Houdini 1.03a - Deep Rybka 4 (60 hours for each engine)

Discussion of computer chess matches and engine tournaments.

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Kefalonian-Greece
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Joined: Tue Sep 21, 2010 3:02 pm

Houdini 1.03a - Deep Rybka 4 (60 hours for each engine)

Post by Kefalonian-Greece »

I decided to play a game Houdini 1.03a - Deep Rybka 4 60 hours for each engine.

My system is.

AMD Athlon (tm) 64 X2 Dual Core Processor 3800 + 2.01 GHz
RAM 3,00 GB
64 - bit

Hashtable size 512 MB
Interface Arena


[Date "2010.09.29"]
[Round "?"]
[White "Houdini_x64_2CPU"]
[Black "Deep Rybka 4 x64"]
[Result "*"]
[Opening "Sicilian"]
[Variation "Boleslavsky, 7.Nb3 Be7 8.O-O O-O 9.Be3 Be6"]
[TimeControl "60 hours "]

1. e4 c5 2. Nf3 d6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 a6 6. Be2 e5 7. Nb3 Be7 8.
O-O O-O 9. Qd3 {+0.07/27 4983} Be6 {-0.18/23 10478} 10. Be3 {+0.04/26
13009} Nc6 {-0.14/23 3631} 11. a3 {+0.08/27 5004} Re8 {-0.16/21 7795} *


Your review and comments on the game are welcome.

I count 10 days to finish the game.
Dann Corbit
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Joined: Wed Mar 08, 2006 8:57 pm
Location: Redmond, WA USA

Re: Houdini 1.03a - Deep Rybka 4 (60 hours for each engine)

Post by Dann Corbit »

I am looking forward to updates on this game. Is there a site to watch the engines ponder?
Taner Altinsoy
Posts: 147
Joined: Fri Dec 18, 2009 3:56 pm
Location: Istanbul

Re: Houdini 1.03a - Deep Rybka 4 (60 hours for each engine)

Post by Taner Altinsoy »

Good job. I hope your system/OS is stable. And yes it would be nice if you share analysis lines from Arena. Thank you again.

Taner
gerold
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Joined: Thu Mar 09, 2006 12:57 am
Location: van buren,missouri

Re: Houdini 1.03a - Deep Rybka 4 (60 hours for each engine)

Post by gerold »

Kefalonian-Greece wrote:I decided to play a game Houdini 1.03a - Deep Rybka 4 60 hours for each engine.

My system is.

AMD Athlon (tm) 64 X2 Dual Core Processor 3800 + 2.01 GHz
RAM 3,00 GB
64 - bit

Hashtable size 512 MB
Interface Arena


[Date "2010.09.29"]
[Round "?"]
[White "Houdini_x64_2CPU"]
[Black "Deep Rybka 4 x64"]
[Result "*"]
[Opening "Sicilian"]
[Variation "Boleslavsky, 7.Nb3 Be7 8.O-O O-O 9.Be3 Be6"]
[TimeControl "60 hours "]

1. e4 c5 2. Nf3 d6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 a6 6. Be2 e5 7. Nb3 Be7 8.
O-O O-O 9. Qd3 {+0.07/27 4983} Be6 {-0.18/23 10478} 10. Be3 {+0.04/26
13009} Nc6 {-0.14/23 3631} 11. a3 {+0.08/27 5004} Re8 {-0.16/21 7795} *


Your review and comments on the game are welcome.

I count 10 days to finish the game.
Very good. It would be interesting to compare this game when
complete with one with the same opening but at a fast TC.

Best,
Gerold.
Damir
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Joined: Mon Feb 11, 2008 3:53 pm
Location: Denmark
Full name: Damir Desevac

Re: Houdini 1.03a - Deep Rybka 4 (60 hours for each engine)

Post by Damir »

and I suppose you are going to volunteer than, since you have plenty of free time...
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Kefalonian-Greece
Posts: 67
Joined: Tue Sep 21, 2010 3:02 pm

Re: Houdini 1.03a - Deep Rybka 4 (60 hours for each engine)

Post by Kefalonian-Greece »

Sorry but I had a problem with my computer and I made a mistake and installed the trial version of an antivirus.

I played a game but by time 24 hours for each engine.



