SCCT - Blitz Rating List 2015

Discussion of computer chess matches and engine tournaments.

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Ferdy
Posts: 4851
Joined: Sun Aug 10, 2008 3:15 pm
Location: Philippines

Re: SCCT - Blitz Rating List 2015

Post by Ferdy »

Sedat Canbaz wrote:
Ferdy wrote: Thanks for doing these tests. I have seen in the list,

Code: Select all

52 Deuterium 14 x64           : 2904.2     445.5    1131   39.4%
Note I have released 3 versions in year 2014 (code 14), namely,
* Deuterium v14.1.32.119
* Deuterium v14.2.33.276
* Deuterium v14.3.34.130

The latest version is Deuterium v14.3.34.130. You may use (a shorter name) Deuterium 14.3 x64 to properly identify uniquely each playing version. I am more interested on the games played by v14.3 at the moment, to possibly detect some weaknesses, and make perhaps some changes to address those weaknesses. This is ponder on so the games here are interesting as I am not testing it seriously on ponder on games.

The games at the moment are still not available.

Hello Ferdinand,

You are welcome, it's my pleasure

Yes...it's your latest official version
That's right.... I edited the name manually
To be honest, due to I don't like very much many many long numbers ))
Those are not ordinary numbers there is meaning to it.
v14.3.34.130
14 = This was released in year 2014
3 = The 3rd public release in year 2014
34 = The total number of public releases since the beginning
130 = The total number of development versions. This will remind me of how much time and effort I put in to develop such version.

The complete name should have been like Deuterium v2014.3.34.130 :).
BTW,
SCCT's games are already available !)

And it all depends on my free time,
Usually I upload all played games to the server once a month

Best,
Sedat
Sedat Canbaz
Posts: 3018
Joined: Thu Mar 09, 2006 11:58 am
Location: Antalya/Turkey

Re: SCCT - Blitz Rating List 2015

Post by Sedat Canbaz »

Last Updates:
Hakkapeliitta 2.0 x64
Komodo 8 x64
Myrddin 0.87 x64
Stockfish 6 x64


For Current Standings:
http://www.sedatcanbaz.com/chess/?page_id=1339


Have Fun,
Sedat
Sedat Canbaz
Posts: 3018
Joined: Thu Mar 09, 2006 11:58 am
Location: Antalya/Turkey

Re: SCCT - Blitz Rating List 2015

Post by Sedat Canbaz »

Last Updates:
Stockfish 6 ARM
Phalanx XXIV
Texel 1.05 ARM

SCCT has a new Leader: Stockfish 6 - My BIG Congratulations to Stockfish team !

SCCT - All Versions:
http://www.sedatcanbaz.com/chess/?page_id=1339

SCCT - Top 20:
http://www.sedatcanbaz.com/chess/?page_id=1478

Note that since today,
Android engine names are changed from Droid to ARM

A few details more about the current chess engine participants:
-CM9 Natalie 2319 = A Chessmaster 9000's personality called 'Natalie' which is rated at 2319 Elo
-Rybka 4.1 WP x64 = Rybka is played without full pawn (- 205 Elo weaker than default) !
-Houdini 2.0c Kayra2 x64 = Very strong setting by Mehmet Karaman (+ 28 Elo stronger than default) !

Continuing...

Yes...once more we noticed that X engine can be improved to play stronger than default )!


BTW,
Let me say a few words for the below Top chess engines:
Stockfish, Komodo, Houdini, Rybka, Fruit, Shredder etc...
Do you know why the mentioned Top engines are/were as LEADERS (during 2000 - 2015)?
I think the answer of this question can be found in my saying:
-You can not be on Top by the work of others !)



Greetings,
Sedat
Sedat Canbaz
Posts: 3018
Joined: Thu Mar 09, 2006 11:58 am
Location: Antalya/Turkey

Re: SCCT - Blitz Rating List 2015

Post by Sedat Canbaz »

Image
Sedat Canbaz
Posts: 3018
Joined: Thu Mar 09, 2006 11:58 am
Location: Antalya/Turkey

Re: SCCT - Blitz Rating List 2015

Post by Sedat Canbaz »

SCCT' Breaking News,
I started testing some android chess engines too...

So for less injustice to both chess engine teams,
I've desided to edit the real names...because the original strong ideas are not so cheap !)

And here are the newest names:
RybaLito ARM (Robbolito 0083g3=based mainly on Rybka 3's ideas)
HoudiCrit ARM (Critter 1.6a=based mainly on Houdini 1.5a's ideas)


Note also that(for the future),
X Top chess engine, which is approx. +55% similarity with similar Elo performance
That engine's name can be edited too (in case of testing under SCCT conditions)

Thanks for your understanding!

BTW once more I'd like to mention,
1)Mehmet Karaman (plus a few settings creators more) managed Houdini to play stronger
But no anyone of these seting creators released Houdini engine with different name/s

2)MindBreaker is another setting expert, who managed to make Rybka to play stronger too
And again he did not release Rybka with different name/s

3)Many chess friends (including Me) managed to create successful Chessmaster settings
Which mostly of those settings were approx. min 20-30 Elo stronger than default...
And nobody of us, released TheKing engine with different name...

Please note that too, if anyone can manage to create X engine (based on Stockfish 6)
Which will be e.g min +50 Elo stronger than Stockfish 6....
Then with a BIG pleasure I can test it too and I promise to not edit the name... )!
Because, this engine will include own new very strong ideas as well...
Because, a such data is still not available...
Because, I love the Top things, which are based on own ideas... !)

In other words,
- It is well for the heart to be naive and the mind not to be!



