Dear Jean,
One thing more,if you will start to play vs with above chess engines
Then,please play against the engines with maximum performance
I mean without taking a piece handicap
Really i wonder a lot about what will be your performance
For any questions,please feel  free to ask me
Best,
Sedat
			
			
									
						
										
						POLL:Man vs Machine ?
Moderator: Ras
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				Sedat Canbaz
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				Uri Blass
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Re: POLL:Man vs Machine ?
I think that the question is what do you consider to be a blunder.Werewolf wrote:Don,Don wrote:When I made very rapid improvement in tournament chess I made up algorithms for myself. They were crude but they worked. At my level the primary problem was blunders, so I was determined to avoid blunders as much as possible and had several steps - one of involved doing the equivalent of a 1 ply search (which I did not do in time trouble) and I would ask myself what "good" is there in each legal move? Even the worst moves have something good about them if you use your imagination. This actually helped me play very imaginatively and I found tactics that were not obvious.Werewolf wrote:Related to that comment is the fascinating subject of what strong humans do when they play chess with (say) 10 minutes to think per move. I'm trying to formulate an 'algorithm' for what goes on which is more detailed than what Kotov proposed back in the 70's.Don wrote:
Part of the answer has to do with the time controls and why humans play better and better with more time. There is still the tactical vs positional play issue and we might now ask if computers generally outplay humans positionally.
If engines have an algorithm.....why can't humans?
But the step that payed off the most was the last step. After getting a candidate move that I was ready to play, I had to convince myself that it was not a blunder (at least not an obvious blunder.) And I allocated a small amount of time checking the most obvious cases such is whether it would now be hanging, is the piece I'm moving defending something that is now vulnerable, can I be checkmated on the spot, etc. No matter how sure I was of the move before these steps I discovered that I still would benefit from doing this anyway. Most of this was trivial stuff, but the trivial will get you well beyond the median tournament player level.
I know this is not what you had in mind, but I think it would be fun to develop a deterministic move playing algorithm that you could "execute" in your brain. A human executed chess program. A computer could "test" the algorithm so you could work out the details. The only problem is that I would bet that you could not consistently execute the algorithm without making an occasional error. After a game you could check with a computer to see if you made any errors!
Such a human executed program would be very weak - but maybe it would still be over 1200 level. An enhanced version of such a program would incorporate some human judgement and might be much stronger.
I would LOVE to speak to more about this because I've also made quite a jump recently in elo and some of my ideas sound vaguely similar to yours.
A month ago I posted about a 'Residual Image' problem I was having. I've read Nikolai Krogius' book on this and he suggests asking the question: "What has changed on the board?" (i.e. to do with legal moves) after every 1 ply of search in your head. I tried it and....well it helped a lot.
