I can assure you that it is indeed Sting SF 2.lech wrote:Sting - Hiarcs 21 round.
In this position Sting plays 62. d4 with eval +8,44![]()
[d] 8/6k1/8/4b2P/8/3PKB2/8/8 w - - 0 62
Sorry, but it is not Sting SF 2.

Moderator: Ras
I can assure you that it is indeed Sting SF 2.lech wrote:Sting - Hiarcs 21 round.
In this position Sting plays 62. d4 with eval +8,44![]()
[d] 8/6k1/8/4b2P/8/3PKB2/8/8 w - - 0 62
Sorry, but it is not Sting SF 2.
Xeon X5430x2 Octallech wrote:Sting - Hiarcs 21 round.
In this position Sting plays 62. d4 with eval +8,44![]()
[d] 8/6k1/8/4b2P/8/3PKB2/8/8 w - - 0 62
Sorry, but it is not Sting SF 2.
well, i thought it might have to do with tablebase probe scores being returned by the GUI, but that appears to not be the caselech wrote:I try to imagine what should happen that engine which knows that it is draw,
[d] 8/6k1/8/7P/8/4KB2/8/8 w - - 0 62
by a few moves (!), shows gain.![]()
A strange case (bug?).
Code: Select all
RANK ENGINE GAMES POINTS 1 2 3 4 5 6 7 8 9 10 11 12 13 14
------------------------------------------------------------------------------------------------------------
1. HOUDINI 3 64-BIT 8CPU 26 21.0 ** 1= 11 =1 1= 1= 1= 01 =1 1= 11 1= 11 11
2. CRITTER 1.6A 64-BIT 8CPU 25 15.0 0= ** == == 0= == == 1= 1= =1 == 1= 11 1.
3. STOCKFISH 2.3.1 64-BIT 8CPU 25 14.5 00 == ** == == =1 1. == 1= == == 1= =1 =1
4. EQUINOX 1.65 64-BIT 8CPU 25 14.5 =0 == == ** == =0 1= 1= == == =. 1= 11 =1
5. RYBKA 4.1 64-BIT 8CPU 25 14.0 0= 1= == == ** 0= == =. 11 =0 1= =1 == 1=
6. STING SF 2 64-BIT 8CPU 25 14.0 0= == =0 =1 1= ** == == =. 11 == == 1= ==
7. HIARCS 14 8CPU 25 13.5 0= == 0. 0= == == ** =0 0= 11 1= 11 11 ==
8. ROBBOLITO 0.21Q 64-BIT 8CPU 25 12.5 10 0= == 0= =. == =1 ** == == == 10 0= 11
9. BOUQUET 1.6 64-BIT 8CPU 25 12.0 =0 0= 0= == 00 =. 1= == ** == 1= =1 == 1=
10. DEEP JUNIOR 13.3 64-BIT 8CPU 26 11.0 0= =0 == == =1 00 00 == == ** 10 11 == 0=
11. AKKAD 0.52B 64-BIT 8CPU 25 10.5 00 == == =. 0= == 0= == 0= 01 ** 10 1= ==
12. HANNIBAL 20121202 64-BIT 8CPU 26 9.0 0= 0= 0= 0= =0 == 00 01 =0 00 01 ** == 11
13. DEEP SHREDDER 12 64-BIT 8CPU 26 8.0 00 00 =0 00 == 0= 00 1= == == 0= == ** ==
14. CHIRON 1.5 64-BIT 8CPU 25 7.5 00 0. =0 =0 0= == == 00 0= 1= == 00 == **
Total games = 177
to draw such broad conclusions after so few games is naive to say the least...S.Taylor wrote:So Hiarcs seems to be the strongest from the oldies like Fritz, Shredder, Junior, and obviously also the contemporaries of those times which are not continued at all.
Hiarcs overlaps some of the "clones" too, which is a big achievement, if it itself did not benefit from clone technology, which caused a whole generation to get above Rybka 3, which was a big leap ahead, ever since Rybka 1 came out.
So Hiarcs is clearly stronger than Rybka 3, withOUT clone.
Frankly, I don't really know what all this means, however. But it sounds good.
Even if Hiarcs DOES now take whatever it wants to from Cloneworld, it hides behind the reputation that it does NOT.