Discussion of computer chess matches and engine tournaments.
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dkappe
Posts: 1632 Joined: Tue Aug 21, 2018 7:52 pm
Full name: Dietrich Kappe
Post
by dkappe » Tue May 25, 2021 8:13 pm
Noomen 3, EGTB for Wasp 4.5. Avx2 for the togas. 60 sec + 1 sec. 1 thread
Code: Select all
# PLAYER : RATING ERROR POINTS PLAYED (%) CFS(%) W D L D(%)
1 wasp4.5 : 0 ---- 1179.5 2000 59.0 100 784 791 425 39.5
2 toga3.3.12 : -51 17 428.5 1000 42.9 99 232 393 375 39.3
3 toga3.2 : -78 16 392.0 1000 39.2 --- 193 398 409 39.8
White advantage = 35.12 +/- 6.15
Draw rate (equal opponents) = 41.06 % +/- 1.15
I’m satisfied that 0.3.12 represents a step up over 0.2.
Fat Titz by Stockfish, the engine with the bodaciously big net. Remember: size matters. If you want to learn more about this engine just google for "Fat Titz".
dkappe
Posts: 1632 Joined: Tue Aug 21, 2018 7:52 pm
Full name: Dietrich Kappe
Post
by dkappe » Thu May 27, 2021 10:29 pm
I changed just one bit count operation to use popcnt instead of an array lookup. I’m going to hunt around and see what else I can find.
Code: Select all
# PLAYER : RATING ERROR POINTS PLAYED (%) CFS(%) W D L D(%)
1 wasp4.5 : 0 ---- 4248.0 7520 56.5 100 2723 3050 1747 40.6
2 toga3.3.12-popcnt : -39 10 1450.5 3260 44.5 75 782 1337 1141 41.0
3 toga3.3.12 : -44 9 1429.5 3260 43.8 100 772 1315 1173 40.3
4 toga3.2 : -78 17 392.0 1000 39.2 --- 193 398 409 39.8
White advantage = 35.54 +/- 3.31
Draw rate (equal opponents) = 41.56 % +/- 0.59
Fat Titz by Stockfish, the engine with the bodaciously big net. Remember: size matters. If you want to learn more about this engine just google for "Fat Titz".