In the majority of cases this will be Stockfish's search concluding that a draw by rep is the "optimal" outcome (which does not mean that it is).Steve Maughan wrote: ↑Fri Jun 28, 2024 7:05 pm When Stockfish (or any other strong engine) plays it often gives a "0.00" draw score — sometimes in the middlegame. It's unlikely an evaluation function would come out exactly at 0.00. How does Stockfish do this?
In the early days of NNUE we had win-loss-draw probabilities. Is the evaluation assumed to be 0.00 if the draw probability is above a certain threshold?
Q: How to Detect a Draw?
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Re: Q: How to Detect a Draw?
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Re: Q: How to Detect a Draw?
True, 'forcing' of a resuly is a relative notion; it usually doesn't exclude the possibility of a better result in case of sub-optimal defense. This can even happen in the case of checkmate; if you can force a mate-in-10 it will not exclude you will actually get a mate in 6. And to make the analogy even better: that you though the mate-in-6 would be a better result is likely to be a misevaluation; the opponent's defense that led to the mate-in-10 might be much poorer.