Too many crafty posts!

Discussion of anything and everything relating to chess playing software and machines.

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James Constance
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Joined: Wed Mar 08, 2006 8:36 pm
Location: UK

Too many crafty posts!

Post by James Constance »

Sound familiar? :wink:
gerold
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Location: van buren,missouri

Re: Too many crafty posts!

Post by gerold »

James Constance wrote:Sound familiar? :wink:
Another one. :)
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Sylwy
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Location: IAȘI - the historical capital of MOLDOVA
Full name: Silvian Rucsandescu

Re: Too many crafty posts!

Post by Sylwy »

James Constance wrote:Sound familiar? :wink:

Crafty is a very interesting engine. A lot of features ! And the new Crafty is also a strong engine !

Silvian
Guetti

Re: Too many crafty posts!

Post by Guetti »

Crafty is not commercial and not a clone of a commercial product, so no damage is done.
Dann Corbit
Posts: 12792
Joined: Wed Mar 08, 2006 8:57 pm
Location: Redmond, WA USA

Re: Too many crafty posts!

Post by Dann Corbit »

James Constance wrote:Sound familiar? :wink:
Sure, it reminds me of the old days when people would get bent out of shape over ChessMaster personality posts.

My personal opinion is that there is no such thing as too many posts on a topical subject. When people are foaming at the mouth over Rybka or Crafty or Junior or Naum or Sjeng or whatever, I think it is fantastic. It means that people are getting a great deal of enjoyment out of it and have passion for the subject. If the subect is not interesting to people, then we won't have lots of posts on that topic.

So if you are not interested in a subect, do what I do. Skip over that post and read the next one that looks interesting.
kranium
Posts: 2129
Joined: Thu May 29, 2008 10:43 am

Re: Too many crafty posts!

Post by kranium »

Dann Corbit wrote:
James Constance wrote:Sound familiar? :wink:
Sure, it reminds me of the old days when people would get bent out of shape over ChessMaster personality posts.

My personal opinion is that there is no such thing as too many posts on a topical subject. When people are foaming at the mouth over Rybka or Crafty or Junior or Naum or Sjeng or whatever, I think it is fantastic. It means that people are getting a great deal of enjoyment out of it and have passion for the subject. If the subect is not interesting to people, then we won't have lots of posts on that topic.

So if you are not interested in a subect, do what I do. Skip over that post and read the next one that looks interesting.
a version a day keeps the doctor away...
bob
Posts: 20943
Joined: Mon Feb 27, 2006 7:30 pm
Location: Birmingham, AL

Re: Too many crafty posts!

Post by bob »

kranium wrote:
Dann Corbit wrote:
James Constance wrote:Sound familiar? :wink:
Sure, it reminds me of the old days when people would get bent out of shape over ChessMaster personality posts.

My personal opinion is that there is no such thing as too many posts on a topical subject. When people are foaming at the mouth over Rybka or Crafty or Junior or Naum or Sjeng or whatever, I think it is fantastic. It means that people are getting a great deal of enjoyment out of it and have passion for the subject. If the subect is not interesting to people, then we won't have lots of posts on that topic.

So if you are not interested in a subect, do what I do. Skip over that post and read the next one that looks interesting.
a version a day keeps the doctor away...
Or makes you pull your hair out. But I think we are about past that stage. The threads seem to be working for everyone, the windows and linux memory leaks (two different issues completely) are history, and it now appears to compile cleanly for everyone so far as I know... Back to a more sedate release schedule.

I might use a "+20 Elo" window from here on, except for bugs. So that once we gain +20 elo over the last 22.n version, we release 22.n+1. That at least gives a target and it usually takes a couple of weeks (at a minimum) to produce that kind of improvement...
Dann Corbit
Posts: 12792
Joined: Wed Mar 08, 2006 8:57 pm
Location: Redmond, WA USA

Re: Too many crafty posts!

Post by Dann Corbit »

bob wrote:
kranium wrote:
Dann Corbit wrote:
James Constance wrote:Sound familiar? :wink:
Sure, it reminds me of the old days when people would get bent out of shape over ChessMaster personality posts.

My personal opinion is that there is no such thing as too many posts on a topical subject. When people are foaming at the mouth over Rybka or Crafty or Junior or Naum or Sjeng or whatever, I think it is fantastic. It means that people are getting a great deal of enjoyment out of it and have passion for the subject. If the subect is not interesting to people, then we won't have lots of posts on that topic.

So if you are not interested in a subect, do what I do. Skip over that post and read the next one that looks interesting.
a version a day keeps the doctor away...
Or makes you pull your hair out. But I think we are about past that stage. The threads seem to be working for everyone, the windows and linux memory leaks (two different issues completely) are history, and it now appears to compile cleanly for everyone so far as I know... Back to a more sedate release schedule.

I might use a "+20 Elo" window from here on, except for bugs. So that once we gain +20 elo over the last 22.n version, we release 22.n+1. That at least gives a target and it usually takes a couple of weeks (at a minimum) to produce that kind of improvement...
I really like your new testing methodology. I think it will bring you great success to measure everything so carefully.
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mhull
Posts: 13447
Joined: Wed Mar 08, 2006 9:02 pm
Location: Dallas, Texas
Full name: Matthew Hull

Re: Too many crafty posts!

Post by mhull »

bob wrote:
kranium wrote:
Dann Corbit wrote:
James Constance wrote:Sound familiar? :wink:
Sure, it reminds me of the old days when people would get bent out of shape over ChessMaster personality posts.

My personal opinion is that there is no such thing as too many posts on a topical subject. When people are foaming at the mouth over Rybka or Crafty or Junior or Naum or Sjeng or whatever, I think it is fantastic. It means that people are getting a great deal of enjoyment out of it and have passion for the subject. If the subect is not interesting to people, then we won't have lots of posts on that topic.

So if you are not interested in a subect, do what I do. Skip over that post and read the next one that looks interesting.
a version a day keeps the doctor away...
Or makes you pull your hair out. But I think we are about past that stage. The threads seem to be working for everyone, the windows and linux memory leaks (two different issues completely) are history, and it now appears to compile cleanly for everyone so far as I know... Back to a more sedate release schedule.

I might use a "+20 Elo" window from here on, except for bugs. So that once we gain +20 elo over the last 22.n version, we release 22.n+1. That at least gives a target and it usually takes a couple of weeks (at a minimum) to produce that kind of improvement...
Are you holding back any secret versions pending the next CCT or other big tournament? ;)
Matthew Hull
glorfindel

Re: Too many crafty posts!

Post by glorfindel »

Bugs like memory leaks should be fixed as soon as possible, certainly. But perhaps you should name bugfix versions differently, because for example there is a big difference between 22.1 and 22.2, but small differences between the more recent versions. Maybe they would be better named 22.2, 22.2b, 22.2c etc, or 22.2, 22.22, 22.23 etc, or something else. So that users would have a better estimation of how different the versions are and how likely it is that their playing strength is also different.
Just my opinion, of course. Besides, on the other hand, maybe this is not so important.