Intel Q6600 Quad Core
Fritz GUI
128mb hash each
3-4-5 piece tablebases
Ponder off
HS Masterbook 4.0.ctg book
40 moves in 32 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
4 game knockout matches
I will post the match results round by round in this thread, but for those wanting to follow the tournament more closely, you can so from the following link, where match progress will be updated daily: http://kirill-kryukov.com/chess/discuss ... f=7&t=6017
Thinker 5.4d Inert v Chronos 1.9.9
Loop 13.6 v Bright 0.5c
Onno 1.2.70 v BugChess2 1.9
Tornado 4.4 v Zappa Mexico II
Toga II 3.1.2SE v Crafty 23.4
Scorpio 2.7 v Umko 1.2
Jonny 4.00 v Ktulu 9
SmarThink 1.20 v Booot 5.1.0
Intel Q6600 Quad Core
Fritz GUI
128mb hash each
3-4-5 piece tablebases
Ponder off
HS Masterbook 4.0.ctg book
40 moves in 32 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
4 game knockout matches
Round 1 Matches
(2.5-3.5) Thinker 5.4d Inert v Chronos 1.9.9 (2.5-1.5)Loop 13.6 v Bright 0.5c (1.5-2.5) Onno 1.2.70 v BugChess2 1.9 (1.0-3.0) Tornado 4.4 v Zappa Mexico II (3.0-1.0)Toga II 3.1.2SE v Crafty 23.4 (1.5-2.5) Scorpio 2.7 v Umko 1.2 (3.5-4.5) Jonny 4.00 v Ktulu 9 (2.0-3.0) SmarThink 1.20 v Booot 5.1.0
Intel Q6600 Quad Core
Fritz GUI
128mb hash each
3-4-5 piece tablebases
Ponder off
HS Masterbook 4.0.ctg book
40 moves in 32 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
4 game knockout matches
Quarter-Final Matches
(2.5-1.5)Loop 13.6 v Chronos 1.9.9 (4.0-0.0)Zappa Mexico II v BugChess2 1.9 (1.0-3.0) Umko 1.2 v Toga II 3.1.2SE (3.0-1.0)Booot 5.1.0 v Ktulu 9
Intel Q6600 Quad Core
Fritz GUI
128mb hash each
3-4-5 piece tablebases
Ponder off
HS Masterbook 4.0.ctg book
40 moves in 32 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
4 game knockout matches
Semi-Final Matches
(1.5-2.5) Zappa Mexico II v Loop 13.6 (2.5-1.5)Booot 5.1.0 v Toga II 3.1.2SE
Intel Q6600 Quad Core
Fritz GUI
128mb hash each
3-4-5 piece tablebases
Ponder off
HS Masterbook 4.0.ctg book
40 moves in 32 minutes repeating (adapted for the CCRL)
All engines 32-bit 1CPU
4 game knockout matches