Best Nets Made from Human Games Data

Discussion of anything and everything relating to chess playing software and machines.

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chesskobra
Posts: 215
Joined: Thu Jul 21, 2022 12:30 am
Full name: Chesskobra

Re: Best Nets Made from Human Games Data

Post by chesskobra »

BluRayVertex wrote: Fri Oct 20, 2023 11:28 pm i also happen to now have some leela nets trained on 2500 elo rated lichess players, in a maia style net, and a 128x10 net trained on the entire lichess elite database
Are they available to others?
chesskobra
Posts: 215
Joined: Thu Jul 21, 2022 12:30 am
Full name: Chesskobra

Re: Best Nets Made from Human Games Data

Post by chesskobra »

A net maia-distilled from kennyfrc on github was mentioned here, How to use this network? I assume that it is to be used with Stockfish. In tried first replacing the two networks in Stockfish with maia-distilled (within cutechess-gui configuration), and it didn't work (SF didn't start). I also tried in Stockfish 15, where I replaced the only network with maia-distilled. It didn' t work. Should I compile stockfish with this network?