Better Results with 1.7.1

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AdminX
Posts: 6363
Joined: Mon Mar 13, 2006 2:34 pm
Location: Acworth, GA

Better Results with 1.7.1

Post by AdminX »

I just did another 100 Game match using the new 1.7.1 version. The results vs Rybka 3 were much better.

Blitz 5m

Q9000
Fritz 12 GUI
Mybook 21.2
2 Cores Each
1024 Hash
Ponder On

Stockfish 1.7.1 64bit
+37/=27/-36 50.50% 50.5 / 100

Rybka 3 64bit
+36/=27/-37 49.50% 49.5 / 100

(100 Games)

Games Download
"Good decisions come from experience, and experience comes from bad decisions."
__________________________________________________________________
Ted Summers
jpqy
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Location: Belgium

Re: Better Results with 1.7.1

Post by jpqy »

Hi Ted, was is with default settings or with Zugzwang detection.
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AdminX
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Location: Acworth, GA

Re: Better Results with 1.7.1

Post by AdminX »

jpqy wrote:Hi Ted, was is with default settings or with Zugzwang detection.
I used the default Stockfish settings.
"Good decisions come from experience, and experience comes from bad decisions."
__________________________________________________________________
Ted Summers
Vinvin
Posts: 5297
Joined: Thu Mar 09, 2006 9:40 am
Full name: Vincent Lejeune

Re: Better Results with 1.7.1

Post by Vinvin »

Defaut SF 1.7.1 = SF 1.7
SF 1.7.1 with zugzwang detection = same strength than SF 1.7
So, your results depends on randomness

my best,
Vincent

AdminX wrote:
jpqy wrote:Hi Ted, was is with default settings or with Zugzwang detection.
I used the default Stockfish settings.
Zagalo
Posts: 102
Joined: Tue Jan 12, 2010 9:20 am

Re: Better Results with 1.7.1

Post by Zagalo »

Vinvin wrote:Defaut SF 1.7.1 = SF 1.7
SF 1.7.1 with zugzwang detection = same strength than SF 1.7
Actually, SF 1.7.1 without zugzwang detection = same strength than SF 1.7
Vinvin
Posts: 5297
Joined: Thu Mar 09, 2006 9:40 am
Full name: Vincent Lejeune

Re: Better Results with 1.7.1

Post by Vinvin »

To be more clear :
SF 1.7.1 with zugzwang detection : no measurable strength difference compare to SF 1.7
SF 1.7.1 without zugzwang detection : no measurable strength difference compare to SF 1.7

Zagalo wrote:
Vinvin wrote:Defaut SF 1.7.1 = SF 1.7
SF 1.7.1 with zugzwang detection = same strength than SF 1.7
Actually, SF 1.7.1 without zugzwang detection = same strength than SF 1.7
mcostalba
Posts: 2684
Joined: Sat Jun 14, 2008 9:17 pm

Re: Better Results with 1.7.1

Post by mcostalba »

Vinvin wrote:To be more clear :
SF 1.7.1 with zugzwang detection : no mesurable strength difference compare to SF 1.7
SF 1.7.1 without zugzwang detection : no mesurable strength difference compare to SF 1.7
Sorry Vincent, but this is not more clear, this is wrong.

The only _real_ and proven rule is the one below:

Code: Select all

SF 1.7.1 without zugzwang detection  = SF 1.7
Sorry to be annoying but I would like to stop the mess while it is growing up as it, sadly, seems to happen.

I am sorry if the announcement was not clear enough, to me it seems clear, but I start to understund it was not, so I am trying to be as much clear as possible even if it could seems a bit rude.

Sorry in advance for this.
BBauer
Posts: 658
Joined: Wed Mar 08, 2006 8:58 pm

Re: Better Results with 1.7.1

Post by BBauer »

My comparisons show different behavior between Sf1.7 and line 1391 commented out vs Sf1.7.1.
I can see this different behavior in positions played over the board and in zugzwang positions. I used only one proc.
So, if Sf1.7.1 would give a higher elo rating than Sf1.7, I wouldn't be surprised. Sf1.7.1 is strong and it has IMHO a lot of additional potential.
It may become or allready be the strongest analysis tool running on one proc. And the best is:
SF1.7.1 comes with sources!!
kind regards
Bernhard
Ralph Stoesser
Posts: 408
Joined: Sat Mar 06, 2010 9:28 am

Re: Better Results with 1.7.1

Post by Ralph Stoesser »

I use the zugzwang detection patch from Marco Costalba for version 1.7.
Additionally I have added a condition to not try null move in case TT entry indicate it would be pointless to do so.

I also think the zugzwang detection version plays rather differently. I have no game statistics but from watching a couple of 5min/40moves bitz games against robbo* it seems zz-detection version plays slightly stronger.