Here you are:
[Event "Lang 120min+10sek"]
[Site "Berlin"]
[Date "2023.03.31"]
[Round "?"]
[White "Crafty 25.6"]
[Black "Stockfish dev-20230329-3f01e3f"]
[Result "1/2-1/2"]
[ECO "C67"]
[PlyCount "55"]
[TimeControl "7200+10"]
{4096MB, LAPTOP-NCDN8BTK} 1. e4 {[%emt 0:00:00]} e5 {[%eval 20,44] [%emt 0:02:
54]} 2. Nf3 {[%emt 0:00:08]} Nc6 {[%eval 19,41] [%emt 0:01:36]} 3. Bb5 {
[%emt 0:00:07] (Lc4)} Nf6 {[%eval 17,45] [%emt 0:02:03]} 4. O-O {[%emt 0:00:08]
} Nxe4 {[%eval 15,44] [%emt 0:01:44]} 5. d4 {[%emt 0:00:08] (Te1)} Nd6 {
[%eval 12,45] [%emt 0:02:02]} 6. Bxc6 {[%emt 0:00:08]} dxc6 {[%eval 15,41]
[%emt 0:02:38]} 7. dxe5 {[%emt 0:00:07]} Nf5 {[%eval 9,43] [%emt 0:02:42]} 8.
Qxd8+ {[%emt 0:00:10]} Kxd8 {[%eval 11,33] [%emt 0:00:01]} 9. h3 {[%emt 0:00:
11]} Be7 {[%eval 5,45] [%emt 0:01:57]} 10. Nc3 {[%emt 0:05:34]} Nh4 {[%eval 12,
46] [%emt 0:00:01]} 11. Rd1+ {[%emt 0:06:37] (Sxh4)} Ke8 {[%eval 3,46] [%emt 0:
02:04]} 12. Nxh4 {[%emt 0:00:10]} Bxh4 {[%eval 2,48] [%emt 0:02:19]} 13. g4 {
[%emt 0:00:10]} h5 {[%eval 2,47] [%emt 0:02:24]} 14. f3 {[%emt 0:02:49]} f5 {
[%eval 3,50] [%emt 0:00:51]} 15. exf6 {[%emt 0:05:33]} gxf6 {[%eval 2,53]
[%emt 0:00:00]} 16. Bf4 {[%emt 0:06:07]} hxg4 {[%eval 2,53] [%emt 0:00:01]} 17.
hxg4 {[%emt 0:05:01]} Be6 {[%eval 1,54] [%emt 0:00:01]} 18. Ne2 {[%emt 0:08:31]
} Kf7 {[%eval 1,58] [%emt 0:00:01]} 19. Nd4 {[%emt 0:02:43]} Bd7 {[%eval 1,57]
[%emt 0:00:57]} 20. Bxc7 {[%emt 0:00:58]} Rag8 {[%eval 1,58] [%emt 0:01:29]}
21. Kf1 {[%emt 0:01:13]} Re8 {[%eval 1,58] [%emt 0:01:00]} 22. c3 {[%emt 0:04:
06] (Se2)} f5 {[%eval 0,53] [%emt 0:02:18]} 23. Nxf5 {[%emt 0:00:09]} Bxf5 {
[%eval 0,66] [%emt 0:03:06]} 24. gxf5 {[%emt 0:00:10]} Kf6 {[%eval 0,71] [%emt
0:02:09]} 25. Bh2 {[%emt 0:00:55]} Bf2 {[%eval 0,65] [%emt 0:01:06]} 26. Kxf2 {
[%emt 0:00:27]} Rxh2+ {[%eval 0,62] [%emt 0:01:37]} 27. Kg3 {[%emt 0:00:13]}
Reh8 {[%eval 0,65] [%emt 0:01:54]} 28. Rd7 {[%emt 0:00:00]} 1/2-1/2
This is clearly one of the more amazing games in general ( I want to make a point, too) , but it is typical for the general phenomenon ( and please feel free to play it out a little further, if you so wish
You will see that Stockfish always gets huge depths in the PGN, much as expected.
To your question about thinking time and depths: these are games with ponder on, and they are operated manually on two nearly identical notebooks. The engines are set up in a very optimized way. I guess my ability to operate Crafty isn't in doubt - when it is about Stockfish, the PGN should be sufficient to show, that everything was done in a decent way.
Peter