Zangdar 6.1 uses always over 1GB even when I set hash to 32MBCarbec wrote: ↑Thu Feb 12, 2026 3:23 pm Zangdar version 6.1
This is a correction , and "should" gain a little against version 6.
https://github.com/Carbecq/Zangdar/releases/tag/v6.1
New engine releases & news H1 2026
Moderator: Ras
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Werner
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Re: New engine releases & news H1 2026
Werner
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Carbec
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Re: New engine releases & news H1 2026
Hi,Zangdar 6.1 uses always over 1GB even when I set hash to 32MB
Indeed. Its a problem, and Zangdar should not use this amount.
I will look at this, and will make a correction soon
Thanks for your help in testing.
Philippe
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Carbec
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Re: New engine releases & news H1 2026
Hi,
Zangdar dev version down to 171 Mo during a bench (with 128 Mo Hash).
That why we need testers , thanks to them ))
Philippe
Zangdar dev version down to 171 Mo during a bench (with 128 Mo Hash).
That why we need testers , thanks to them ))
Philippe
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Frank Quisinsky
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Re: New engine releases & news H1 2026
Hi there,
updates from the last minutes (one in the list), days ...
Shallow Guess 1.0.0
https://github.com/buildingwheels/ShallowGuess
by Zixiao Han, China
Prune 3.2.1
Prune 3.2.1 HCE
Prune 3.2.0
Prune 3.2.0 HCE
https://github.com/tgirolami09/Prune
by T. GIROLAMI, J. BIENVENUE, France
Malika 0.892
https://github.com/FauziAkram/Malika-releases
by Fauzi Akram Dabat, Jordan
RuthIron 21.9.5.2
https://github.com/themreKalkan/RuthIron
by Emre Kalkan, Turkey
Rusty-Rival 1.0.29 ... and newer RC versions, current = 1.0.30 RC6
https://github.com/chris-moreton/rusty-rival/tags
by Chris Moreton, England
Anodos 1.3.0
https://github.com/tomcant/anodos
Tom Cant, England
Best
Frank
updates from the last minutes (one in the list), days ...
Shallow Guess 1.0.0
https://github.com/buildingwheels/ShallowGuess
by Zixiao Han, China
Prune 3.2.1
Prune 3.2.1 HCE
Prune 3.2.0
Prune 3.2.0 HCE
https://github.com/tgirolami09/Prune
by T. GIROLAMI, J. BIENVENUE, France
Malika 0.892
https://github.com/FauziAkram/Malika-releases
by Fauzi Akram Dabat, Jordan
RuthIron 21.9.5.2
https://github.com/themreKalkan/RuthIron
by Emre Kalkan, Turkey
Rusty-Rival 1.0.29 ... and newer RC versions, current = 1.0.30 RC6
https://github.com/chris-moreton/rusty-rival/tags
by Chris Moreton, England
Anodos 1.3.0
https://github.com/tomcant/anodos
Tom Cant, England
Best
Frank
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Frank Quisinsky
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Re: New engine releases & news H1 2026
Hint:
Different engines require:
libgcc_s_seh-1.dll, libwinpthread-1.dll, libgomp-1.dll
Updated:
https://github.com/niXman/mingw-builds-binaries
Can be found under: x86_64-posix-seh-msvcrt-rt
Best
Frank
Different engines require:
libgcc_s_seh-1.dll, libwinpthread-1.dll, libgomp-1.dll
Updated:
https://github.com/niXman/mingw-builds-binaries
Can be found under: x86_64-posix-seh-msvcrt-rt
Best
Frank
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Graham Banks
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Re: New engine releases & news H1 2026
Is there a fixed version yet, Philippe?
gbanksnz at gmail.com
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Carbec
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- Full name: Philippe Chevalier
Re: New engine releases & news H1 2026
Hi Graham,
Indeed, the corrected version is up.
172 Mo in play with one thread !
https://github.com/Carbecq/Zangdar/releases/tag/v6.1.1
Indeed, the corrected version is up.
172 Mo in play with one thread !
https://github.com/Carbecq/Zangdar/releases/tag/v6.1.1
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Graham Banks
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- Joined: Sun Feb 26, 2006 10:52 am
- Location: Auckland, NZ
Re: New engine releases & news H1 2026
Carbec wrote: ↑Wed Feb 25, 2026 2:18 pm Hi Graham,
Indeed, the corrected version is up.
172 Mo in play with one thread !
https://github.com/Carbecq/Zangdar/releases/tag/v6.1.1
gbanksnz at gmail.com
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Frank Quisinsky
- Posts: 7287
- Joined: Wed Nov 18, 2009 7:16 pm
- Location: Gutweiler, Germany
- Full name: Frank Quisinsky
Re: New engine releases & news H1 2026
Hi Philippe,
the question is ...
Have that any effects on playing strength?
I saw that too during my test-run but I gave it not a high priority. System have 64Gb Ram and no problems during 16 matches, runs to the same time without ponder, 5-pieces and 256Mb for Hash.
More a cosmetic flaw?
Best
Frank
the question is ...
Have that any effects on playing strength?
I saw that too during my test-run but I gave it not a high priority. System have 64Gb Ram and no problems during 16 matches, runs to the same time without ponder, 5-pieces and 256Mb for Hash.
More a cosmetic flaw?
Best
Frank
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Carbec
- Posts: 176
- Joined: Thu Jan 20, 2022 9:42 am
- Location: France
- Full name: Philippe Chevalier
Re: New engine releases & news H1 2026
Hi Frank
Its not a cosmetic flaw, but a real problem. I didn't encountered it until I made a test with 32 threads. Then I got a stack overflow. So people with less memory will crash. I had to change the way I allocate memory in the code.
By the way I did a quick sprt test against the 6.1 version, and won some little elo ).
By default Zangdar takes now 170 Mo for 1 thread.
I hope its ok now.
Friendly
Philippe
Its not a cosmetic flaw, but a real problem. I didn't encountered it until I made a test with 32 threads. Then I got a stack overflow. So people with less memory will crash. I had to change the way I allocate memory in the code.
By the way I did a quick sprt test against the 6.1 version, and won some little elo ).
By default Zangdar takes now 170 Mo for 1 thread.
I hope its ok now.
Friendly
Philippe