When going through a game and having an engine analyze it, a noticed that the evaluation kept switching from positive to negative and back with every half-move. It was evaluating from the point of view of who was to move. Should it not show evaluation consistently as +val means White is winning and -val that Black is winning, regardless who's move it was? (Shredder GUI does it like that.)
(build 162)
Myracle GUI
Moderator: Ras
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mar
- Posts: 3094
- Joined: Fri Nov 26, 2010 2:00 pm
- Location: Czech Republic
- Full name: Martin Sedlak
Re: Myracle GUI
I prefer analysis from engine's POV, which is the default. but you can go to tools/settings/general and check white POV.
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jjh13
- Posts: 113
- Joined: Sat Feb 20, 2010 1:11 pm
- Location: Finland
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mar
- Posts: 3094
- Joined: Fri Nov 26, 2010 2:00 pm
- Location: Czech Republic
- Full name: Martin Sedlak
Re: Myracle GUI
build 163 is up:
- fix: log checkbox color updates when entering tournament edit mode
- allow to change tournament concurrency checkbox in tournament edit mode
- highlight changes in overrides in bold tourament edit mode
- fix: log checkbox color updates when entering tournament edit mode
- allow to change tournament concurrency checkbox in tournament edit mode
- highlight changes in overrides in bold tourament edit mode
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mar
- Posts: 3094
- Joined: Fri Nov 26, 2010 2:00 pm
- Location: Czech Republic
- Full name: Martin Sedlak
Re: Myracle GUI
build 164 is up:
- always send Hash/memory option to engines, some have problem with allocating defaults
- always send Hash/memory option to engines, some have problem with allocating defaults