Just played a blitz game with Queen + three extra isolated passed pawns on row four and three against Rook, Knight and Bishop. Both having some other pawns.
But Skipper playing with the queen was loosing this endgame quickly though evaluation value said +2
Value of an isolated passed pawn in endgame ?
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Henk
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Sven
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Re: Value of an isolated passed pawn in endgame ?
Maybe like in this example?Henk wrote:Just played a blitz game with Queen + three extra isolated passed pawns on row four and three against Rook, Knight and Bishop. Both having some other pawns.
But Skipper playing with the queen was loosing this endgame quickly though evaluation value said +2
[d]
SF search shows 0.00 quickly. Output of "eval" command (all numbers in cp):
Code: Select all
Eval term | White | Black | Total
| MG EG | MG EG | MG EG
----------------+-------------+-------------+-------------
Material | --- --- | --- --- | 0.67 1.17
Imbalance | --- --- | --- --- | -0.12 -0.12
Pawns | --- --- | --- --- | -0.45 -0.46
Knights | 0.00 0.00 | 0.22 0.04 | -0.22 -0.04
Bishop | 0.00 0.00 | -0.06 -0.09 | 0.06 0.09
Rooks | 0.00 0.00 | 0.17 0.08 | -0.17 -0.08
Queens | 0.00 0.00 | 0.00 0.00 | 0.00 0.00
Mobility | 0.21 0.36 | 0.47 0.91 | -0.26 -0.55
King safety | 0.51 -0.06 | 0.51 -0.06 | 0.00 0.00
Threats | 0.00 0.00 | 0.00 0.13 | 0.00 -0.13
Passed pawns | 0.23 0.52 | 0.00 0.00 | 0.23 0.52
Space | 0.03 0.00 | 0.02 0.00 | 0.01 0.00
----------------+-------------+-------------+-------------
Total | --- --- | --- --- | -0.27 0.25
Total Evaluation: 0.26 (white side)Having lost the game is most probably a result of more than just an over-optimistic evaluation, though.
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Henk
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Re: Value of an isolated passed pawn in endgame ?
King safety of white was much worse so perhaps Kc2 and white pawn on g4 instead of g2
Last edited by Henk on Wed Oct 26, 2016 12:11 am, edited 1 time in total.
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Eelco de Groot
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Re: Value of an isolated passed pawn in endgame ?
Added to that, three isolated pawns is three targets, and with three attacking pieces no wonder that the queen can get in trouble trying to defend them all. As long as the side with three pieces can also still create a passer that side can win in theory. But any passed pawn moving up from row four will gain value quickly, so without more specifics on the position, trying to give advice on adjusting the value of isolated pawns is I think just guesswork. +2 for the static eval could still be true, if that +2 is for the passed pawns alone that is a bit much I think.
Last edited by Eelco de Groot on Wed Oct 26, 2016 12:18 am, edited 1 time in total.
Debugging is twice as hard as writing the code in the first
place. Therefore, if you write the code as cleverly as possible, you
are, by definition, not smart enough to debug it.
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place. Therefore, if you write the code as cleverly as possible, you
are, by definition, not smart enough to debug it.
-- Brian W. Kernighan
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Eelco de Groot
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Re: Value of an isolated passed pawn in endgame ?
It is an endgame so the term King Safety is a bit awkward, but if you mean king could not protect the pawns on the Kingside (g4, h3), then yes that is a handicap. I dont think Stockfish even has a static evaluation term for that, it is like the weak pawn a3 in the opposite coloured bishop endgame that Lyudmil mentioned and opponent king better placed than defending king with respect to he pawns at the base of a chain.Henk wrote:King safety of white was much worse so perhaps Kc2 and white pawn on g4 instead of g2
Last edited by Eelco de Groot on Wed Oct 26, 2016 12:21 am, edited 2 times in total.
Debugging is twice as hard as writing the code in the first
place. Therefore, if you write the code as cleverly as possible, you
are, by definition, not smart enough to debug it.
-- Brian W. Kernighan
place. Therefore, if you write the code as cleverly as possible, you
are, by definition, not smart enough to debug it.
-- Brian W. Kernighan
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Henk
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Re: Value of an isolated passed pawn in endgame ?
After fifteen moves or so White's king was check mated by those three pieces on first row.
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Sven
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Re: Value of an isolated passed pawn in endgame ?
Who was playing for Black?Henk wrote:After fifteen moves or so White's king was check mated by those three pieces on first row.
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Henk
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Re: Value of an isolated passed pawn in endgame ?
Fairy max. Might also be twenty or twenty five moves. In these blitz games moves go so fast you are easily mistaken about number of moves.Sven Schüle wrote:Who was playing for Black?Henk wrote:After fifteen moves or so White's king was check mated by those three pieces on first row.
I remember Skipper was not able to get a pawn behind row 5.
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Sven
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Re: Value of an isolated passed pawn in endgame ?
And you are playing engine-engine games without saving the game as PGN? Then how would you ever be able to analyze what happened and why, and how could anyone help you in this case, if you don't have the concrete position and game?Henk wrote:Fairy max. Might also be twenty or twenty five moves. In these blitz games moves go so fast you are easily mistaken about number of moves.Sven Schüle wrote:Who was playing for Black?Henk wrote:After fifteen moves or so White's king was check mated by those three pieces on first row.
I remember Skipper was not able to get a pawn behind row 5.
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Daniel Anulliero
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Re: Value of an isolated passed pawn in endgame ?
Yes Sven , chess programming is all about very good méthodology and also so good PC with not windows 10 of courseSven Schüle wrote:And you are playing engine-engine games without saving the game as PGN? Then how would you ever be able to analyze what happened and why, and how could anyone help you in this case, if you don't have the concrete position and game?Henk wrote:Fairy max. Might also be twenty or twenty five moves. In these blitz games moves go so fast you are easily mistaken about number of moves.Sven Schüle wrote:Who was playing for Black?Henk wrote:After fifteen moves or so White's king was check mated by those three pieces on first row.
I remember Skipper was not able to get a pawn behind row 5.