Good quality games

Discussion of anything and everything relating to chess playing software and machines.

Moderators: hgm, Dann Corbit, Harvey Williamson

Frank Quisinsky
Posts: 6808
Joined: Wed Nov 18, 2009 7:16 pm
Location: Gutweiler, Germany
Full name: Frank Quisinsky

Re: Good quality games

Post by Frank Quisinsky »

Hi Dann,

long time before first CEGT / CCRL ratings available, first rating list with Winboard amateurs comes from myself.
Can be see in Elo-stat readme (Dr. Frank Schubert) used the databases for his Elo-stat development.

Not important ... water under the bridge.

:-)

And I believe long time before I started with Winboard ...
Dann Corbit have all the information about Winboard ... years before ... on the harddisk.

:-)

Best
Frank
Dann Corbit
Posts: 12482
Joined: Wed Mar 08, 2006 8:57 pm
Location: Redmond, WA USA

Re: Good quality games

Post by Dann Corbit »

Frank Quisinsky wrote: Sat Nov 07, 2020 9:50 pm Hi Dann,

long time before first CEGT / CCRL ratings available, first rating list with Winboard amateurs comes from myself.
Can be see in Elo-stat readme (Dr. Frank Schubert) used the databases for his Elo-stat development.

Not important ... water under the bridge.

:-)
Good point. In fact, your early contests were what inspired me to run "The Battle of the Crowns"

And I believe long time before I started with Winboard ...
Dann Corbit have all the information about Winboard ... years before ... on the harddisk.

:-)
Guilty as charged


Best
Frank
Taking ideas is not a vice, it is a virtue. We have another word for this. It is called learning.
But sharing ideas is an even greater virtue. We have another word for this. It is called teaching.
Ferdy
Posts: 4833
Joined: Sun Aug 10, 2008 3:15 pm
Location: Philippines

Re: Good quality games

Post by Ferdy »

Dann Corbit wrote: Sat Nov 07, 2020 6:22 pm
Ferdy wrote: Sat Nov 07, 2020 6:10 pm So probably just go for Sf12 at depth 20 to achieve 3200.
That is the depth of the data generated by Bojun Guo for his opening project.
He has more than a billion nodes calculated.
Yes, I think it was even at depth 22 but perhaps not all are based on sf12.