Hi, all!
In a month or so I will release a new stable version of my chess engine. Since there have been some significant changes and the project has gotten some publicity (e.g. it's used in picochess board) I would like to make a bug free stable release. Last time two small bugs were reported that I didn't catch in my tests.
Enough with the talk here are the binaries.
linux http://www.zurichess.xyz/zurichess-master-linux-amd64
windows http://www.zurichess.xyz/zurichess-mast ... -amd64.exe
Please DO NOT use these binaries for public rating lists. If possible just include them in your private tournaments or human-engine matches.
zurichess jura - preview release
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Re: zurichess jura - preview release
Thank you for the engine
Is it possible, that the "skill level" setting has no effect on the playing strength of the engine?
Is it possible, that the "skill level" setting has no effect on the playing strength of the engine?
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Re: zurichess jura - preview release
Skills should work as expected, but I will double check, Do you have an example input on which you think it fails? Or is this through a GUI, e.g. Arena?
zurichess - http://www.zurichess.xyz
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Re: zurichess jura - preview release
I tested the Linux version in Xboard and ran it against a ~2000 Elo Engine. I don't know what the hardest skill level is (since the default value was surprisingly a "0") so I tested "10" and "0" which seems to be upper- and lower limit.
In both cases, zurichess destroyed the other engine (Bikjump).
In both cases, zurichess destroyed the other engine (Bikjump).
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Re: zurichess jura - preview release
Thank you for the feedback, it's valuable especially when it's repeated.
First I need to change the skill levels to match Stockfish scale (20 - best, 0 - worst) because this is what people are used to.
Skill level 10 ~= 700 Elo drop (for Graubuenden at least). I will increase the maximum Elo drop and retune the skill levels.
First I need to change the skill levels to match Stockfish scale (20 - best, 0 - worst) because this is what people are used to.
Skill level 10 ~= 700 Elo drop (for Graubuenden at least). I will increase the maximum Elo drop and retune the skill levels.
zurichess - http://www.zurichess.xyz
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Re: zurichess jura - preview release
So indeed there was a bug in the skills level. I updated the binaries and made skills from 0 (strongest) to 20 (weaker by ~1200 Elo). Can you try again?
Thanks for reporting!
Thanks for reporting!
zurichess - http://www.zurichess.xyz
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Re: zurichess jura - preview release
I can beat it, so I guess it works Thank you!
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- Full name: Werner Schüle
Re: zurichess jura - preview release
When can we await the stable Version for testing?brtzsnr wrote:Hi, all!
In a month or so I will release a new stable version of my chess engine. ...
Please DO NOT use these binaries for public rating lists. If possible just include them in your private tournaments or human-engine matches.
Werner
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Re: zurichess jura - preview release
Hi, Werner!
Thank you for including Zurichess in your tests.
Today or tomorrow I will release the stable version of the chess engine. I waited for the new version of the Go compiler [1] which produces better code, especially on ARM platforms.
[1] https://blog.golang.org/go1.8
Thank you for including Zurichess in your tests.
Today or tomorrow I will release the stable version of the chess engine. I waited for the new version of the Go compiler [1] which produces better code, especially on ARM platforms.
[1] https://blog.golang.org/go1.8
zurichess - http://www.zurichess.xyz
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Re: zurichess jura - preview release
Hi, Werner!
See the stable release announcement at http://www.talkchess.com/forum/viewtopic.php?t=63202
See the stable release announcement at http://www.talkchess.com/forum/viewtopic.php?t=63202
zurichess - http://www.zurichess.xyz