Arena bug??

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outAtime
Posts: 226
Joined: Sun Mar 08, 2009 3:08 pm
Location: Canada

Arena bug??

Post by outAtime »

My engine rarely has trouble playing vs. human opps. online using Arena 2.0.1, however often resigns on move one vs. other engines. Can this be corrected somehow?

Thanks.
outAtime
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Matthias Gemuh
Posts: 3245
Joined: Thu Mar 09, 2006 9:10 am

Re: Arena bug??

Post by Matthias Gemuh »

outAtime wrote:My engine rarely has trouble playing vs. human opps. online using Arena 2.0.1, however often resigns on move one vs. other engines. Can this be corrected somehow?

Thanks.
You need to correct that in your engine.

BTW, Arena bug?? means you have tested your engine under other GUIs and it worked without problems.

Matthias.
My engine was quite strong till I added knowledge to it.
http://www.chess.hylogic.de
outAtime
Posts: 226
Joined: Sun Mar 08, 2009 3:08 pm
Location: Canada

Re: Arena bug??

Post by outAtime »

I will have to check the engine then, thankyou for your response.
I have run it under winboard, but will have to test again I suppose...
I just thought was strange that the engine only seems to do this vs. other engines, and not human opps. I will have to find where this could be in the code...
I will post again if I can narrow down the exact problem.

Thanks :)
outAtime
Sven
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Location: Berlin, Germany
Full name: Sven Schüle

Re: Arena bug??

Post by Sven »

Does this happen with your engine playing either colour, or only when playing white or only playing black?

Can you reproduce the problem with WinBoard? Then you might run WinBoard with /debug option and post the winboard.debug file if it's not too long. For comparison, play a short game as human where the problem does not occur, and post that winboard.debug, too, so one can see any possible differences in behaviour of your engine.

Sven
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Matthias Gemuh
Posts: 3245
Joined: Thu Mar 09, 2006 9:10 am

Re: Arena bug??

Post by Matthias Gemuh »

outAtime wrote:I will have to check the engine then, thankyou for your response.
I have run it under winboard, but will have to test again I suppose...
I just thought was strange that the engine only seems to do this vs. other engines, and not human opps. I will have to find where this could be in the code...
I will post again if I can narrow down the exact problem.

Thanks :)
Yes, snippets from a debug file are sometimes the magic that calls in posters into such a thread.
The programming subforum may be better if debugs come in.

regards,
Matthias.
My engine was quite strong till I added knowledge to it.
http://www.chess.hylogic.de