Here's another idea I actually developed from a comment Vas made a couple of years ago:
Premise 1: Strong players (>2200 elo) play well and rarely blunder.
Premise 2: Strong players blunder regularly against top engines
False conclusion 1: Humans don't concentrate well against machines, they don't take the game seriously
Better conclusion 2: Super accurate play from the machine induces blunders from humans
Action taken by me: Develop an extensive repertoire that leads to complex positions (well known to me) that require accurate play.
Result observed: It's amazing how even strong players will quickly go astray. In a bad position they are prone to blundering if they under pressure.
I think that a tactical mistake that the computer needs a big depth to find is not a blunder and I think that >2200 players rarely blunder by missing some tactics that the computer can find by 1 or 2 ply search.
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				Uri Blass
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Re: POLL:Man vs Machine ?
I believe that these engines are clearly stronger than 2350 even at long time control and not only at 5 minutes per game.Sedat Canbaz wrote:Hello dear Jean,EroSennin wrote:Maybe I can shed some light on this. I am 2350 elo, and I lose to computers over 90% of the time with a piece handicap at 5 minute blitz. Draws are not counted.
It sounds interesting...
When you have free time,can you play vs the bellow engines at 5 min
I wonder about we are using right starting Elo calculation or not
Code: Select all
174 Horizon 4.3.165 Beta 2404 58 56 110 59% 2340 19% 175 Flux 2.2 2393 60 61 100 46% 2420 23% 176 Amy 0.8.7b t2 2388 54 54 120 45% 2429 23% 177 Gaia 3.5 x64 2386 45 46 160 42% 2441 29% 178 Averno 0.81 2383 54 53 116 59% 2320 29% 179 Resp 0.19 2383 53 53 116 55% 2348 29% 180 Aice 0.99.2 2383 60 60 100 54% 2354 17% 181 Tytan 9.32 x64 t2 2381 57 57 110 50% 2377 25% 182 Chezzz 1.0.3 2379 52 52 120 54% 2356 31% 183 The Crazy Bishop 0052 2378 58 58 100 45% 2414 27% 184 BBChess 1.10 2377 60 59 100 56% 2337 28% 185 Butcher 1.58 x64 2375 57 57 106 49% 2384 25% 186 Esc 1.16 2373 58 57 110 59% 2309 18% 187 Queen 3.09 2371 55 57 115 39% 2457 24% 188 Diablo 0.51 JA 2369 56 57 110 41% 2442 24% 189 Alfil 7.6 2361 52 54 122 37% 2451 29% 190 EXchess 5.01 Beta 2355 59 60 100 45% 2385 26% 191 NanoSzachy 2.9 2351 62 61 100 57% 2298 16% 192 Popochin 3.0 2350 55 55 110 50% 2352 27% 193 Arion 1.7 2347 56 57 110 41% 2411 21% 194 Tornado 1.0 Mainz 2344 54 57 120 32% 2476 25% 195 Zeus 1.29 2341 57 56 110 55% 2311 22% 196 Chispa 4.0.3 2340 61 62 100 44% 2388 16% 197 RomiChess NG4 2339 54 56 120 34% 2454 23% 198 GreKo 5.4 2334 53 54 124 42% 2383 23% 199 Asterisk v0.6 2334 57 56 104 55% 2300 30% 200 Ant 2006-F 2328 49 50 136 40% 2397 29% 201 GES 1.36 2327 56 57 110 44% 2366 25% 202 Anechka 0.08 2310 59 60 100 41% 2374 22% 203 KnightX 1.92 2309 58 59 104 44% 2353 20% 204 Rotor 0.2 2304 54 55 115 43% 2353 27% 205 Sage 2.2a 2303 59 59 100 48% 2317 24% 206 Scidlet 3.6 2303 58 58 110 53% 2282 15% 207 Natwarlal 0.14 2303 57 58 110 45% 2342 16% 208 LittleThought 1.01 x64 2302 59 59 100 44% 2355 25%
Thanks,
Sedat
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				EroSennin
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Re: POLL:Man vs Machine ?
Ok I will try at some point to play against those engines. I can tell though that on my samsung 1.4 ghz smartphone I have scored 1/30 against stockfish without any handicaps.
			