Best Regards,
Sedat
Sedat Canbaz
Posts: 3018
Joined: Thu Mar 09, 2006 11:58 am
Location: Antalya/Turkey

Re: SCCT - Blitz Rating List 2015

Post by Sedat Canbaz »

Hello Chess Friends,

Nowadays is popular to discuss about the sizes of chess engines ))

That's why I decided,
To check some of the engines, which mostly of them already participated in SCCT

To be honest,
Size formats are not much important...
I care more about originality, stability, and + Elo performance of course )!

But however, here are the smallest ones,
Note that the list includes engines, which are less than 200 KB:

Hakkapeliitta 2.0 x64 = 26 KB = 2767 Elo
Elf 1.3 = 33 KB = ??? Elo
Counter 1.2 = 47 KB = ??? Elo
Vice 1.0 = 72 KB = ??? Elo
Mskcp 1.45 JA = 81 KB = ??? Elo
Milady 325 = 94 KB = ??? Elo
Requiem 0.53 = 96 KB = ??? Elo
Rodent 1.6 x64 = 96 KB = 2842 Elo
Uralochka 1.1b = 101 KB = 2245 Elo
Diablo 0.51 = 101 KB = ??? Elo
Anatoli 0.35k = 112 KB = 2485 Elo
Nemo 1.01b x64 = 115 KB = 2911 Elo
Sungorus 1.4 x64 = 118 KB = ??? Elo
ChessMaster 9000 = 131 KB = 2664 Elo
Atlas 3.70em = 149 KB = ??? Elo
Scorpio 2.77 x64 = 149 KB = 2863 Elo
Fizbo 1.31 x64 = 160 KB = 2863 Elo
Gull 1.2 x64 = 162 KB = 3023 Elo
Amateur 2.82 = 165 KB = 2369 Elo
DisasterArea 1.54 x64 = 176 KB = 2906 Elo
Frenzee v3.5.19 x64 = 188 KB = 2806 Elo
Adam 3.3 = 190 KB = 2256 Elo

1)Hakkapeliitta 2.0 is the smallest one - My Congratulations to Mikko Aarnos (Finland)
Really impressive...24 KB, this is a World record, if we check originality + size + Elo

2)Elf 1.3 is another very tiny one, created by Erdi Ata Bleda (Turkey)

3)Counter 1.2 is very small too, created by Vadim Chizhov (Russia)

Also I decided to check some well-known IPPO (Rybkanians) ones:
Note: Rybka 3 x64 = 2.875 KB, released date: 29.07.2008
The first Ippolit version is appeared on the scene: May 2009
For example, Ippolit 0080c is 268 KB, released date: 21.10.2009

Thinker 5.4D x64 = 78 KB = ??? Elo
Houdini 1.0 x64 = 271 KB = ??? Elo
RobboLito 009 x64 = 287 KB = ??? Elo
Strelka 5.7 x64 = 287 KB = ??? Elo
Bouquet 1.8 x64 = 447 KB = ??? Elo
Gull R600 x64 = 458 KB = ??? Elo
IvanHoe 999946h6 x64 = 492 KB = ??? Elo
Fire 3.0 x64 = 504 KB = ??? Elo
Critter 1.6a x64 = 546 KB = ??? Elo
Elektro 1.2 x64 = 576 KB = ??? Elo
Naum 4.2 x64 = 658 KB = ??? Elo
DeepSaros eXp x64 = 666 KB = ??? Elo
BlackMamba 1.4 x64 = 887 KB = ??? Elo
Equinox 3.30 x64= 3.882 KB = ??? Elo

Continuing, let me say a few words about these issues...
I am surprised that Thinker is the smallest Ippo one, just 78 KB !! very small size indeed...
And well-done to Thinker's author, this is another talent and record... !)
For example, Thinker seems to the World's strongest engine, if we check the sizes + Elo

And here is Houdini 1.5a vs Critter 1.6a comparing:
Houdini 1.5a x64 = 1.332 KB, released date: 15.10.2011
Critter 1.6a x64 = 546 KB, released date: 26.06.2012
On my Sim testings, I've noticed that both engines are very similar (+60% similarity)
And after checking the rating lists: both engines have almost same Elo performance !)
It seems the author of Critter 1.6a learned/copied a lot from Houdini 1.5a's author !!))
Houdini's author learned/copied a lot from Ippolit's author
But note also that R. Houdart managed to add many Elo points, this is really very important !
Where unfortunately Richard Vida (the author of Critter) could not....!!
Ippolit's author learned/copied from Rybka's author and etc and ets...
But however I should admit also that,
Ippolit's author managed to make his engine to be stronger than Rybka 3 too
Right now I am not sure how much Elo difference exactly...
That's why I started testing Robollito 0.90 x64 and Rybka 3 x64
The first Ippolit ones are too buggy, that's why I preferred more stable one
And soon I plan to publish the first results....
Please note also that if Robolito 0.90 will be over than Rybka 3 with +50 Elo
Then I will leave its name as it now (as Robolito) and if less than 50 Elo,
Then I am afraid that it will be renamed as RybaLito ...
In my eyes, in case of close similarity plus 50 Elo to be over...
Then this engine deserve to be tested under SCCT, and to leave it as as original name...

BTW, Fire 4 x64 has the biggest size: 25.257 KB
I wonder, how many engines are inside ?? ))) just joking...
Yes, the latest Fire 4 version seems to be clean, with less than 50 % similarity
Congrats to Norman Schmidt (like Gull 3), Fire 4 is another one, which is already cleaned...
And I hope to see more clean chess engines in the next new releases...
And it will be great if you will be able add some extra Elo points, lets say 50 Elo !)


