Jouni wrote: ↑Mon Feb 02, 2026 5:08 pm
No need to find shortest mate.
Well, Jouni, but then the results don't tell much more than but which one engine gives any DTM into output than the other ones do at certain positions, no matter how exact it is, isn't it?
I mean, I can say much earlier in many games but any engine does, that one side will checkmate the other one sooner or later, as long as I don't have to prove, how many moves that will take
Do you accept truncated PVs? If so then I might have a pretty good entry for the list.
dangi12012 wrote:No one wants to touch anything you have posted. That proves you now have negative reputations since everyone knows already you are a forum troll.
Maybe you copied your stockfish commits from someone else too?
I will look into that.
Jouni wrote: ↑Mon Feb 02, 2026 5:08 pm
No need to find shortest mate.
Well, Jouni, but then the results don't tell much more than but which one engine gives any DTM into output than the other ones do at certain positions, no matter how exact it is, isn't it?
I mean, I can say much earlier in many games but any engine does, that one side will checkmate the other one sooner or later, as long as I don't have to prove, how many moves that will take
You can claim mate in at most 1000 moves when the engine evaluates the position as at least +40 maybe with no possible mistake because you are always going to mate in at most 1000 moves
I thought iniially to choose 100 moves but I was not sure that there is not some long tablebase win based on DTZ tablebases that is mate in more than 100 moves that the engine may evaluate as more than +40.