Yes, but I am still using json file, I had it for many years now.MikeB wrote: ↑Wed Jul 29, 2020 9:11 pmI just started using the cli version this week and I actually like it better. Since I'm constantly adding engines it's much quicker in the cli version - plus it has true RR when all engines play the same position each round , I was surprised at this shortcoming in the GUI as I assumed it was doing that along without ever checking it. Set POLICY=round in cli - not available in the GUI version.
Edit - I use my own bash scripts to avoid using a json file - maintaining a json file is not the way to go.
cutechess gui build
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				Laskos
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Re: cutechess gui build
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				perejaslav
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Re: cutechess gui build
How to suspend the current tournament in cutechess-cli and resume it later?
			
			
									
						
										
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				Gabor Szots
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Re: cutechess gui build
The only one wish I have for cutechess. Alas, there is no way to do it currently and I am not very optimistic about the future.perejaslav wrote: ↑Thu Jul 30, 2020 5:20 pm How to suspend the current tournament in cutechess-cli and resume it later?
Gabor Szots
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				MikeB
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Re: cutechess gui build
If you "know" or can "plan" when when you want to suspend, this is easy ...perejaslav wrote: ↑Thu Jul 30, 2020 5:20 pm How to suspend the current tournament in cutechess-cli and resume it later?
I use this bash script below today - I run two scripts back to to back - with different opening books - with games saved in one pgn file , I am currently using this to take advantage of two opening books , one opening is selecting FENs randomly, the second opening set is using FENs sequentially, but you could also easily modify this to suspend the tournament at set intervals inserting a "read" command between each run - this will halt the tournament until hit enter - so you can run a really big tournament overnight for days or weeks while you sleep and use the computer during the day as you would normally
code snippet
Code: Select all
#1st pass with random book 
cutechess-cli $DEBUG -repeat -rounds $rounds -games 2 -tournament $tournament_type -tb c:/syzygy -tbpieces 6 -resign movecount=1 score=700 twosided=true -draw movenumber=40 movecount=10 score=2 -concurrency $concur -openings file=$ofile format=$format order=$order plies=$PLY start=$START policy=$POLICY -engine dir=$DIR name=$ENG1 cmd=$CMD1 option.EvalFile=$EVFILE1 -engine dir=$DIR name=$ENG2 cmd=$CMD2 option.EvalFile=$EVFILE2  -each tc=$TC proto=uci option.Threads=$threads option.Hash=$hash $SYZYGY -pgnout $pgn &>/DEV/NULL
ofile="c:/cluster.mfb/Popcnt-LP/books/DRSullivan500.epd"                        # 500 posiiton file with more balanced lines
order="sequential"  # option -> sequential or random
second continuation run is here - insert "read" command
read   ## this will halt processing until you hit enter - which could be right befofe you go to bed...
#2nd pass with sequential book
cutechess-cli $DEBUG -repeat -rounds $rounds -games 2 -tournament $tournament_type -tb c:/syzygy -tbpieces 6 -resign movecount=1 score=700 twosided=true -draw movenumber=40 movecount=10 score=2 -concurrency $concur -openings file=$ofile format=$format order=$order plies=$PLY start=$START policy=$POLICY -engine dir=$DIR name=$ENG1 cmd=$CMD1 option.EvalFile=$EVFILE1 -engine dir=$DIR name=$ENG2 cmd=$CMD2 option.EvalFile=$EVFILE2  -each tc=$TC proto=uci option.Threads=$threads option.Hash=$hash $SYZYGY -pgnout $pgn &>/DEV/NUL
### wrap-up
#echo "Press the 'enter' key for a summary of results"
#read #deactivate for multiple scripts
#clear
end=`date +%s`
let endt=$end-$startt
echo ""
echo "#########################################################################################################"
echo "###                                              Summary                                              ###"
echo "#########################################################################################################"
echo ""
getelo.sh
echo ""
echo "#########################################################################################################"
echo "###                                                End                                                ###"
echo "#########################################################################################################"
echo ""
echo ""
echo " " >> c:/Users/MichaelB7/Dropbox/elo.txt
getelo.sh >> getelo.sh >> c:/Users/MichaelB7/Dropbox/elo.txt
cp $pgn c:/Users/MichaelB7/Dropbox
My latest scripts are in Github:
https://github.com/MichaelB7/cutechess/ ... ojects/cli
You will need run.sh which spawns off watcher.sh which calls getelo.sh on a periodic basis. getelo.sh uses a customized version of bayeselo a Windows version is in the folder or you can compile yourself from here:
https://github.com/MichaelB7/bayeselo
Code: Select all
$ run.sh
Settings ... remaining before kickoff:   0
Current date : time (EDST)
Date: 07/30/20 : 16:27:31
CMD1=Honey-XI-NN.exe ENG1=Ho-0629 EVFILE1=./eval/20200729-0629.bin
CMD2=Honey-XI-NN.exe ENG2=Ho-0109 EVFILE2=./eval/20200729-0109.bin
PGN File: c:/cluster.mfb/pgn/07301627.pgn
Games: 4000
Projected-> Time: 1h:44m:44s
20+0.40
Time Control-> base+inc: 20+0.40
Start running the chess match ...
#########################################################################################################
###                                              Summary                                              ###
#########################################################################################################
PGN File: c:/cluster.mfb/pgn/07301627.pgn
Time Control: Time Control-> base+inc: 20+0.40
Games: 4000
Threads: 1
Hash: 256
Current date : time (EDST)
Date: 07/30/20 : 18:12:36
Projected-> Time: 1h:44m:44s
     Run -> Time: 1h:45m:5s
4000 game(s) loaded
Rank Name     Rating   Δ     +    -     #     Σ    Σ%     W    L    D   W%    =%   OppR
---------------------------------------------------------------------------------------------------------
   1 Ho-0109   3501   0.0    6    6  4000 2008.0  50.2  692  676 2632  17.3  65.8  3499
   2 Ho-0629   3499   1.3    6    6  4000 1992.0  49.8  676  692 2632  16.9  65.8  3501
---------------------------------------------------------------------------------------------------------
  Δ = delta from the next higher rated opponent
  # = number of games played
  Σ = total score, 1 point for win, 1/2 point for draw
LOS:
         Ho Ho
Ho-0109     65
Ho-0629  34
#########################################################################################################
###                                                End                                                ###
#########################################################################################################
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				Raphexon
 - Posts: 476
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Re: cutechess gui build
Cutechess 1.20 but able to select seperate time control for engines in tournaments by right-clicking them.
Can aslo add seperate TC for black and white in individual games.
https://github.com/gekkehenker/cuteches ... -64bit.zip
Code taken from: https://github.com/cutechess/cutechess/pull/599
			