Please stay tuned...more info coming soon )



Best,
Sedat
Sedat Canbaz
Posts: 3018
Joined: Thu Mar 09, 2006 11:58 am
Location: Antalya/Turkey

Re: SCCT - Blitz Rating List 2015

Post by Sedat Canbaz »

Last Updates:
Cheng4 0.38 ARM
HoudiCrit 1.6a ARM
RybaLito 0.90 x64
Rybka 3 x64
RybaLito 0.085g3 ARM

SCCT - All Versions:
http://www.sedatcanbaz.com/chess/?page_id=1339

SCCT - Top 20:
http://www.sedatcanbaz.com/chess/?page_id=1478


Yes, Congrats to Robbolito 0.90's author, it's clearly stronger than Rybka 3
And it is not so easy as it looks...
Because in that period of time, Rybka 3 was the World's strongest engine...
But what a pitty that Robbolito 0.90 could not pass +50 Elo to be over Rybka 3
So it is renamed to RybaLito and I hope you like my new edit-name idea )!

Note also that,
Rodent 1.6 ARM and Deuterium v14.3 ARM seems to be buggy ones
Both Android engines oftenly stopped to play....not sure why...

Btw,I am sorry, Hakkapeliitta 2.0 x64 is not 26 KB, for more details:
http://rybkaforum.net/cgi-bin/rybkaforu ... ?tid=29642


Best,
Sedat
Ferdy
Posts: 4851
Joined: Sun Aug 10, 2008 3:15 pm
Location: Philippines

Re: SCCT - Blitz Rating List 2015

Post by Ferdy »

Sedat Canbaz wrote: Note also that,
Rodent 1.6 ARM and Deuterium v14.3 ARM seems to be buggy ones
Both Android engines oftenly stopped to play....not sure why...

Best,
Sedat
Where can I find your conditions for running android engines?
Deuterium v14.3 arm is stable in my device, ponder on or off using CFA.
If you use sudden death TC like TC 3, then it is possible for it to send
bestmove nomove to the gui because of not enough thinking time at later moves of the game, so anything can happen after that.
An improvement I am thinking is to allow it to search a minimum time just to be able to send a legal move even if it exceeds the time allocation.

I have seen your conditions in scct blitz, the TC is 3+1, but I have seen games with TC 180 equivalent to TC 3. It would be good perhaps to separate these two (TC 3+1 and TC 3) as there are so many time forfeits and illegal moves in TC 3 minutes sudden death games. Also Arena 3 is a buggy gui.

Take for example Deuterium's game here. Arena allows the game to continue even though white has already forfeited on time, it even won after black sent an illegal move, because of very limited time.

Code: Select all

[Event "SCCT"]
[Site "?"]
[Date "2015.01.05"]
[Round "10"]
[White "iCE 2.0 v2240 x64"]
[Black "Deuterium 14.3 x64"]
[Result "1-0"]
[WhiteElo "2961"]
[BlackElo "2914"]
[ECO "D46"]
[TimeControl "180"]
[EventDate "2015.??.??"]
[PlyCount "315"]

