New J.A Compiles

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Jim Ablett
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Re: New J.A Compiles

Post by Jim Ablett »

Image
https://github.com/op12no2/lozza
Lozza 3 Dev.874772a by Colin Jenkins

Lozza 3 Dev.874772a 64 JA

Windows/Linux & Mac standalone executables (avx2 & generic)

https://drive.proton.me/urls/YX5FMQX5XG#G1O4aNl6ydCx

Jim.
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Jim Ablett
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Re: New J.A Compiles

Post by Jim Ablett »

Jim Ablett wrote: Sat Aug 10, 2024 11:16 am Image
https://github.com/mcthouacbb/Sirius
Sirius 7.0 dev.ba3156d by mcthouacbb

Sirius 7.0 dev.ba3156d 64 JA

Windows/Linux & Android clang profiled builds

https://drive.proton.me/urls/F9JG67F844#Jju0qICdTpKG

Jim.
Update:

Sirius 8.0 64 JA

Windows/Linux & Android profiled builds

https://drive.proton.me/urls/4SYJXGY6PG#dHJ900WwxwZT

Jim.
eduherminio
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Joined: Mon Apr 05, 2021 12:00 am
Full name: Eduardo Caceres

Re: New J.A Compiles

Post by eduherminio »

Jim Ablett wrote: Sat Oct 05, 2024 11:14 am Image
https://github.com/lynx-chess/Lynx
Lynx 1.7.0 by Eduardo Caceres

Lynx 1.7.0 64 JA

Windows & Linux builds

https://drive.proton.me/urls/9Y7G1FFXV4#CpYgLwkzNMPn

Jim.
Hi Jim,

Could you help me understand how exactly are you building Lynx to produce this binaries?
Author of Lynx chess engine (GitHub, Lichess)
Guenther
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Re: New J.A Compiles

Post by Guenther »

eduherminio wrote: Sun Oct 06, 2024 1:29 pm
Jim Ablett wrote: Sat Oct 05, 2024 11:14 am Image
https://github.com/lynx-chess/Lynx
Lynx 1.7.0 by Eduardo Caceres

Lynx 1.7.0 64 JA

Windows & Linux builds

https://drive.proton.me/urls/9Y7G1FFXV4#CpYgLwkzNMPn

Jim.
Hi Jim,

Could you help me understand how exactly are you building Lynx to produce this binaries?
BTW while we are at Lynx, it seems you count nodes differently than most programs and don't count all nodes previously visited (or at least not always),
which makes nps wildly fluctuating and not too useful?

Code: Select all

Lynx 1.7.0 by Eduardo Caceres
uci
id name Lynx 1.7.0
id author Eduardo Caceres
option name UCI_Opponent type string
option name UCI_EngineAbout type string default Lynx by Eduardo Caceres, see https://github.com/lynx-chess/Lynx
option name UCI_ShowWDL type check default False
option name Hash type spin default 256 min 2 max 8192
option name OnlineTablebaseInRootPositions type check default False
option name Threads type spin default 1 min 1 max 1
option name Ponder type check default False
uciok
isready
readyok
position startpos
go depth 25

Code: Select all

info depth   1    seldepth   1    multipv   1   score   cp   75   nodes   20         nps       20   time   0 
info depth   2    seldepth   4    multipv   1   score   cp    0   nodes   208        nps      208   time   1 
info depth   3    seldepth   4    multipv   1   score   cp   59   nodes   229        nps      229   time   2 
info depth   4    seldepth   8    multipv   1   score   cp    0   nodes   564        nps      560   time   7 
info depth   5    seldepth   10   multipv   1   score   cp   55   nodes   1399       nps     1377   time   16 
info depth   6    seldepth   15   multipv   1   score   cp   17   nodes   5655       nps     5350   time   57 
info depth   7    seldepth   15   multipv   1   score   cp   53   nodes   4459       nps     4083   time   92 
info depth   8    seldepth   15   multipv   1   score   cp    0   nodes   10558      nps     8932   time   182 
info depth   9    seldepth   21   multipv   1   score   cp   47   nodes   26614      nps    20907   time   273 
info depth   10   seldepth   22   multipv   1   score   cp   19   nodes   54632      nps    41514   time   316 
info depth   11   seldepth   24   multipv   1   score   cp   49   nodes   60661      nps    44669   time   358 
info depth   12   seldepth   24   multipv   1   score   cp   42   nodes   64571      nps    45991   time   404 
info depth   13   seldepth   24   multipv   1   score   cp   50   nodes   75778      nps    51974   time   458 
info depth   14   seldepth   25   multipv   1   score   cp   63   nodes   141760     nps    91047   time   557 
info depth   15   seldepth   29   multipv   1   score   cp   70   nodes   308644     nps   174080   time   773 
info depth   16   seldepth   29   multipv   1   score   cp   58   nodes   432734     nps   208446   time   1076 
info depth   17   seldepth   29   multipv   1   score   cp   66   nodes   313295     nps   136393   time   1297 
info depth   18   seldepth   33   multipv   1   score   cp   22   nodes   3962912    nps   786448   time   4039 
info depth   19   seldepth   36   multipv   1   score   cp   26   nodes   2190745    nps   334925   time   5541 
info depth   20   seldepth   36   multipv   1   score   cp   36   nodes   6640308    nps   596238   time   10137 
info depth   21   seldepth   36   multipv   1   score   cp   31   nodes   3875017    nps   280900   time   12795 
info depth   22   seldepth   37   multipv   1   score   cp   24   nodes   8692113    nps   437581   time   18864 
info depth   23   seldepth   41   multipv   1   score   cp   26   nodes   9019876    nps   345761   time   25087 
info depth   24   seldepth   41   multipv   1   score   cp   26   nodes   6413828    nps   210090   time   29529 
info depth   25   seldepth   41   multipv   1   score   cp   32   nodes   19769734   nps   446088   time   43318
Otherwise nice progress and good luck for future releases!