[Date "2010.10.03"]
[Round "?"]
[White "Houdini_x64_2CPU"]
[Black "Deep Rybka 4 x64"]
[Result "*"]
[Opening "Sicilian"]
[Variation "Najdorf, 6.Be2 e5 7.Nb3 Be7 8.O-O O-O"]
[TimeControl "86400+0"]

1. e4 c5 2. Nf3 d6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 a6 6. Be2 e5 7. Nb3 Be7 8.
O-O O-O 9. Qd3 {+0.08/26 2364} Qc7 {-0.15/20 2475} 10. Bg5 {+0.07/25 2637}
Nbd7 {-0.16/22 4580} 11. Qg3 {+0.09/25 1258} Kh8 {-0.15/20 5141} 12. a4
{+0.11/25 1427} b6 {-0.17/21 4808} 13. Qd3 {+0.10/25 1566} Bb7 {-0.14/22
2751} 14. Rfd1 {+0.11/25 1184} Rac8 {-0.15/21 2032} 15. a5 {+0.14/26 1255}
b5 {-0.17/22 2175} 16. Bg4 {+0.15/28 1615} Rcd8 {-0.17/22 986} 17. Bxd7
{+0.13/27 1117} Rxd7 {-0.10/25 2834} 18. Bxf6 {+0.12/28 1079} Bxf6
{-0.10/24 2109} 19. Nd5 {+0.11/29 1066} Bxd5 {-0.10/23 2034} 20. Qxd5
{+0.11/27 1} Rc8 {-0.14/23 2390} 21. c3 {+0.11/27 1174} Bg5 {-0.12/23 1042}
22. g3 {+0.12/27 2153} g6 {-0.12/22 1230} 23. Kg2 {+0.13/27 1037} Kg7
{-0.09/21 1012} 24. Rd3 {+0.13/26 1800} Bf6 {-0.08/21 3720} 25. h4
{+0.17/26 2077} Qa7 {-0.07/22 904} 26. Rad1 {+0.14/25 994} Qc7 {-0.07/22
1334} 27. Rc1 {+0.16/25 1088} Rdd8 {-0.07/21 1514} 28. Ra1 {+0.14/26 972}
Qd7 {-0.05/22 2676} 29. Rad1 {+0.14/27 1239} Qc7 {-0.05/23 1017} 30. Rh1
{+0.14/26 1465} h5 {-0.05/22 1338} 31. Rhd1 {+0.12/26 1122} Be7 {-0.04/21
1246} 32. Rf1 {+0.08/26 1436} Qc4 {+0.01/24 1468} 33. Nd2 {+0.13/29 2396}
Qxd5 {+0.04/25 1302} 34. Rxd5 {+0.08/28 2883} Kf6 {+0.04/24 1162} 35. f4
{0.00/27 2334} Ke6 {0.00/23 683} 36. f5+ {-0.01/27 879} gxf5 {+0.17/23 992}
37. Rxf5 {-0.01/26 1} Rh8 {+0.17/24 1059} 38. Rd3 {-0.03/27 811} Rc5
{+0.16/24 811} 39. Rff3 {-0.04/27 688} b4 {+0.30/24 887} 40. cxb4 {-0.08/29
1897} Rb5 {+0.29/23 376} 41. Nc4 {-0.03/29 771} Rxb4 {+0.14/25 932} 42. b3
{-0.02/30 1630} Rhb8 {+0.27/23 555} 43. Rf5 {-0.03/28 632} Rxb3 {+0.20/24
993} 44. Rxb3 {-0.03/26 2} Rxb3 {0.00/24 804} 45. Nb6 {-0.02/31 969} Bd8
{0.00/24 694} 46. Nd5 {-0.02/32 706} Rb5 {0.00/24 789} 47. Rxh5 {0.00/28
558} f5 {0.00/25 565} 48. Nc3 {0.00/28 653} Rb2+ {0.00/24 288} 49. Kh3
{0.00/30 537} f4 {0.00/25 407} 50. Rh6+ {0.00/30 524} Kd7 {0.00/25 336} 51.
Nd5 {0.00/30 738} Rb3 {0.00/25 881} 52. Rg6 {0.00/29 885} f3 {0.00/25 1234}
53. Rg7+ {0.00/29 607} Ke6 {0.00/25 241} 54. Rg6+ {0.00/30 854} Kd7
{0.00/32 519} 55. Rg8 {0.00/28 543} Bxa5 {0.00/24 812} 56. ... {½-½ User
Adjudication} *
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Kefalonian-Greece
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Joined: Tue Sep 21, 2010 3:02 pm

Re: Houdini 1.03a - Deep Rybka 4 (60 hours for each engine)

Post by Kefalonian-Greece »

How do I post the PGN file to the game?
Guenther
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Location: Regensburg, Germany
Full name: Guenther Simon

Re: Houdini 1.03a - Deep Rybka 4 (60 hours for each engine)

Post by Guenther »

Kefalonian-Greece wrote:How do I post the PGN file to the game?
You succeeded already in your previous post. PGN is nothing else than
plain text(ascii) following the pgn standard.

Guenther

P.S. IMHO the adjudication of the game was much too early.
Even when best play of both sides might result in a draw the last position still contained a lot of possibilities to fail in the long run.
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Kefalonian-Greece
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Joined: Tue Sep 21, 2010 3:02 pm

Re: Houdini 1.03a - Deep Rybka 4 (60 hours for each engine)

Post by Kefalonian-Greece »

P.S. IMHO the adjudication of the game was much too early.
Even when best play of both sides might result in a draw the last position still contained a lot of possibilities to fail in the long run.
I'll try and Rybka the white and the black in Houdini.