1. Do you know one?
2. I heard from Stockfish DD - but I can not find a download.
Thanks for your answer!
Peter
Moderators: hgm, Dann Corbit, Harvey Williamson
Stockfish DD (SF 4.5) can be downloaded from the official SF web:
Shredder + its own GUI can automatically adapt playing strength per game and give you a "Shredder ELO" rating (not comparable with any other ELO rating; it only means that if your rating goes up, you get better).
Isn't the whole idea of 'adaptive' a bit of a chimera being chased? I mean, by nature one plays better in one game than another and what kind of mistakes made in one may not be repeated...they come in many colors.Fritz 0 wrote: ↑Wed Jul 20, 2022 2:42 pm Fritz GUI also has the "Friend mode" option, where the engine tries to adapt its play to the opponent's strength. It may work for other engines too, not just Fritz, but I've never tested it. In practice, the engine just plays stronger the next game when it loses and weaker when it wins, regardless of the actual quality of the opponent's play. In other words, it adapts to the result, not the playing level. And it often makes unnatural and "unhuman" mistakes, so it's not a very realistic sparring partner, except maybe in blitz and fast rapid, where humans tend to play nonsense too.
Hi
I completely agree.CornfedForever wrote: ↑Wed Jul 20, 2022 4:44 pmIsn't the whole idea of 'adaptive' a bit of a chimera being chased? I mean, by nature one plays better in one game than another and what kind of mistakes made in one may not be repeated...they come in many colors.Fritz 0 wrote: ↑Wed Jul 20, 2022 2:42 pm Fritz GUI also has the "Friend mode" option, where the engine tries to adapt its play to the opponent's strength. It may work for other engines too, not just Fritz, but I've never tested it. In practice, the engine just plays stronger the next game when it loses and weaker when it wins, regardless of the actual quality of the opponent's play. In other words, it adapts to the result, not the playing level. And it often makes unnatural and "unhuman" mistakes, so it's not a very realistic sparring partner, except maybe in blitz and fast rapid, where humans tend to play nonsense too.
I think ideas like Larry Kaufmans method of pegging Dragon to specific elos and playing against that is more helpful to a player. It's not going to be 100% perfect either, but probably better. If one wants to "play a Swiss tourney' of sorts with different rated opponents, just play one game with Dragon set to different elo depending on your result in the previous game.