On-line engine tourney January

Discussion of chess software programming and technical issues.

Moderator: Ras

flok

Re: On-line engine tourney January

Post by flok »

hgm wrote:

Code: Select all

: 20 +DeepBrutePos      [1029]  2.0  [1188] [   0] -03b -18b -12w +22b -13w +21b -19w -17b -10w 
: 21 +POS               [ 992]  1.0  [1003] [   0] -06b -12b +22w -18w -17b -20w -16b -19b -13w 
: 22 +_BYE_             [   0]  0.0  [ 880] [   0] -13b -21b -20w -19b -16w -17b -11w -15b 
What is this _BYE_ engine? Is it open source by any chance?
User avatar
Bloodbane
Posts: 154
Joined: Thu Oct 03, 2013 4:17 pm

Re: On-line engine tourney January

Post by Bloodbane »

http://en.wikipedia.org/wiki/Bye_%28sports%29

"In a Swiss-system tournament with an odd number of players, one gets a bye each round, but not all players will get a bye"
Functional programming combines the flexibility and power of abstract mathematics with the intuitive clarity of abstract mathematics.
https://github.com/mAarnos
Sargon
Posts: 4
Joined: Wed Nov 27, 2013 12:18 am

Re: On-line engine tourney January

Post by Sargon »

Thanks for the link! I wasn't aware that there's a port for OSX which doesn't require X11 and stuff. It works like a charm, thanks!
User avatar
hgm
Posts: 28475
Joined: Fri Mar 10, 2006 10:06 am
Location: Amsterdam
Full name: H G Muller

Re: On-line engine tourney January

Post by hgm »

Well, thank Joshua Pettus! He has been the driving force behind this OSX port.