's compound to access TB. Anyone who tells you it is working perfectly for them- I promise you they are not talking about and have not tried to run it in chessbase. Bob doesnt give a flying shit about UCI, and all he says is the engine works perfectly and the problems with the gui is not his fault. And it is not, i guess. The only upside i see to this whole deal is im not out any money.
Know what,there is a possible salvation for you,ChessBsae to compile a native engine for it's GUI and you're on the road to heaven baby
I actually have, i believe version 20.4 or 21.4 that came from chessbase as straight UCI. Dont hold me to that version number- but it was somewhere around there. Talk about running great. It is a tester's dream.
I stated that as far as running this version in chessbase- this version 22.0 is a catastrophe. I have changed my mind. More like a nuclear explosion.
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geots
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Re: Crafty 22.0 Win32 build available
Dr., please understand that anything i have said about Crafty 22.0 was not meant to shed a bad light on Pete Skinner. . He has helped me so much, and we are such good friends- i would never say or do anything to hurt his feelings or make him look bad. In fact he has been immensley helpful to me in setting up some previous Crafty versions so they would run right in chessbase. None, absolutely none- of this is his fault. The difference between him and Bob is if i ask for his help, he wont come back at me with "this was made to run in Arena and i dont care what it does in a buggy, unreliable chessbase gui." To put it bluntly, Pete Skinner is a true gentleman.
Best,
Best,
Last edited by geots on Sat Feb 23, 2008 9:14 pm, edited 1 time in total.
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bob
- Posts: 20943
- Joined: Mon Feb 27, 2006 7:30 pm
- Location: Birmingham, AL
Re: Crafty 22.0 Win32 build available
I feel exactly the same way, so I suppose we can consider this a closed subject???geots wrote:Think what you like. But this is what it comes down to: i dont run arena at all and never will. I prefer the chessbase guis, and i dont wake up everyday wondering what you think about chessbase- it would be virtually impossible for me to care any less about what you think than i do now.bob wrote:I took the time to read your thread. Including this:geots wrote:Jim Ablett wrote:Hi George,
You should try Peter Skinner's build to be sure it's not just a bad compile. I use the latest Intel compiler,Is anyone anywhere reading what i am saying. My concerns have "zero" to do with MP, SP, 32 bit or 64 bit. I only run in chessbase, and my guess is this engine was not tested in the 50,000 games as WB converted to Uci with adapters. Because if it had been, the tests would have promptly stopped. Am i saying the test games were bad work? NO Am i saying it was not thoroughly checked, or prob. not at all, as Uci. YES Jesus, how hard is this to understand?
I think Peter uses msvc++. Could be latest Crafty source just doesn't like latest Intel speed optimizations now.
http://www.webkikr.net/
regards,
Jim.
Jesus, Jim- you are here to help out again. I must do something nice for you- you at least took the time to read my thread.
Best to You (as always),
quote "Jim, maybe i should not be complaining because this is a free version, but it looks to me like it has catastrophe written all over it,"
So exactly what am I missing? It is a catastrophe (whatever that is) because it doesn't work in chessbase? That is somewhat like saying a Sparrow missile is a catastrophe because it doesn't work very well as a fence post...
99.9% of crafty users are using winboard/xboard. chessbase has _always_ been a disaster, with the GUI playing all sorts of games to give chessbase engines an added advantage over the opponents... I don't see how 99%+ success can be any sort of catastrophe at all...
That was my point. Your statement was beyond hyperbole...
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geots
- Posts: 4790
- Joined: Sat Mar 11, 2006 12:42 am
Re: Crafty 22.0 Win32 build available
bob wrote:I feel exactly the same way, so I suppose we can consider this a closed subject???geots wrote:Think what you like. But this is what it comes down to: i dont run arena at all and never will. I prefer the chessbase guis, and i dont wake up everyday wondering what you think about chessbase- it would be virtually impossible for me to care any less about what you think than i do now.bob wrote:I took the time to read your thread. Including this:geots wrote:Jim Ablett wrote:Hi George,
You should try Peter Skinner's build to be sure it's not just a bad compile. I use the latest Intel compiler,Is anyone anywhere reading what i am saying. My concerns have "zero" to do with MP, SP, 32 bit or 64 bit. I only run in chessbase, and my guess is this engine was not tested in the 50,000 games as WB converted to Uci with adapters. Because if it had been, the tests would have promptly stopped. Am i saying the test games were bad work? NO Am i saying it was not thoroughly checked, or prob. not at all, as Uci. YES Jesus, how hard is this to understand?
I think Peter uses msvc++. Could be latest Crafty source just doesn't like latest Intel speed optimizations now.
http://www.webkikr.net/
regards,
Jim.
Jesus, Jim- you are here to help out again. I must do something nice for you- you at least took the time to read my thread.
Best to You (as always),
quote "Jim, maybe i should not be complaining because this is a free version, but it looks to me like it has catastrophe written all over it,"
So exactly what am I missing? It is a catastrophe (whatever that is) because it doesn't work in chessbase? That is somewhat like saying a Sparrow missile is a catastrophe because it doesn't work very well as a fence post...
99.9% of crafty users are using winboard/xboard. chessbase has _always_ been a disaster, with the GUI playing all sorts of games to give chessbase engines an added advantage over the opponents... I don't see how 99%+ success can be any sort of catastrophe at all...
That was my point. Your statement was beyond hyperbole...
Ditto.
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bob
- Posts: 20943
- Joined: Mon Feb 27, 2006 7:30 pm
- Location: Birmingham, AL
Re: Crafty 22.0 Win32 build available
What you are describing is absolutely impossible. If it only uses one processor, then there is no way it can use a processor while waiting on the opponent's move, assuming you are still using ponder=off. If ponder=on is used, of course it will always use a processor, whether on move or not.Dr.Wael Deeb wrote:Unfortunately,I downloded the Peter Skinner's build and used his .rc file using mt=2,but Crafty keeps on using one processor only and it again occupies one processor on the opponents time.....
But there's no way with ponder=off for it to use one cpu while the opponent is thinking, if it is only using one cpu while it is on move. It just isn't possible since there is only one process running in that case...
Something is certainly wrong in the setup, but I have no idea what. If you can send or post a log.nnn file that was produced while it was just using one cpu while thinking, and still using one cpu while waiting on the opponent, I can quickly find out what is actually happening...
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Dr.Wael Deeb
- Posts: 9773
- Joined: Wed Mar 08, 2006 8:44 pm
- Location: Amman,Jordan
Re: Crafty 22.0 Win32 build available
Thanks Robert for taking the time to answer,I'll do what Werner recommended and if any problems appear I'll get back to you....bob wrote:What you are describing is absolutely impossible. If it only uses one processor, then there is no way it can use a processor while waiting on the opponent's move, assuming you are still using ponder=off. If ponder=on is used, of course it will always use a processor, whether on move or not.Dr.Wael Deeb wrote:Unfortunately,I downloded the Peter Skinner's build and used his .rc file using mt=2,but Crafty keeps on using one processor only and it again occupies one processor on the opponents time.....
But there's no way with ponder=off for it to use one cpu while the opponent is thinking, if it is only using one cpu while it is on move. It just isn't possible since there is only one process running in that case...
Something is certainly wrong in the setup, but I have no idea what. If you can send or post a log.nnn file that was produced while it was just using one cpu while thinking, and still using one cpu while waiting on the opponent, I can quickly find out what is actually happening...
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….