lkaufman wrote:beram wrote:I mean to say that IMO SF4 MP(!) already has passed Komodo 51MPlkaufman wrote:Sorry, I can't understand your point. You find it strange that my testing agrees with Ingo's?? Are you saying that his result was somehow wrong? Too high for SF or too low? Why?mcostalba wrote:Well Larry I very much doubt thatlkaufman wrote:.
... My own testing agrees extremely well with Ingo's, in that I show that although Komodo 5.1 still has a lead over SF4 in direct play, it has shrunk from a large lead to a quite small one.... Obviously we need to improve Komodo or SF will soon pass us.
or perhaps you test Komodo 51 with contempt = 0
or the SSE42
or something else you surely will come up with
and not only my testings confirm this
Stockfish 4 running for the IPON
Moderator: Ras
-
beram
- Posts: 1187
- Joined: Wed Jan 06, 2010 3:11 pm
Re: Stockfish 4 running for the IPON
-
lkaufman
- Posts: 6284
- Joined: Sun Jan 10, 2010 6:15 am
- Location: Maryland USA
- Full name: Larry Kaufman
Re: Stockfish 4 running for the IPON
beram wrote:lkaufman wrote:OK, I was talking about testing on one core. Now that all the top engines have MP and get roughly similar elo gains from it, testing on single core should produce similar results to testing on MP if the time limits are adjusted to be of comparable quality. Maybe Stockfish gains slightly more from MP than other programs, I don't know. Single core testing allows for greater sample size for the same level.beram wrote:I mean to say that IMO SF4 MP(!) already has passed Komodo 51MPlkaufman wrote:Sorry, I can't understand your point. You find it strange that my testing agrees with Ingo's?? Are you saying that his result was somehow wrong? Too high for SF or too low? Why?mcostalba wrote:Well Larry I very much doubt thatlkaufman wrote:.
... My own testing agrees extremely well with Ingo's, in that I show that although Komodo 5.1 still has a lead over SF4 in direct play, it has shrunk from a large lead to a quite small one.... Obviously we need to improve Komodo or SF will soon pass us.
or perhaps you test Komodo 51 with contempt = 0
or the SSE42
or something else you surely will come up with
and not only my testings confirm this
-
ernest
- Posts: 2053
- Joined: Wed Mar 08, 2006 8:30 pm
Re: Stockfish 4 running for the IPON
Hi Ingo,IWB wrote:Stockfish 4 run is finished and online:
Maybe this is irrelevant when using only 1 thread per engine,
but did you leave for Stockfish 4 the default Idle Threads Sleep false?
-
IWB
- Posts: 1539
- Joined: Thu Mar 09, 2006 2:02 pm
Re: Stockfish 4 running for the IPON
As usuall I played with default settings (as 99% of all users) and that is "Idle Threads Sleep" unchecked.ernest wrote:Hi Ingo,IWB wrote:Stockfish 4 run is finished and online:
Maybe this is irrelevant when using only 1 thread per engine,
but did you leave for Stockfish 4 the default Idle Threads Sleep false?
Whats that good for at all?
Bye
Ingo
-
zullil
- Posts: 6442
- Joined: Tue Jan 09, 2007 12:31 am
- Location: PA USA
- Full name: Louis Zulli
Re: Stockfish 4 running for the IPON
Uri Blass wrote:Note that contempt is only one explanation for doing better against weak opponents.
I did not watch the games so I do not know but I can think about an alternative explanation and maybe stockfish is relatively worse in converting advantages to win regardless of contempt and I saw cases when stockfish evaluated some drawn endgame as winning.
for example see the following position and give stockfish to search
Stockfish is happy to get it against weak opponents instead of winning against them.