Also I like your extensive reelease comments.
https://rwbc-chess.de

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eduherminio
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Full name: Eduardo Caceres

Re: New J.A Compiles

Post by eduherminio »

Guenther wrote: Sun Oct 06, 2024 2:44 pm
BTW while we are at Lynx, it seems you count nodes differently than most programs and don't count all nodes previously visited (or at least not always),
which makes nps wildly fluctuating and not too useful?
Hi Guenther, thanks for your comment and words.
I do reset the node count every time I internally increase the depth to search, but I was not aware of the fact that it's not common practice to do so.
If that's the case, I'll revisit that for my next release.
Author of Lynx chess engine (GitHub, Lichess)
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Jim Ablett
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Re: New J.A Compiles

Post by Jim Ablett »

Image
https://github.com/kelseyde/calvin-chess-engine
Calvin 4.3.0 by Dan Kelsey

Calvin 4.3.0 64 JA

Fast standalone Windows executable

https://drive.proton.me/urls/90AB2CV5MG#mXTp2053OKYq

Jim.
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Jim Ablett
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Re: New J.A Compiles

Post by Jim Ablett »

Jim Ablett wrote: Sat Oct 05, 2024 7:48 pm Image
https://github.com/op12no2/lozza
Lozza 3 Dev.874772a by Colin Jenkins

Lozza 3 Dev.874772a 64 JA

Windows/Linux & Mac standalone executables (avx2 & generic)

https://drive.proton.me/urls/YX5FMQX5XG#G1O4aNl6ydCx

Jim.
Update:

Lozza 3 64 JA

Windows/Linux & Mac standalone executables (avx2 & generic)

https://drive.proton.me/urls/NBM88TVASC#asiBKgUTpUFc

Jim.
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Jim Ablett
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Re: New J.A Compiles

Post by Jim Ablett »

Pvt. Ryan wrote: Mon Aug 05, 2024 11:15 pm
Jim Ablett wrote: Sat Aug 03, 2024 1:42 pm Image
https://github.com/bagaturchess/Bagatur
Bagatur 5.1b by Krasimir Topchiysk

Bagatur 5.1b 64 JA

Fully standalone Windows multicore version using built-in java

https://drive.proton.me/urls/ENEQN59NQG#FWMngGyvMovp

Jim.
I've been looking for this engine, thank you.
Update:

Bagatur 5.1c 64 JA

Fast standalone Windows build

https://drive.proton.me/urls/M7Y8161EC0#0s0sK9mbVQC7

Jim.
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Jim Ablett
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Re: New J.A Compiles

Post by Jim Ablett »

Jim Ablett wrote: Sat Aug 17, 2024 12:16 pm Image
https://github.com/xu-shawn/Serendipity
Serendipity 0.4 by Shawn Xu

Serendipity 0.4 64 JA

Windows standalone executable (no java install required)

https://drive.proton.me/urls/1QQKPX0HV8#dqukW1JItCx5

Jim.
Update:

Serendipity 0.41 64 JA

Fast Windows standalone executable

https://drive.proton.me/urls/VMWGDW02CW#zdQGWKfDopKj

Jim.
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Jim Ablett
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Re: New J.A Compiles

Post by Jim Ablett »

Image
https://github.com/matthiaslang/jackychess
Jacky Chess 24.06 by Matthias Lang

Jacky Chess 24.06 64 JA

Fast standalone Windows executable

https://drive.proton.me/urls/949X8N4XM4#fWmmTj66bQPs

Jim.