Myracle GUI

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Nordlandia
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Re: Myracle GUI

Post by Nordlandia »

I send a PM about the issue i encountered on my end. Check out the file i sent.
mar
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Full name: Martin Sedlak

Re: Myracle GUI

Post by mar »

Nordlandia wrote: Sun Jun 28, 2026 5:13 pm I send a PM about the issue i encountered on my end. Check out the file i sent.
ok, thanks for the video, it looks like some weird focus/window close issues. I have never seen anything like that before...
EDIT: I assume you use the most recent build?
mar
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Re: Myracle GUI

Post by mar »

mar wrote: Sun Jun 28, 2026 11:49 am note: Linux version link is temporarily down until I fix a random problem writing tournament files
Linux version back up, the problem has been resolved
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Nordlandia
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Re: Myracle GUI

Post by Nordlandia »

mar wrote: Sun Jun 28, 2026 6:06 pm
Nordlandia wrote: Sun Jun 28, 2026 5:13 pm I send a PM about the issue i encountered on my end. Check out the file i sent.
ok, thanks for the video, it looks like some weird focus/window close issues. I have never seen anything like that before...
EDIT: I assume you use the most recent build?
I use the one from here https://www.crabaware.com/myracle/
tapio
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Re: Myracle GUI

Post by tapio »

Nordlandia wrote: Sun Jun 28, 2026 6:54 pm I use the one from here https://www.crabaware.com/myracle/
Of course you do, but he updates the distri quite often, check the version from inside the software.
vencenda
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Re: Myracle GUI

Post by vencenda »

The live/temporary engine configuration during analysis is very nice, especially the easy way to change MultiPV.

I have some issues though:
1. It doesn't seem to respect the core budget. I have set the budget to 2, but if I set an engine to use 3 cores while it's running, it does it.
2. The settings dialog doesn't remember the changes. Let's say I set the threads to 2 for an engine (from a default of 1). When I re-open the temporary settings dialog, it shows "Threads: 1", which is wrong. If I want to actually set it to 1 again, there is no obvious way to do it.
mar
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Re: Myracle GUI

Post by mar »

vencenda wrote: Mon Jun 29, 2026 6:00 pm The live/temporary engine configuration during analysis is very nice, especially the easy way to change MultiPV.

I have some issues though:
1. It doesn't seem to respect the core budget. I have set the budget to 2, but if I set an engine to use 3 cores while it's running, it does it.
2. The settings dialog doesn't remember the changes. Let's say I set the threads to 2 for an engine (from a default of 1). When I re-open the temporary settings dialog, it shows "Threads: 1", which is wrong. If I want to actually set it to 1 again, there is no obvious way to do it.
great - a bug report 1 minute after I published build 87...
mar
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Re: Myracle GUI

Post by mar »

build 87 is up:
- separate info tab with user comments in engine settings
- fix: NaN generated sometimes for scrollbar with 0 range
- Linux version comes with a bundle package (only includes bundled Cheng 4.48)
- Linux icon included
- Linux version menu fix in fullscreen mode
mar
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Re: Myracle GUI

Post by mar »

build 88 is up:
- fix: xboard protocol -check option has correct internal type now
- fix: local analysis options are remembered
- fix: local analysis budget is validated on option change
tapio
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Full name: Adsche Tönnsen

Re: Myracle GUI

Post by tapio »

Thanks for the new updates. When starting a new engine match from "New Game", the "override engine" options (#cores, hash, etc.) like they are in New Tournament), are of the same interest. Especially since we cannot change or review or change (temporarily) engine options when being in "New Game" window.

Live Engine change in Analysis is awesome stuff btw.!

One Analysis engine in multiPV, multiple arrows for those, this does not exist, correct?
Move on Click into the analysis window, is that something worth considering/possible?

I'm not expecting a reply for any of my stupid ideas btw :-)

The Krzysttof anti permaban tab options in View menu, idk man, 4 menu entries for just this... I was thinking, there's more interesting stuff to elevate into the menu system. Like the last remaining display space user, the Material Info. Or direct shortcuts to engine and book options into the tools menu.