Myracle GUI

Discussion of anything and everything relating to chess playing software and machines.

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Max
Posts: 278
Joined: Tue Apr 13, 2010 10:41 am

Re: Myracle GUI

Post by Max »

Played in the meantime several "normal" games with Beowulf and all went well!

Only with an starting position (i.e. without Nb1) the forfeit by illegal move happens after opponents castling.

I use this book without-Nb1.pgn for all knight odd games:

Code: Select all

[Event "?"]
[Site "?"]
[Date "????.??.??"]
[Round "?"]
[White "?"]
[Black "?"]
[Result "*"]
[SetUp "1"]
[FEN "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/R1BQKBNR w KQkq - 0 1"]

*
It seems to be an issue of Beowulf and has nothing to do with Myracle.
Sorry Martin :oops:
mar
Posts: 3119
Joined: Fri Nov 26, 2010 2:00 pm
Location: Czech Republic
Full name: Martin Sedlak

Re: Myracle GUI

Post by mar »

no problem, I'm glad we figured it out - perhaps someone interested might fix the engine since it's open source.
it seems that in parser.c in EditMode function the engine should infer castling rights before BoardToFEN,
where kings and rooks are in their initial positions. it's funny that Beowulf supports setboard <fen>, but that is protover 2 command,
so the GUIs don't know it's available.