Yeah, probably in next release I will integrate networks inside the executable as other engines do.Gabor Szots wrote: ↑Mon Oct 24, 2022 8:28 am If I may have a suggestion: let the network file names be unique to each version so that I don't have to put each version in a different folder.
New engine: Caissa
Moderator: Ras
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- Full name: Michal Witanowski
Re: New engine: Caissa
Author of Caissa Chess Engine: https://github.com/Witek902/Caissa
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- Full name: Basti Dangca
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- Posts: 87
- Joined: Thu Oct 07, 2021 12:48 am
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Re: New engine: Caissa
Training neural network on positions from FRC games paid off

Author of Caissa Chess Engine: https://github.com/Witek902/Caissa
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Re: New engine: Caissa
Caissa 1.3 released: https://github.com/Witek902/Caissa/releases/tag/1.3
Most gain visible in ultra-fast time controls and "X moves in Y time" time controls. Also some small gain in FRC.
For instance, in 1sec per whole game there's ~50 Elo gain compared to 1.2. That's only ~200 Elo less than Stockfish 15!
Most gain visible in ultra-fast time controls and "X moves in Y time" time controls. Also some small gain in FRC.
For instance, in 1sec per whole game there's ~50 Elo gain compared to 1.2. That's only ~200 Elo less than Stockfish 15!
Author of Caissa Chess Engine: https://github.com/Witek902/Caissa
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Re: New engine: Caissa
Basti Dangca
CCRL testing group
CCRL testing group