+1000.CMCanavessi wrote: ↑Sat Aug 28, 2021 4:26 pm Can you all PLEASE stop spamming this thread with nonsense?

Moderator: Ras
+1000.CMCanavessi wrote: ↑Sat Aug 28, 2021 4:26 pm Can you all PLEASE stop spamming this thread with nonsense?
Why smoke?Damir wrote: ↑Sun Aug 29, 2021 9:10 am jackychess
Thanks to the Author matthiaslang smoke
Another opensource uci chess engine written in java.
https://github.com/matthiaslang/jackych ... ag/V0.9.12
Nice! Do you have plans to implement FRC support, or go the NNUE/NN route?Damir wrote: ↑Mon Aug 30, 2021 9:31 pm Topple v0.8.1
Thanks to the Author Vincent konsolas
https://github.com/konsolas/ToppleChess ... tag/v0.8.1
General
Lots of code cleanup and refactoring to improve maintainability
New material hashing scheme
Replaced custom Syzygy probing code with the Fathom library
New binaries compiled with LLVM/Clang (much smaller now).
Search
Optimised move generation of pawns
Adjusted hash table replacement criteria to favour PV nodes
Strength gains should be in the 5-10 elo range based on self play testing.
Please engines authors always specify the approximate ELO.Damir wrote: ↑Mon Aug 30, 2021 8:44 pm Advanced Chess:
https://github.com/Mahdijamebozorg/Adva ... tag/v1.0.0
A 2P Chess game with save and load and auto save features written in Qt, Qml and C++
Thanks to the Author mahdi jamebozorg
Graphical chess with Qt Quick QML and C++