1. d4 d5 2. Nf3 Nf6 3. e3 c6 4. c4 e6 5. Nc3 Nbd7 6. Qc2 Bd6 7. Bd3 O-O 8.
O-O dxc4 9. Bxc4 Qe7 { -0.32/16 10 } 10. Bd2 { +0.68/14 3 } 10... e5 {
-0.18/17 6 } 11. Bb3 { +0.75/15 5 } 11... e4 { -0.08/20 11 } 12. Ng5 {
+0.82/18 3 } 12... Bxh2+ { -0.08/20 2 } 13. Kxh2 { +0.82/19 2 } 13... Ng4+
{ -0.41/22 3 } 14. Kg1 { +0.82/19 0 } 14... Qxg5 { -0.38/21 5 } 15. Qxe4 {
+0.82/19 0 } 15... Ndf6 { -0.43/21 5 } 16. Qf3 { +0.82/19 0 } 16... Bf5 {
-0.10/17 6 } 17. Rfe1 { +0.70/15 2 } 17... Rfe8 { -0.14/17 12 } 18. Rad1 {
+1.42/16 3 } 18... Qg6 { -0.56/19 11 } 19. Qf4 { +1.81/16 3 } 19... Be6 {
-0.67/16 3 } 20. f3 { +2.28/18 3 } 20... Bxb3 { -0.67/16 0 } 21. axb3 {
+2.63/17 3 } 21... Nh6 { -0.67/16 0 } 22. e4 { +2.47/18 3 } 22... Red8 {
-0.67/16 0 } 23. Ra1 { +2.84/16 6 } 23... a6 { -0.67/16 3 } 24. Be3 {
+2.80/15 2 } 24... Ne8 { -1.09/18 6 } 25. d5 { +2.71/16 4 } 25... f6 {
-1.09/18 0 } 26. Bb6 { +2.51/16 3 } 26... Rd7 { -1.01/15 3 } 27. Red1 {
+2.51/16 0 } 27... Nf7 { -0.94/17 3 } 28. Bf2 { +2.37/16 5 } 28... cxd5 {
-0.95/16 4 } 29. Nxd5 { +2.30/16 2 } 29... Rad8 { -1.14/16 3 } 30. Rac1 {
+2.50/16 3 } 30... Qh5 { -1.14/16 0 } 31. Bb6 { +2.72/15 2 } 31... Ra8 {
-1.14/16 0 } 32. Bd4 { +2.73/15 2 } 32... Rad8 { -1.22/16 2 } 33. Qd2 {
+2.86/15 0 } 33... Ne5 { -0.96/16 2 } 34. Bb6 { +2.37/15 2 } 34... Ra8 {
-1.00/15 2 } 35. Qe3 { +2.27/14 0 } 35... Nc6 { -0.88/14 2 } 36. Qc5 {
+2.17/14 1 } 36... Qf7 { -0.65/15 2 } 37. Qc4 { +1.93/15 0 } 37... Nd6 {
-0.56/15 2 } 38. Qd3 { +1.68/15 2 } 38... Ne5 { -0.50/15 3 } 39. Qe2 {
+2.14/15 2 } 39... Re8 { -0.50/15 0 } 40. Bc5 { +1.87/14 2 } 40... Rdd8 {
-0.50/15 0 } 41. Qd2 { +1.59/15 5 } 41... Nb5 { -0.50/15 0 } 42. Bb6 {
+1.32/15 2 } 42... Rd7 { -0.41/16 1 } 43. Qf4 { +1.55/15 2 } 43... Qe6 {
-0.41/16 0 } 44. Bf2 { +1.40/15 2 } 44... Red8 { -0.41/16 0 } 45. Kh2 {
+1.32/16 2 } 45... Re8 { -0.16/13 1 } 46. Rc2 { +1.56/14 2 } 46... Ng6 {
-0.02/15 1 } 47. Qe3 { +1.49/14 1 } 47... Rd6 { -0.18/14 1 } 48. Rcd2 {
+1.38/15 1 } 48... Qf7 { -0.18/14 0 } 49. Bg3 { +1.38/16 4 } 49... Rc6 {
-0.34/17 0 } 50. Kg1 { +1.38/15 1 } 50... Qe6 { -0.34/17 0 } 51. Bf2 {
+1.38/16 1 } 51... Kh8 { -0.23/16 3 } 52. Nb4 { +1.55/16 1 } 52... Rcc8 {
-0.33/16 1 } 53. Rd7 { +1.37/17 0 } 53... Rc7 { -0.33/17 1 } 54. Rd8 {
+1.31/17 1 } 54... Rc8 { -0.24/15 1 } 55. Rxe8+ { +1.31/17 0 } 55... Rxe8 {
-0.31/17 1 } 56. Nd5 { +1.25/15 1 } 56... Qf7 { -0.31/17 0 } 57. Qd3 {
+1.29/14 1 } 57... Ne5 { -0.31/17 0 } 58. Qc2 { +1.27/14 1 } 58... Qg6 {
-0.25/16 2 } 59. Kf1 { +1.28/16 1 } 59... Qh5 { 0.00/19 1 } 60. Ne3 {
+1.28/16 0 } 60... Qh1+ { 0.00/14 1 } 61. Ke2 { +1.28/16 1 } 61... Qh2 {
0.00/14 0 } 62. Qc5 { +1.28/16 1 } 62... h5 { 0.00/18 1 } 63. Qd5 {
+1.87/15 1 } 63... Nc7 { +0.26/18 3 } 64. Qxb7 { +0.45/16 1 } 64... Ne6 {
+0.65/17 1 } 65. Rg1 { -0.03/16 1 } 65... Nf4+ { +0.30/17 2 } 66. Kf1 {
-0.03/16 0 } 66... h4 { +0.89/17 2 } 67. Nd5 { -0.50/15 1 } 67... Nfd3 {
+1.45/17 0 } 68. Qa7 { -0.29/13 1 } 68... Nxf2 { +1.01/15 1 } 69. Qxf2 {
-0.57/16 1 } 69... Rc8 { +1.01/15 0 } 70. Nc3 { -0.77/17 0 } 70... Rb8 {
+1.01/15 0 } 71. g3 { -0.87/17 1 } 71... hxg3 { +1.01/15 0 } 72. Qg2 {
-1.20/17 0 } 72... Qxg2+ { +1.01/15 0 } 73. Kxg2 { -0.98/18 0 } 73... Rxb3
{ +1.01/15 0 } 74. Kxg3 { -1.13/17 0 } 74... Rxb2 { +1.01/15 0 } 75. f4 {
-1.13/17 0 } 75... Nc4 { +1.01/15 0 } 76. Nd5 { -0.78/15 1 } 76... Kg8 {
+1.01/15 0 } 77. Kf3 { -0.92/16 1 } 77... Rb3+ { +0.94/15 0 } 78. Ke2 {
-0.92/16 0 } 78... Kf7 { +0.70/16 0 } 79. Rc1 { -0.72/17 0 } 79... Nd6 {
+0.70/16 0 } 80. Rc7+ { -0.79/16 0 } 80... Kf8 { +0.70/16 0 } 81. e5 {
-0.67/17 0 } 81... Nb5 { +0.37/18 0 } 82. Rd7 { -0.67/17 0 } 82... Nd4+ {
+0.44/17 0 } 83. Kf2 { -0.67/17 0 } 83... fxe5 { +0.44/17 0 } 84. fxe5 {
-0.67/17 0 } 84... Ne6 { +0.44/17 0 } 85. Rd6 { -0.28/15 0 } 85... Kf7 {
+0.51/16 0 } 86. Rxa6 { -0.05/15 1 } 86... Nc5 { +0.32/15 0 } 87. Ra7+ {