			
									
						
										
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				Sedat Canbaz
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Re: POLL:Man vs Machine ?
EroSennin wrote:Ok I will try at some point to play against those engines. I can tell though that on my samsung 1.4 ghz smartphone I have scored 1/30 against stockfish without any handicaps.
Many thanks for your interest...
Can you inform me please your hardware (processor in mhz),which are you planning to play vs the above engines
And what kind of opening book will use for the engines ?
Actually,i believe the current way is good idea...
I mean its not necessary exactly human players of 2800 Elo about comparing the strength of the current chess engines vs humans
And i think in this way,we can find the average real Elo difference between Engines vs Humans
I have no patience to see your results
Best,
Sedat
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				Sedat Canbaz
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Re: POLL:Man vs Machine ?
Thanks for the useful info dear UriUri Blass wrote:I believe that these engines are clearly stronger than 2350 even at long time control and not only at 5 minutes per game.Sedat Canbaz wrote:Hello dear Jean,EroSennin wrote:Maybe I can shed some light on this. I am 2350 elo, and I lose to computers over 90% of the time with a piece handicap at 5 minute blitz. Draws are not counted.
It sounds interesting...
When you have free time,can you play vs the bellow engines at 5 min
I wonder about we are using right starting Elo calculation or not
Code: Select all
174 Horizon 4.3.165 Beta 2404 58 56 110 59% 2340 19% 175 Flux 2.2 2393 60 61 100 46% 2420 23% 176 Amy 0.8.7b t2 2388 54 54 120 45% 2429 23% 177 Gaia 3.5 x64 2386 45 46 160 42% 2441 29% 178 Averno 0.81 2383 54 53 116 59% 2320 29% 179 Resp 0.19 2383 53 53 116 55% 2348 29% 180 Aice 0.99.2 2383 60 60 100 54% 2354 17% 181 Tytan 9.32 x64 t2 2381 57 57 110 50% 2377 25% 182 Chezzz 1.0.3 2379 52 52 120 54% 2356 31% 183 The Crazy Bishop 0052 2378 58 58 100 45% 2414 27% 184 BBChess 1.10 2377 60 59 100 56% 2337 28% 185 Butcher 1.58 x64 2375 57 57 106 49% 2384 25% 186 Esc 1.16 2373 58 57 110 59% 2309 18% 187 Queen 3.09 2371 55 57 115 39% 2457 24% 188 Diablo 0.51 JA 2369 56 57 110 41% 2442 24% 189 Alfil 7.6 2361 52 54 122 37% 2451 29% 190 EXchess 5.01 Beta 2355 59 60 100 45% 2385 26% 191 NanoSzachy 2.9 2351 62 61 100 57% 2298 16% 192 Popochin 3.0 2350 55 55 110 50% 2352 27% 193 Arion 1.7 2347 56 57 110 41% 2411 21% 194 Tornado 1.0 Mainz 2344 54 57 120 32% 2476 25% 195 Zeus 1.29 2341 57 56 110 55% 2311 22% 196 Chispa 4.0.3 2340 61 62 100 44% 2388 16% 197 RomiChess NG4 2339 54 56 120 34% 2454 23% 198 GreKo 5.4 2334 53 54 124 42% 2383 23% 199 Asterisk v0.6 2334 57 56 104 55% 2300 30% 200 Ant 2006-F 2328 49 50 136 40% 2397 29% 201 GES 1.36 2327 56 57 110 44% 2366 25% 202 Anechka 0.08 2310 59 60 100 41% 2374 22% 203 KnightX 1.92 2309 58 59 104 44% 2353 20% 204 Rotor 0.2 2304 54 55 115 43% 2353 27% 205 Sage 2.2a 2303 59 59 100 48% 2317 24% 206 Scidlet 3.6 2303 58 58 110 53% 2282 15% 207 Natwarlal 0.14 2303 57 58 110 45% 2342 16% 208 LittleThought 1.01 x64 2302 59 59 100 44% 2355 25%
Thanks,
Sedat
Actually i picked some engines,which are scored average 2350 Elo:
http://sedatchess.110mb.com/index.php?p=1_43
I hope all this mystery will be solved in 2012
Best,
Sedat
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				EroSennin
- Posts: 133
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Re: POLL:Man vs Machine ?
With no opening book on my 1.86 ghz computer flux 2.2 achieved 19/21 against me. All games were 5 minute blitz.
			
			
									
						
										
						- 
				Sedat Canbaz
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Re: POLL:Man vs Machine ?
First of all many thanks !!EroSennin wrote:With no opening book on my 1.86 ghz computer flux 2.2 achieved 19/21 against me. All games were 5 minute blitz.
Really,i am very surprised,honestly i did not expect a such score ?!
I think there is something wrong...,sure we need more games,but anyway almost +400 elo above your human rating ?!
Or it seems Flux 2.2 is a very strong anti-human master

For example,here are the ratings of Flux 2.2 (based on different rating list conditions)
CCRL (40/40):2441 Elo
SCCT (QX9650 @3.83 GHz, 5 min):2436 Elo
SCCT (Athlon 64 X2 4600, 20m+10s):2393 Elo
WBEC (40/40):2341 Elo
UEL (5 Min):2274 Elo
Flux 2.2's overall rating:2377 Elo
Btw,can you post the games
Best Regards,
Sedat
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				Dr.Wael Deeb  
- Posts: 9773
- Joined: Wed Mar 08, 2006 8:44 pm
- Location: Amman,Jordan
Re: POLL:Man vs Machine ?
You gotta be kidding meSedat Canbaz wrote:First of all many thanks !!EroSennin wrote:With no opening book on my 1.86 ghz computer flux 2.2 achieved 19/21 against me. All games were 5 minute blitz.
Really,i am very surprised,honestly i did not expect a such score ?!
I think there is something wrong...,sure we need more games,but anyway almost +400 elo above your human rating ?!
Or it seems Flux 2.2 is a very strong anti-human master
For example,here are the ratings of Flux 2.2 (based on different rating list conditions)
CCRL (40/40):2441 Elo
SCCT (QX9650 @3.83 GHz, 5 min):2436 Elo
SCCT (Athlon 64 X2 4600, 20m+10s):2393 Elo
WBEC (40/40):2341 Elo
UEL (5 Min):2274 Elo
Flux 2.2's overall rating:2377 Elo
Btw,can you post the games
Best Regards,
Sedat
 
 Flux 2.2 is 2350 Elo in my private rating list after playing 224 games at long time controls....
I am simply amazed by this result
 
 Dr.D
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
			
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				EroSennin
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Re: POLL:Man vs Machine ?
I played flux again. Now the timecontrol was 15 minutes. Flux won 7.5/10.