Disabling pruning is not helping...
Disabling pruning and TT is not helping...
I thought it may be an unfortunate interaction between PST and end-game tables, but no...
xr_a_y wrote: ↑Sun Mar 13, 2022 8:14 am
I have generated using a python script around 20000 KNBvK endgame positions and run a match from here SF versus Minic at STC (1s+0.1) to evaluate this probability of failure (here to draw). On this specific end-game it is quite a lot (around 11% of the games that shall be won here)
Score of minic_dev_dev vs stockfish-dev: 21450 - 24425 - 2686 [0.469]
... minic_dev_dev playing White: 10692 - 12216 - 1373 [0.469] 24281
... minic_dev_dev playing Black: 10758 - 12209 - 1313 [0.470] 24280
... White vs Black: 22901 - 22974 - 2686 [0.499] 48561
Elo difference: -21.3 +/- 3.0, LOS: 0.0 %, DrawRatio: 5.5 %
and looses some 20Elo.
I'll analyze those games today if I have time
Do you have special eval code for this endgame? Without this code and with quite little time left it is no big surprise (at least for me) to miss the mate in quite a lot of these games.
xr_a_y wrote: ↑Sun Mar 13, 2022 8:14 am
I have generated using a python script around 20000 KNBvK endgame positions and run a match from here SF versus Minic at STC (1s+0.1) to evaluate this probability of failure (here to draw). On this specific end-game it is quite a lot (around 11% of the games that shall be won here)
Score of minic_dev_dev vs stockfish-dev: 21450 - 24425 - 2686 [0.469]
... minic_dev_dev playing White: 10692 - 12216 - 1373 [0.469] 24281
... minic_dev_dev playing Black: 10758 - 12209 - 1313 [0.470] 24280
... White vs Black: 22901 - 22974 - 2686 [0.499] 48561
Elo difference: -21.3 +/- 3.0, LOS: 0.0 %, DrawRatio: 5.5 %
and looses some 20Elo.
I'll analyze those games today if I have time
Do you have special eval code for this endgame? Without this code and with quite little time left it is no big surprise (at least for me) to miss the mate in quite a lot of these games.
Regards, Andreas
Yes the "classic" pushToCorner + nearKings stuff.
The issue is more complex it seems. Not directly related to TT or prunings.
It seems not even reproductible even while clearing tables (TT, counter, ...) between each moves, even at fixed nodes TC... a bit worrying !
I'm spent some hours on that today but still can't find it. Interesting thing ...