0.00/14 0 } 87... Ke6 { +1.07/14 0 } 88. Rxg7 { 0.00/14 0 } 88... Kxd5 {
+1.23/12 0 } 89. e6 { 0.00/13 0 } 89... Ne4+ { +1.26/16 0 } 90. Ke2 {
0.00/13 0 } 90... Kxe6 { +1.25/16 0 } 91. Ke1 { 0.00/45 1 } 91... Rb2 {
+1.34/16 0 } 92. Rh7 { 0.00/27 0 } 92... Ra2 { +1.41/15 0 } 93. Rh8 {
0.00/26 0 } 93... Kd5 { +1.40/16 0 } 94. Rd8+ { 0.00/52 0 } 94... Kc4 {
+1.40/17 0 } 95. Rf8 { 0.00/24 0 } 95... Kd3 { +1.40/16 0 } 96. Rf3+ {
0.00/56 0 } 96... Kd4 { +1.40/16 0 } 97. Rh3 { 0.00/27 0 } 97... Nf2 {
+1.40/16 0 } 98. Rh8 { -1.04/15 0 } 98... Nd3+ { +1.40/16 0 } 99. Kd1 {
0.00/21 0 } 99... Nf4 { +1.40/16 0 } 100. Kc1 { 0.00/17 0 } 100... Rg2 {
+1.41/17 0 } 101. Rd8+ { 0.00/27 0 } 101... Nd5 { +1.41/17 0 } 102. Ra8 {
0.00/27 0 } 102... Ne3 { +1.42/16 0 } 103. Ra7 { -0.99/15 1 } 103... Kc4 {
+1.42/17 0 } 104. Rc7+ { -1.04/16 0 } 104... Kd3 { +1.42/17 0 } 105. Rd7+ {
-1.02/17 0 } 105... Kc3 { +1.42/17 0 } 106. Rc7+ { -0.93/18 0 } 106... Nc4
{ +1.42/17 0 } 107. Kd1 { -0.03/19 0 } 107... Ra2 { +1.42/17 0 } 108. Rc8 {
0.00/25 0 } 108... Kd3 { +1.41/19 0 } 109. Rd8+ { 0.00/25 0 } 109... Ke4 {
+1.41/19 0 } 110. Re8+ { 0.00/26 0 } 110... Ne5 { +1.41/19 0 } 111. Rg8 {
0.00/27 0 } 111... Rh2 { +1.41/17 0 } 112. Rd8 { 0.00/26 0 } 112... Nc4 {
+1.41/18 0 } 113. Ke1 { 0.00/24 0 } 113... Rb2 { +1.41/16 0 } 114. Rh8 {
0.00/25 0 } 114... Ra2 { +1.41/15 0 } 115. Rh7 { 0.00/24 0 } 115... Rg2 {
+1.41/15 0 } 116. Rh8 { 0.00/25 0 } 116... Rb2 { +1.40/16 0 } 117. Rh3 {
0.00/25 0 } 117... Nd6 { +1.41/15 0 } 118. Rh6 { 0.00/27 0 } 118... Nf5 {
+1.41/16 0 } 119. Re6+ { 0.00/42 0 } 119... Kd3 { +1.41/17 0 } 120. Re8 {
-1.04/15 0 } 120... Rh2 { +1.41/17 0 } 121. Rg8 { -1.00/15 0 } 121... Re2+
{ +1.41/14 0 } 122. Kf1 { -1.00/17 0 } 122... Ne3+ { +1.46/16 0 } 123. Kg1
{ -1.00/17 0 } 123... Ra2 { +1.43/18 0 } 124. Rd8+ { -1.09/14 0 } 124...
Ke4 { +1.43/18 0 } 125. Rg8 { -1.04/15 0 } 125... Re2 { +1.44/16 0 } 126.
Rg7 { -1.09/16 0 } 126... Ke5 { +1.41/14 0 } 127. Rg8 { 0.00/25 0 } 127...
Rb2 { +1.40/16 0 } 128. Rh8 { 0.00/20 0 } 128... Rg2+ { +1.40/15 0 } 129.
Kh1 { -1.15/1 0 } 129... Rf2 { +1.41/15 0 } 130. Kg1 { -1.00/16 0 } 130...
Rc2 { +1.41/15 0 } 131. Rg8 { 0.00/25 0 } 131... Re2 { +1.36/13 0 } 132.
Rh8 { 0.00/27 0 } 132... Ra2 { +1.32/14 0 } 133. Rg8 { 0.00/27 0 } 133...
Rd2 { +1.32/12 0 } 134. Rg7 { 0.00/25 0 } 134... Rb2 { +1.28/10 0 } 135.
Rg8 { 0.00/28 0 } 135... Ke4 { +0.80/9 0 } 136. Rg7 { 0.00/23 0 } 136...
Ng4 { +0.75/11 0 } 137. Rxg4+ { 0.00/33 0 } 137... Kf3 { +0.75/11 } 138.
Rg8 { 0.00/27 1 } 138... Rc2 { +0.75/11 } 139. Rg7 { 0.00/33 0 } 139...
Rc1+ { +0.28/12 0 } 140. Kh2 { -0.38/1 0 } 140... Rc5 { +0.16/17 0 } 141.
Rf7+ { 0.00/41 0 } 141... Ke3 { +0.12/16 0 } 142. Rf8 { 0.00/93 1 } 142...
Rg5 { +0.14/16 0 } 143. Rh8 { 0.00/93 1 } 143... Kf4 { +0.09/15 0 } 144.
Kh1 { 0.00/93 1 } 144... Kg3 { +0.33/15 0 } 145. Kg1 { 0.00/32 0 } 145...
Rf5 { +0.16/14 0 } 146. Rg8+ { 0.00/44 0 } 146... Kf3 { +0.12/15 0 } 147.
Rh8 { 0.00/46 0 } 147... Rb5 { +0.12/15 0 } 148. Rf8+ { 0.00/50 0 } 148...
Kg3 { +0.09/17 0 } 149. Rg8+ { 0.00/55 1 } 149... Kf4 { +0.09/17 } 150. Rh8
{ 0.00/55 1 } 150... Rb3 { +0.14/13 0 } 151. Rg8 { 0.00/47 0 } 151... Rb2 {
+0.24/12 0 } 152. Rh8 { 0.00/47 0 } 152... Kg3 { +0.21/13 0 } 153. Rg8+ {
-0.38/1 0 } 153... Kf3 { +0.09/19 0 } 154. Rf8+ { -0.38/1 0 } 154... Ke3 {
+0.09/19 0 } 155. Kh1 { 0.00/1 0 } 155... Rc2 { +0.54/9 0 0-1 White
forfeits on time } 156. Rh8 { 0.00/1 0 } 156... Rf2 { +0.22/11 0 0-1 White
forfeits on time } 157. Rg8 { 0.00/1 0 } 157... Ke4 { +0.31/9 0 0-1 White
forfeits on time } 158. Rh8 { 0.00/1 0 Arena Adjudication. Illegal move! }
1-0
Second example, white forfeited on time but the result was a draw. It should have been a win for black because the pieces remaining on the board can still be constructed such that white can be mated. The deciding criteria here should have been the time forfeiture.
[d]8/6k1/6P1/1K6/8/4b3/8/8 w - - 7 135

