This is about slow time controls and conditions similar to those in an ICGA WCCC event - sth like 3min/move on reasonably fast hardware ( aka your Laptop
Simplified claim: Opening books are pretty useless these days. E.g. Stockfish don't need no book at slow time controls.
All my personal games and tests were done with current/recent versions of Stockfish against various opponents. I lack the resources to reach anything statistically significant this way, but I still want to share my impressions as this somehow goes against intuition and might be interesting - and there are others who do better testing work than me.
Kai Laskos shared some of his findings on opening book performance at very fast time controls in the WCCC 2015 thread in "Tournaments and Matches" , and they suggest that there still is a significant book impact on engine performance.
I personally think this will turn out to be just an illusion if verified at slower time controls. We need some variety from game to game to deal with aggressive learners of course, but downloading new development versions of Stockfish as they come out seems to provide enough of that.
I can/could elaborate on this, but then I'd never get this posted, maybe more later.
Peter
