Yep, and this is at least to a certain extend the problem of my terrible pages. If someone volunteers to make something better for me ... Thx in advance!Engin wrote:may still stuck in the cache here on me
Bye
Ingo
Moderator: Ras
Yep, and this is at least to a certain extend the problem of my terrible pages. If someone volunteers to make something better for me ... Thx in advance!Engin wrote:may still stuck in the cache here on me
Me too. For some future projects I hope it will be in the TOP 20 in my list, which means 2673 right now - but that seems hard to achieve alreadyWerner wrote:... I am very courious if this version beats the 4.80!...
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Games Completed = 1000 of 1000 (Avg game length = 34.068 sec)
Settings = Gauntlet/128MB/Book/15000ms+200ms/M 1000cp for 12 moves, D 250 moves/PGN:silver2.pgn(50)
Time = 6907 sec elapsed, 0 sec remaining
1. Tornado 4.88 x64 621.5/1000 447-204-349 (L: m=83 t=0 i=0 a=121) (D: r=269 i=54 f=22 s=4 a=0) (tpm=261.5 d=13.1 nps=0)
2. Tornado 4.88 x64 62.0/143 30-49-64 (L: m=15 t=0 i=0 a=34) (D: r=52 i=10 f=2 s=0 a=0) (tpm=258.1 d=12.6 nps=0)
3. Tornado 4.87a x64 54.0/143 24-59-60 (L: m=18 t=1 i=0 a=40) (D: r=51 i=9 f=0 s=0 a=0) (tpm=255.9 d=11.9 nps=0)
4. Tornado 4.86 x64 56.5/143 29-59-55 (L: m=27 t=1 i=0 a=31) (D: r=45 i=10 f=0 s=0 a=0) (tpm=282.2 d=13.5 nps=0)
5. Tornado 4.85 x64 60.5/143 37-59-47 (L: m=18 t=1 i=0 a=40) (D: r=38 i=7 f=2 s=0 a=0) (tpm=272.4 d=13.6 nps=0)
6. Tornado 4.82 x64 47.5/143 27-75-41 (L: m=27 t=1 i=0 a=47) (D: r=31 i=9 f=1 s=0 a=0) (tpm=260.6 d=14.1 nps=0)
7. Tornado 4.80 x64 44.5/143 22-76-45 (L: m=40 t=2 i=0 a=34) (D: r=27 i=6 f=11 s=1 a=0) (tpm=263.0 d=14.6 nps=0)
8. Tornado 4.4 x64 53.5/142 35-70-37 (L: m=34 t=0 i=0 a=36) (D: r=25 i=3 f=6 s=3 a=0) (tpm=320.9 d=16.8 nps=0)
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Program Elo + - Games Score Av.Op. Draws
1 Tornado 4.88 x64 : 2847 19 19 857 63.1 % 2754 33.3 %
2 Tornado 4.85 x64 : 2793 47 47 143 42.3 % 2847 32.9 %
3 Tornado 4.86 x64 : 2773 45 45 143 39.5 % 2847 38.5 %
4 Tornado 4.87a x64 : 2760 44 44 143 37.8 % 2847 42.0 %
5 Tornado 4.4 x64 : 2760 50 51 142 37.7 % 2847 26.1 %
6 Tornado 4.82 x64 : 2726 50 50 143 33.2 % 2847 28.7 %
7 Tornado 4.80 x64 : 2709 49 50 143 31.1 % 2847 31.5 %
That is the internal naming of the engine. The SSE version and the pure X64 version are identical for ALL GUIs and for ELostat as the internal name is identical. I had to manualy add the SSE42 in the Tornado.eng file for the Classic to have a difference there.Engin wrote:only sadly that ELOstat put all games of 4.88 together or Littleblitzer didnt make difference between SSE 4.2 and not.
Hi Engin,Engin wrote:hi Werner!
if you still believe that only the 4.80 is the best then look at this results i had maked here.
first engine of two 4.88 version is the SSE 4.2
Hi Engin,Engin wrote:strange it is....
if you starting in console mode the name is displayed with "Tornado 4.88 x64 SSE42" and without SSE is "Tornado 4.88 x64" only
i dont understand that some GUI that not registered correctly.
maybe i should change next time that combined with the x64_SSE42 ?