Code: Select all

[Event "SCCT"]
[Site "?"]
[Date "2015.01.06"]
[Round "1"]
[White "Rodent 1.6 x64"]
[Black "Deuterium 14.3 x64"]
[Result "1/2-1/2"]
[WhiteElo "2853"]
[BlackElo "2914"]
[ECO "B66"]
[TimeControl "180"]
[EventDate "2015.??.??"]
[PlyCount "268"]

1. e4 c5 2. Nf3 d6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 Nc6 6. Bg5 e6 7. Qd2 a6 8.
O-O-O h6 9. Bf4 { +0.24/18 4 } 9... Bd7 { -0.62/17 7 } 10. Nxc6 { +0.24/18
0 } 10... Bxc6 { -0.54/19 7 } 11. f3 { +0.24/18 0 } 11... d5 { -0.35/19 16
} 12. Qe1 { +0.32/15 4 } 12... Bb4 { -0.49/18 13 } 13. a3 { +0.24/16 3 }
13... Be7 { -0.49/18 1 } 14. Bc4 { +0.64/17 4 } 14... O-O { -0.71/18 1 }
15. exd5 { +0.20/16 2 } 15... exd5 { -0.47/20 2 } 16. Bxd5 { +0.48/19 4 }
16... Nxd5 { -0.47/20 1 } 17. Nxd5 { +0.52/20 1 } 17... Bxd5 { -0.56/22 3 }
18. Qe5 { +0.56/21 1 } 18... Bf6 { -0.57/21 3 } 19. Qxd5 { +0.52/22 0 }
19... Qb6 { -0.66/21 4 } 20. Qb3 { +0.52/22 0 } 20... Qxb3 { -0.61/22 4 }
21. cxb3 { +0.60/22 0 } 21... Kh7 { -0.66/20 4 } 22. Rd7 { +0.64/19 4 }
22... Rfe8 { -0.59/20 3 } 23. Rhd1 { +0.64/20 3 } 23... Rac8+ { -0.59/20 0
} 24. Kb1 { +0.64/21 2 } 24... g5 { -0.59/20 1 } 25. Bg3 { +0.68/21 1 }
25... Re2 { -0.66/19 2 } 26. R1d2 { +0.68/23 1 } 26... Rxd2 { -0.76/21 2 }
27. Rxd2 { +0.64/21 0 } 27... Re8 { -0.81/18 3 } 28. b4 { +0.64/21 0 }
28... Kg6 { -0.77/19 3 } 29. h3 { +0.64/21 3 } 29... h5 { -0.79/17 3 } 30.
Kc2 { +0.64/21 1 } 30... h4 { -0.61/19 5 } 31. Bh2 { +0.64/21 0 } 31...
Rc8+ { -0.67/18 2 } 32. Kb3 { +0.60/18 2 } 32... b5 { -0.67/18 0 } 33. f4 {
+0.72/21 3 } 33... Re8 { -0.65/19 2 } 34. fxg5 { +0.76/22 1 } 34... Bxg5 {
-0.65/20 1 } 35. Rc2 { +0.64/22 1 } 35... Re3+ { -0.69/18 2 } 36. Ka2 {
+0.52/23 1 } 36... Bf6 { -0.69/18 1 } 37. Bf4 { +0.64/22 2 } 37... Re4 {
-0.68/20 2 } 38. Bd6 { +0.76/23 4 } 38... Re8 { -0.68/20 0 } 39. Rf2 {
+0.68/22 2 } 39... Re4 { -0.68/20 } 40. Kb3 { +0.80/23 2 } 40... Re3+ {
-0.68/20 3 } 41. Kc2 { +0.80/21 3 } 41... Re1 { -0.68/20 0 } 42. Bc7 {
+0.72/20 2 } 42... Re6 { -0.68/20 0 } 43. Bb8 { +0.68/20 2 } 43... Re7 {
-0.67/19 2 } 44. Kd3 { +0.76/19 2 } 44... Rd7+ { -0.56/20 4 } 45. Ke4 {
+0.76/19 0 } 45... Rd4+ { -0.36/20 2 } 46. Ke3 { +0.36/20 2 } 46... Rd1 {
-0.36/20 0 } 47. Rc2 { +0.60/20 1 } 47... Bd4+ { -0.36/20 0 } 48. Kf4 {
+0.36/19 2 } 48... f6 { -0.36/20 0 } 49. Bc7 { +0.52/20 1 } 49... Re1 {
0.00/21 5 } 50. Rc6 { +0.52/20 0 } 50... Bxb2 { 0.00/20 1 } 51. Rxa6 {
+0.52/20 0 } 51... Re7 { 0.00/23 1 } 52. Bb8 { +0.44/22 1 } 52... Bc1+ {
0.00/22 1 } 53. Kf3 { +0.16/22 2 } 53... Re3+ { 0.00/23 1 } 54. Kf2 {
+0.08/22 0 } 54... Rxa3 { 0.00/22 1 } 55. Rxa3 { -0.01/24 0 } 55... Bxa3 {
+0.12/23 1 } 56. Bd6 { -0.01/27 0 } 56... Kf7 { +0.12/23 0 } 57. Ke3 {
-0.01/27 2 } 57... Ke6 { 0.00/27 1 } 58. Bc5 { -0.01/28 1 } 58... f5 {
0.00/27 0 } 59. Kf4 { -0.01/30 1 } 59... Bc1+ { 0.00/26 2 } 60. Kf3 {
-0.01/30 0 } 60... Ba3 { 0.00/30 1 } 61. Ke3 { -0.01/31 2 } 61... Bb2 {
0.00/30 1 } 62. Kf4 { -0.01/31 0 } 62... Bc3 { 0.00/31 1 } 63. Kg5 {
-0.01/31 1 } 63... Be1 { 0.00/31 1 } 64. Bf8 { -0.01/30 1 } 64... Bf2 {
0.00/29 1 } 65. Bg7 { -0.01/30 0 } 65... Be1 { 0.00/33 0 } 66. Bf8 {
-0.01/40 0 } 66... Ke5 { 0.00/33 0 } 67. Bc5 { -0.01/33 1 } 67... Bg3 {
0.00/33 1 } 68. Kg6 { -0.01/31 1 } 68... Ke4 { 0.00/33 0 } 69. Kg5 {