[d]7k/8/8/8/8/7P/6K1/7B w - - 0 1
Fixed by the latest commit:
Code: Select all
Searching: 7k/8/8/8/8/7P/6K1/7B w - - 0 1
infinite: 0 ponder: 0 time: 0 increment: 0 moves to go: 0
1 +0.00 00:00 14 h4 Kg7
2 +0.00 00:00 57 h4 Kg7 h5 Kh6
3 +0.00 00:00 158 h4 Kg7 h5 Kh6 Kf1
4 +0.00 00:00 365 h4 Kg7 h5 Kh6 Kf1 Kxh5
5 +0.00 00:00 814 h4 Kg7 h5 Kh6 Kf1 Kxh5
6 +0.00 00:00 1323 h4 Kg7 h5 Kh6 Kf1 Kxh5
7 +0.00 00:00 2196 h4 Kg7 h5 Kh6 Kf1 Kxh5
8 +0.00 00:00 3955 h4 Kg7 h5 Kh6 Kf1 Kxh5
9 +0.00 00:00 6725 h4 Kg7 h5 Kh6 Kf1 Kxh5
10 +0.00 00:00 11268 h4 Kg7 h5 Kh6 Kf1 Kxh5
11 +0.00 00:00 17880 h4 Kg7 h5 Kh6 Kf1 Kxh5
12 +0.00 00:00 26765 h4 Kg7 h5 Kh6 Kf1 Kxh5
13 +0.00 00:00 39377 h4 Kg7 h5 Kh6 Kf1 Kxh5
14 +0.00 00:00 55579 h4 Kg7 h5 Kh6 Kf1 Kxh5
15 +0.00 00:00 77523 h4 Kg7 h5 Kh6 Kf1 Kxh5
16 +0.00 00:00 104201 h4 Kg7 h5 Kh6 Kf1 Kxh5
17 +0.00 00:00 133933 h4 Kg7 h5 Kh6 Kf1 Kxh5
18 +0.00 00:00 176885 h4 Kg7 h5 Kh6 Kf1 Kxh5
19 +0.00 00:00 230759 h4 Kg7 h5 Kh6 Kf1 Kxh5
20 +0.00 00:00 290505 h4 Kg7 h5 Kh6 Kf1 Kxh5
21 +0.00 00:00 372797 h4 Kg7 h5 Kh6 Kf1 Kxh5
22 +0.00 00:00 484163 h4 Kg7 h5 Kh6 Kf1 Kxh5
23 +0.00 00:00 609564 h4 Kg7 h5 Kh6 Kf1 Kxh5
24 +0.00 00:00 774614 h4 Kg7 h5 Kh6 Kf1 Kxh5
25 +0.00 00:00 976212 h4 Kg7 h5 Kh6 Kf1 Kxh5
26 +0.00 00:00 1187K h4 Kg7 h5 Kh6 Kf1 Kxh5
27 +0.00 00:00 1442K h4 Kg7 h5 Kh6 Kf1 Kxh5
28 +0.00 00:00 1909K h4 Kg7 h5 Kh6 Kf1 Kxh5
29 +0.00 00:00 2404K h4 Kg7 h5 Kh6 Kf1 Kxh5
30 +0.00 00:00 2882K h4 Kg7 h5 Kh6 Kf1 Kxh5
31 +0.00 00:00 3173K h4 Kg7 h5 Kh6 Kf1 Kxh5
32 +0.00 00:00 3822K h4 Kg7 h5 Kh6 Kf1 Kxh5
33 +0.00 00:00 4104K h4 Kg7 h5 Kh6 Kf1 Kxh5
34 +0.00 00:01 4834K h4 Kg7 h5 Kh6 Kf1 Kxh5
35 +0.00 00:01 5637K h4 Kg7 h5 Kh6 Kf1 Kxh5
36 +0.00 00:01 6084K h4 Kg7 h5 Kh6 Kf1 Kxh5
37 +0.00 00:01 6714K h4 Kg7 h5 Kh6 Kf1 Kxh5
38 +0.00 00:01 7319K h4 Kg7 h5 Kh6 Kf1 Kxh5
39 +0.00 00:01 8161K h4 Kg7 h5 Kh6 Kf1 Kxh5
40 +0.00 00:02 9010K h4 Kg7 h5 Kh6 Kf1 Kxh5
Nodes: 9010090
Nodes/second: 4462649
Best move: h4
Ponder move: Kg7