Rybka 3 with new GUI: are they serious?!

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gerold
Posts: 10121
Joined: Thu Mar 09, 2006 12:57 am
Location: van buren,missouri

Re: Rybka 3 with new GUI: are they serious?!

Post by gerold »

oreopoulos wrote:By they way. Convecta created ChessAssistant which has a zillion more powerfull features than chessbase. Chessbase is plain marketing and kinderganrden features.

If one can bring chess software to a next level, its them.
Its also obvious that if one program has 10 functions and the other 10000 then its obvious you will have a harder time finding the 10000 functions.
I find Arena very user friendly. Will be happy when the new
one is finished. :)
Uri
Posts: 522
Joined: Thu Dec 27, 2007 9:34 pm

Re: Rybka 3 with new GUI: are they serious?!

Post by Uri »

I'm waiting for Rybka 3.0 and Fritz 12. I don't care much about the GUI. I hope this versions will show noticeable improvement in positional understanding. The Sicilian Najdorf (B90) is one difficult opening to play with black and which programs also don't play well with black. Always when i play this opening i find my pieces passive and lacking space and i can't stop white's pawn storm attack on my king.

Here's one game in which i played this opening with black and got mated after black lunched a powerful pawn storm attack on my king and destroyed my king's pawns. I am Eris.

[Event "Rated game, 1m + 0s"]
[Site "Main Playing Hall"]
[Date "2008.05.15"]
[Round "?"]
[White "Dhasavatharam"]
[Black "Eris"]
[Result "1-0"]
[ECO "B80"]
[WhiteElo "1229"]
[BlackElo "1208"]
[PlyCount "39"]
[EventDate "2008.05.15"]
[TimeControl "60"]

1. e4 {1} c5 {1} 2. Nf3 {0} d6 {1} 3. d4 {0} cxd4 {1} 4. Nxd4 {0} Nf6 {1} 5.
Nc3 {0} a6 {1} 6. Be3 {0} e6 {1} 7. Qd2 {0} Be7 {1} 8. f3 {1} O-O {1} 9. O-O-O
{0} Nc6 {1} 10. g4 {1} Bd7 {1} 11. h4 {3} Rc8 {4} 12. Rg1 {2} b5 {2} 13. g5 {1}
Ne8 {1} 14. h5 {3} b4 {11} 15. g6 {7} f6 {9} 16. gxh7+ {1} Kxh7 {1} 17. Qg2 {7}
bxc3 {6} 18. Qg6+ {2} Kh8 {4} 19. h6 {2} gxh6 {6} 20. Qxh6# {
(Lag: Av=1.41s, max=2.1s) 3} 1-0
Albert Silver
Posts: 3026
Joined: Wed Mar 08, 2006 9:57 pm
Location: Rio de Janeiro, Brazil

Re: Rybka 3 with new GUI: are they serious?!

Post by Albert Silver »

Uri wrote:Here's one game in which i played this opening with black and got mated after black lunched a powerful pawn storm attack on my king and destroyed my king's pawns. I am Eris.

[Event "Rated game, 1m + 0s"]
Yeah, a one-minute bullet game is really a good example on Najdorf strategy...

In any case, waiting for an engine to teach you the Najdorf is an utter waste of time. There is very good instructional material out there. You have the trilogy of Najdorf DVDs by Kasparov, though I suspect they are probably too advanced, or you have the brilliant 2-volume set of works by Polugaevsky, "The Sicilian Labyrinth", which discusses essential Sicilian strategy in all its shapes and forms. And that was a guy who understood the opening's intricacies!

Albert
"Tactics are the bricks and sticks that make up a game, but positional play is the architectural blueprint."
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fern
Posts: 8755
Joined: Sun Feb 26, 2006 4:07 pm

Re: Rybka 3 with new GUI: are they serious?!

Post by fern »

Happy to see that a fan of CC of your caliber considers like me that a new, better GUi s a good idwa, specially if we are made known that the gui will make possible things to date only dreamed.
Here some people thinks that when you ask GUIs you are only thinking in whistles and bells. In fact, the interface is essential. Without one, how we could play at all? Seems like some people does not realize that even an only text, console kind of gui IS a gui after all...

My best
Fernando
Albert Silver
Posts: 3026
Joined: Wed Mar 08, 2006 9:57 pm
Location: Rio de Janeiro, Brazil

Re: Rybka 3 with new GUI: are they serious?!

Post by Albert Silver »

fern wrote:Happy to see that a fan of CC of your caliber considers like me that a new, better GUi s a good idwa, specially if we are made known that the gui will make possible things to date only dreamed.
Here some people thinks that when you ask GUIs you are only thinking in whistles and bells. In fact, the interface is essential. Without one, how we could play at all? Seems like some people does not realize that even an only text, console kind of gui IS a gui after all...

My best
Fernando
I couldn't agree more, and think there is a lot of room for development in the area of chess GUIs.

Albert


P.S. BTW, GUI stands for Graphic User Interface, so a pure text console would be just a UI. Just mentioning it in case you didn't know.
"Tactics are the bricks and sticks that make up a game, but positional play is the architectural blueprint."