-0.01/30 1 } 69... Be1 { 0.00/35 1 } 70. Kf6 { -0.01/30 1 } 70... f4 {
+0.12/24 2 } 71. Ke6 { -0.01/27 1 } 71... Bd2 { +0.12/24 0 } 72. Kd6 {
-0.01/30 1 } 72... Kd3 { +0.12/24 0 } 73. Kd5 { -0.01/31 0 } 73... Kc3 {
+0.12/24 } 74. Be7 { 0.00/25 1 } 74... Kd3 { +0.12/24 0 } 75. Bxh4 {
0.00/27 1 } 75... Bxb4 { +0.18/23 2 } 76. Bg5 { 0.00/27 0 } 76... Bd2 {
+0.85/20 0 } 77. Bxf4 { 0.00/27 0 } 77... Bxf4 { +0.85/20 0 } 78. Kc5 {
0.00/29 0 } 78... b4 { +0.85/20 0 } 79. Kxb4 { 0.00/29 0 } 79... Bg3 {
+0.85/20 0 } 80. h4 { 0.00/29 1 } 80... Ke4 { +0.85/21 0 } 81. Kb3 {
0.00/30 1 } 81... Kf5 { +0.85/20 0 } 82. Kc4 { 0.00/31 1 } 82... Kg4 {
+0.85/22 0 } 83. Kb3 { 0.00/36 1 } 83... Bxh4 { +0.86/21 0 } 84. Kc4 {
0.00/37 0 } 84... Bf6 { +0.86/21 0 } 85. Kd3 { 0.00/42 1 } 85... Be5 {
+0.84/23 0 } 86. Ke2 { 0.00/45 1 } 86... Kg3 { +0.81/21 0 } 87. Kd3 {
0.00/49 1 } 87... Bf6 { +0.81/21 0 } 88. Kc4 { 0.00/52 1 } 88... Ba1 {
+0.85/28 0 } 89. Kd5 { 0.00/54 0 } 89... Bc3 { +0.85/26 0 } 90. Kc4 {
0.00/56 0 } 90... Bg7 { +0.85/25 0 } 91. Kd3 { 0.00/55 1 } 91... Bf8 {
+0.84/24 0 } 92. Ke2 { 0.00/57 1 } 92... Kg4 { +0.85/24 0 } 93. Kd3 {
0.00/59 0 } 93... Bd6 { +0.85/24 0 } 94. Kc2 { 0.00/62 1 } 94... Bg3 {
+0.81/21 0 } 95. Kb3 { 0.00/64 0 } 95... Bf2 { +0.81/23 0 } 96. Ka4 {
0.00/63 0 } 96... Bc5 { +0.85/20 0 } 97. Kb3 { 0.00/64 0 } 97... Kg3 {
+0.79/26 0 } 98. Kc4 { 0.00/64 0 } 98... Be3 { +0.79/26 0 } 99. Kd3 {
0.00/64 1 } 99... Bg1 { +0.76/23 0 } 100. Ke2 { 0.00/64 0 } 100... Bc5 {
+0.77/26 0 } 101. Kd3 { 0.00/64 0 } 101... Bd6 { +0.77/26 0 } 102. Kc4 {
0.00/64 1 } 102... Kg4 { +0.81/24 0 } 103. Kd3 { 0.00/64 0 } 103... Bc5 {
+0.77/23 0 } 104. Ke2 { 0.00/64 0 } 104... Bd4 { +0.77/22 0 } 105. Kd3 {
0.00/62 0 } 105... Bf6 { +0.77/22 0 } 106. Ke2 { 0.00/63 1 } 106... Bd8 {
+0.77/25 0 } 107. Kf1 { 0.00/64 0 } 107... Kf4 { +0.81/19 0 } 108. g4 {
0.00/64 1 } 108... Bg5 { +0.81/19 0 } 109. Ke2 { 0.00/64 1 } 109... Ke5 {
+0.70/20 0 } 110. Kf1 { 0.00/64 0 } 110... Ke6 { +0.70/21 0 } 111. Ke2 {
0.00/62 0 } 111... Kf6 { +0.70/21 0 } 112. Kf3 { 0.00/63 1 } 112... Bd2 {
+0.70/22 0 } 113. Ke2 { 0.00/64 1 } 113... Ba5 { +0.73/21 0 } 114. Kf3 {
0.00/64 0 } 114... Bc7 { +0.70/20 0 } 115. g5+ { 0.00/63 0 } 115... Kg6 {
+0.68/23 0 } 116. Ke2 { 0.00/64 1 } 116... Bd8 { +0.61/25 0 } 117. Kd3 {
0.00/64 1 } 117... Ba5 { +0.62/24 0 } 118. Ke2 { 0.00/64 1 } 118... Bc3 {
+0.58/20 0 } 119. Kd3 { 0.00/64 1 } 119... Bb4 { +0.58/20 0 } 120. Ke2 {
0.00/64 1 } 120... Ba3 { +0.58/23 0 } 121. Kd3 { 0.00/64 1 } 121... Bc5 {
+0.53/22 0 } 122. Ke2 { 0.00/64 1 } 122... Bd4 { +0.45/21 0 } 123. Kd3 {
0.00/64 1 } 123... Bf2 { +0.45/21 } 124. Ke2 { 0.00/64 1 } 124... Bc5 {
+0.44/20 0 } 125. Kf3 { 0.00/64 1 } 125... Bd4 { +0.40/18 0 } 126. Ke2 {
0.00/64 1 } 126... Be5 { +0.38/20 0 } 127. Kd3 { 0.00/64 1 } 127... Bg3 {
+0.38/20 } 128. Ke2 { 0.00/64 1 } 128... Bf4 { +0.39/19 0 } 129. Kd3 {
0.00/64 1 } 129... Be5 { +0.39/28 } 130. Kc4 { 0.00/62 1 } 130... Kf7 {
+0.39/28 } 131. g6+ { 0.00/63 1 } 131... Kg7 { +0.33/21 0 } 132. Kb3 {
0.00/61 1 } 132... Bf4 { +0.33/24 0 } 133. Ka4 { 0.00/29 0 } 133... Bd2 {
+0.28/22 0 } 134. Kb5 { 0.00/32 0 } 134... Be3 { +0.28/22 White forfeits on
time } 1/2-1/2
Sedat Canbaz
Posts: 3018
Joined: Thu Mar 09, 2006 11:58 am
Location: Antalya/Turkey

