Couple of tournament samples:
Tatat Steel 2017:
Code: Select all
Player : WinMiss Dubious Mistake Blunder aveErr/Ga Pos Games Pts DangerG
Karjakin, Sergey : 0 3 0 0 -2.09 344 13 7.0 1
So, Wesley : 0 6 0 0 -1.65 325 13 9.0 1
Carlsen, Magnus : 1 3 1 0 -1.70 459 13 8.0 1
Aronian, Levon : 0 8 1 0 -2.19 367 13 7.5 2
Giri, Anish : 1 6 2 0 -3.76 371 13 6.5 1
Eljanov, Pavel : 1 12 2 0 -3.86 455 13 7.0 1
Wei, Yi : 0 10 4 0 -2.15 466 13 7.5 1
Nepomniachtchi, Ian : 1 12 4 0 -3.18 392 13 5.0 2
Wojtaszek, Radoslaw : 1 14 4 0 -3.21 471 13 6.0 3
Harikrishna, Pentala : 0 10 5 0 -3.02 413 13 6.0 2
Adhiban, Baskaran : 0 6 2 1 -3.80 474 13 7.5 3
Andreikin, Dmitry : 1 8 3 1 -4.33 426 13 6.0 2
Rapport, Richard : 1 7 4 1 -4.35 356 13 4.5 4
Van Wely, Loek : 1 19 7 3 -6.93 429 13 3.5 6
TQ (Tournament Quality) : -3.30Code: Select all
Player : WinMiss Dubious Mistake Blunder aveErr/Ga Pos Games Pts DangerG
Leko, Peter : 0 5 0 0 -1.60 295 13 8.0 0
Anand, Viswanathan : 0 8 0 0 -1.15 306 13 8.0 0
Adams, Michael : 0 23 0 0 -3.52 398 13 7.0 1
Van Wely, Loek : 1 5 1 0 -4.54 334 13 4.0 3
Nikolic, Predrag : 0 7 1 0 -4.00 374 13 6.0 4
Kasparov, Garry : 0 10 1 0 -1.87 397 13 9.5 0
Morozevich, Alexander : 1 12 1 0 -4.20 349 13 7.5 3
Kramnik, Vladimir : 0 8 2 0 -1.42 292 13 8.0 0
Korchnoi, Victor : 0 9 3 0 -3.67 363 13 5.0 2
Timman, Jan : 0 9 4 0 -3.88 378 13 6.5 3
Short, Nigel : 0 7 1 1 -2.98 302 13 5.5 3
Piket, Jeroen : 0 17 2 2 -3.32 361 13 6.5 2
Polgar, Judit : 0 9 4 2 -3.80 348 13 5.0 2
Lputian, Smbat : 0 12 3 3 -6.95 429 13 4.5 4
TQ (Tournament Quality) : -3.35
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Player : WinMiss Dubious Mistake Blunder aveErr/Ga Pos Games Pts DangerG
Kramnik, Vladimir : 0 1 0 0 -0.76 272 9 5.0 0
So, Wesley : 0 3 0 0 -0.87 218 9 6.0 0
Caruana, Fabiano : 0 5 0 0 -2.49 256 9 5.5 0
Giri, Anish : 0 4 1 0 -1.70 295 9 4.5 0
Aronian, Levon : 0 0 2 0 -1.74 208 9 4.0 2
Nakamura, Hikaru : 0 5 2 0 -3.68 239 9 5.0 0
Vachier-Lagrave, Maxime : 0 12 2 0 -3.38 253 9 4.0 1
Anand, Viswanathan : 0 4 4 0 -2.60 199 9 5.0 1
Topalov, Veselin : 0 11 5 0 -7.89 257 9 2.0 3
Adams, Michael : 0 9 0 1 -2.26 272 9 4.0 2
TQ (Tournament Quality) : -2.74
Code: Select all
LEGEND:
WinMiss - count of games where a player miss the winning move in one of the pos.
Winning move: engine_movescore > 3.0 and
player_movescore <= 3.0 pawn units and the player failed
to win this game.
Dubious - count of positions where a playable position
turns into a difficult position.
Playable position: engine_movescore >= -0.5
Difficult position: -0.5 < player_movescore >= -1.0
Mistake - count of positions where a playable position
turns into a very difficult position.
Very difficult position: -1.0 < player_movescore >= -3.0
Blunder - count of positions where a playable position
turns into losing position.
Losing position: player_movescore < -3.0
aveErr/Ga - average error per game, in pawn unit.
Measures the accuracy of a player, higher is better.
error = player_movescore - enginemove_score
total_error = pos x error
ave_error = total_error/pos
aveErr/Ga = ave_error/num_games
DangerG - is the number of games where the player is losing.
A game is losing when there is one position where
engine_movescore < -3.0
NOTES:
1. Engine used in the analysis is Brainfish 300117 64 POPCNT.
2. Analysis time/pos is 10.0s.
3. Average analysis depth reached is 27.
4. When the player move error is below 6 pawns from a
given position, error is set to -6.0 pawns.
5. Analysis of position starts at move 12 in every game.
6. When the score of the position in a game is already
below -6 pawns, analysis of succeeding position in this game
will be stopped and analysis will continue in the next game.
7. The table below is sorted by aveErr/Ga in descending order,
then Dubious, then Mistake, then finally by Blunder
in ascending orders.
8. Tournament quality is the average error per game of all players.
TQ = total aveErr/Ga / num_players
A high TQ means the games have less mistakes overall.