			
									
						
										
						Can aslo add seperate TC for black and white in individual games.
https://github.com/gekkehenker/cuteches ... -64bit.zip
Code taken from: https://github.com/cutechess/cutechess/pull/599
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				Guenther
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 - Full name: Guenther Simon
 
Re: cutechess gui build
My build reported a few days ago had that change already plus a few dozens more,Raphexon wrote: ↑Wed Oct 07, 2020 12:00 am Cutechess 1.20 but able to select seperate time control for engines in tournaments by right-clicking them.
Can aslo add seperate TC for black and white in individual games.
https://github.com/gekkehenker/cuteches ... -64bit.zip
Code taken from: https://github.com/cutechess/cutechess/pull/599
which were not in release 1.20 yet.
http://talkchess.com/forum3/viewtopic.p ... ss#p863514
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				Raphexon
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 - Full name: Henk Drost
 
Re: cutechess gui build
Oh, that's really nice. Hadn't seen it.Guenther wrote: ↑Wed Oct 07, 2020 12:15 amMy build reported a few days ago had that change already plus a few dozens more,Raphexon wrote: ↑Wed Oct 07, 2020 12:00 am Cutechess 1.20 but able to select seperate time control for engines in tournaments by right-clicking them.
Can aslo add seperate TC for black and white in individual games.
https://github.com/gekkehenker/cuteches ... -64bit.zip
Code taken from: https://github.com/cutechess/cutechess/pull/599
which were not in release 1.20 yet.
http://talkchess.com/forum3/viewtopic.p ... ss#p863514
Thanks!
Even Clobber included
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				Nordlandia
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Re: cutechess gui build
Nice additions =)
			
			
									
						
										
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				Krzysztof Grzelak
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				Guenther
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Re: cutechess gui build
Don't know why you posted in this thread actually...your question is more about TCEC than cutechess builds.Krzysztof Grzelak wrote: ↑Sat Oct 31, 2020 11:54 am I have a question. Please write how to set two options in cutochess. The first is that " Draw adjudication " and " Resign adjudication ". How is it set at the tournament " TCEC ". Thank you in advance for all information.
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You can figure it all out from the given rules set for TCEC.
https://wiki.chessdom.org/Rules
Code: Select all
TCEC Season 19 Rules
...
11. Game adjudication
    a. A game can be drawn by the normal 3-fold repetition rule or the 50-move rule. 
    b. However, a game can also be drawn at move 35 or later if the eval from both playing engines are within +0.15 to -0.15 pawns for the last 5 moves, or 10 plies. If there is a pawn advance, or a capture of any kind, this special draw rule will reset and start over. On the GUI interface, this rule is shown as "TCEC draw rule" with a number indicating how many plies there are left until it becomes official.
    c. A game will be adjudicated as won for one side if both playing engines have an eval of at least 10.00 pawns (or -10.00 in case of a black win) for 5 consecutive moves, or 10 plies - this rule is in effect as soon as the game starts. On the GUI interface, this rule is shown as "TCEC win rule" with a number indicating how many plies there are left until it becomes official. 
    d. Cutechess will automatically adjudicate endgame positions with 6-men Syzygy tablebases.
