abik wrote:
In a next release, could you kindly implement the "movetime" option? My GUI currently only support fixed-time settings (yes, something I should fix ), and as a result, the engine now always plays instantaneously. Results of matches will be more meaningful if that is fixed.
Just replace the parse_go function by that one, and recompile. It should work:
That was a no-brainer few lines of code, and a good feature to have. Thank you for suggesting it