Re: SCCT - Blitz Rating List 2015

Post by Sedat Canbaz »

Last Updates:
Hannibal 1.5 x64

Good...so far Hannibal 1.5 x64 is doing approx. 20 Elo over v1.4b

SCCT - All Versions:
http://www.sedatcanbaz.com/chess/?page_id=1339

SCCT - Top 20:
http://www.sedatcanbaz.com/chess/?page_id=1478


Btw, I am going to pause (or cancel) the current competition
Due to I plan to resume SCCT (60m+15s) Gladiators:
http://www.sedatcanbaz.com/chess/?page_id=1168

Note also that this time I plan to include as new participants:
Fire 4 MP
Hannibal 1.5 x64 MP
Texel 1.05 MP
Stockfish 6 MP


Later...
I can include Komodo 9 too, but till to this date we need to wait... )!


Best Wishes,
Sedat
Sedat Canbaz
Posts: 3018
Joined: Thu Mar 09, 2006 11:58 am
Location: Antalya/Turkey

Re: SCCT - Blitz Rating List 2015

Post by Sedat Canbaz »

Ferdy wrote: Where can I find your conditions for running android engines?
Deuterium v14.3 arm is stable in my device, ponder on or off using CFA.
If you use sudden death TC like TC 3, then it is possible for it to send
bestmove nomove to the gui because of not enough thinking time at later moves of the game, so anything can happen after that.
An improvement I am thinking is to allow it to search a minimum time just to be able to send a legal move even if it exceeds the time allocation.

I have seen your conditions in scct blitz, the TC is 3+1, but I have seen games with TC 180 equivalent to TC 3. It would be good perhaps to separate these two (TC 3+1 and TC 3) as there are so many time forfeits and illegal moves in TC 3 minutes sudden death games. Also Arena 3 is a buggy gui.

Take for example Deuterium's game here. Arena allows the game to continue even though white has already forfeited on time, it even won after black sent an illegal move, because of very limited time.
I use for almost all Android matches:
Chess for Android (v5.0.2)
32 MB Hashtable
4 MB Tb Cache

Btw, once more I started testing your android engine...
It happened just once...but it ok...so far no problem after 29 games
And later I will inform you if again there will be bug...

About Chess GUIs,
There is no perfect GUI, if I am missing something tell me please ?)
GUIs like LittleBlitzer can be stable this is really good...
But however, they are missing chess table, only results...sorry...
I love to watch...thanks to GOD ...my eyes are good so far... )

And I prefer mainly Arena GUI,
Because it is one of the BEST in case of building a rating list with various WB/ UCI engines

Those GUIs where the engines need adapters...
They are usually not my BIG choice...


But in case of testing the Top UCI engines,
I prefer mainly Fitz 12GUI / ShredderClassic GUIs,because they are one the most stable ones !


Best,
Sedat