That has a special effect. It's about the time! Engine X with a small book has to calculate itself earlier. Consequently, with the same playing strength, engine X will make more mistakes than engine Y, which plays with more book moves. With less time, the engine calculates less deeply.
Ultimately, these book tests say little.
I could always make a strong book up to 100 moves deep, but why?
This would be harmful on the server because so-called bots save all the games there. If I play with deep books then everything is quickly copied.
