Well, you say he "struggled", but he did win 4 to 2, better than the 8 to 5 score of the humans yesterday. But his FIDE rating was about 280 above their average rating, so the long time control for the humans (together with the simul handicap and no ponder for Dragon) did help them by a bit over a class (200 elo). I would guess my own chess play improves about a class going from Rapid to Classical.
Opponents for handicap match dragon-humans
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lkaufman
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Re: Opponents for handicap match dragon-humans
Komodo rules!
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Uri Blass
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Re: Opponents for handicap match dragon-humans
I think that it is not logical to have no ponder by dragon.
It basically means that there may be times during the games when dragon does nothing because it is the human to move in all the games
or only calculate one or 2 games out of 7 because it is the human turn in the other games.
Considering the fact that there is no equal time control so humans use most of the time it seems that it is better to have ponder on with the same hardware.
It basically means that there may be times during the games when dragon does nothing because it is the human to move in all the games
or only calculate one or 2 games out of 7 because it is the human turn in the other games.
Considering the fact that there is no equal time control so humans use most of the time it seems that it is better to have ponder on with the same hardware.
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lkaufman
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Re: Opponents for handicap match dragon-humans
It's not clear to me. With hyperthreading on, it may be better for the processors not to share threads with other processors thinking about moves that may not be played. You may be right, but it's probably a close call. In any case, I'm not sure that having more time to think is even useful (beyond Rapid) when giving knight odds. I didn't use MCTS for this event; if I did then it is more likely that Ponder would pay off.Uri Blass wrote: ↑Sun May 08, 2022 8:04 pm I think that it is not logical to have no ponder by dragon.
It basically means that there may be times during the games when dragon does nothing because it is the human to move in all the games
or only calculate one or 2 games out of 7 because it is the human turn in the other games.
Considering the fact that there is no equal time control so humans use most of the time it seems that it is better to have ponder on with the same hardware.
Komodo rules!
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Uri Blass
- Posts: 10100
- Joined: Thu Mar 09, 2006 12:37 am
- Location: Tel-Aviv Israel
Re: Opponents for handicap match dragon-humans
The main advantage of pondering is not playing better moves but replying faster to the opponent move so the opponent has less time to think on the computer time.lkaufman wrote: ↑Sun May 08, 2022 9:28 pmIt's not clear to me. With hyperthreading on, it may be better for the processors not to share threads with other processors thinking about moves that may not be played. You may be right, but it's probably a close call. In any case, I'm not sure that having more time to think is even useful (beyond Rapid) when giving knight odds. I didn't use MCTS for this event; if I did then it is more likely that Ponder would pay off.Uri Blass wrote: ↑Sun May 08, 2022 8:04 pm I think that it is not logical to have no ponder by dragon.
It basically means that there may be times during the games when dragon does nothing because it is the human to move in all the games
or only calculate one or 2 games out of 7 because it is the human turn in the other games.
Considering the fact that there is no equal time control so humans use most of the time it seems that it is better to have ponder on with the same hardware.
It is not a big advantage considering the fact that humans use most of the time.