Intel Q6600 Quad Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
HS-Large Remis book (limited to 12 moves)
40 moves in 32 minutes repeating (adapted for the CCRL)
4 cycles 44 rounds
All engines 32-bit 1CPU
Updated versions will only be introduced before the completion of the first cycle.
The winner will gain automatic promotion into Division 7 for the following series. The second placed engine will play a ten game match against the second bottom engine from Division 7 with the winner possibly playing in Division 7 in the following series.
Participants
Atak 6.5
Parrot 07.07.22
Waxman 2008
Adam 3.1
BigLion 2.23x
Mustang 4.97
BikJump 2.01
Firefly 2.5.4
Rival 1.18
ECE 0.3
Alex 1.90
Clueless 1.4
Intel Q6600 Quad Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
HS-Large Remis book (limited to 12 moves)
40 moves in 32 minutes repeating (adapted for the CCRL)
4 cycles 44 rounds
All engines 32-bit 1CPU
Updated versions will only be introduced before the completion of the first cycle.
The winner will gain automatic promotion into Division 7 for the following series. The second placed engine will play a ten game match against the second bottom engine from Division 7 with the winner possibly playing in Division 7 in the following series.
Graham,
You too thanks for your continued testing. I made a little detour in writing games for the Android phone, computing perft numbers for checkers and reversi, and yet another detour in writing an 8x8 checkers engine, but I plan to return to developing BikJump soon again!
Aart
I'm in the process of developing a new engine and I test with ultra fast against a reference database of 8 engines daily....i chose the engines carefully so that i had a spread of about 100 ELO points between each one, and each was close to the 100 boundary...
kranium wrote:PS - when i saw your name i assumed you were Dutch, but you live in California? (probably working in Silicon Valley..)?
Norm
Hi Norm,
Thanks for your kind words. And, yes, I am Dutch! Born and raised in Gouda. In 1996, I moved to Indiana as post-doc, and in 1998 I moved to California to work as compiler engineer at Intel. In 2007, I made the move to Google. So yes, very much in the heart of Silicon Valley....
Aart
well, i've done just the opposite...
after working for years in American IT, moved to Bruges with my Belgian wife...(we're just 15 minutes from Sluis!)...
abik wrote:Graham,
You too thanks for your continued testing. I made a little detour in writing games for the Android phone, computing perft numbers for checkers and reversi, and yet another detour in writing an 8x8 checkers engine, but I plan to return to developing BikJump soon again!
Aart
Thanks Aart.
Looking forward to seeing BikJump climb the engine ranks!
Intel Q6600 Quad Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
HS-Large Remis book (limited to 12 moves)
40 moves in 32 minutes repeating (adapted for the CCRL)
4 cycles 44 rounds
All engines 32-bit 1CPU
Updated versions will only be introduced before the completion of the first cycle.
The winner will gain automatic promotion into Division 7 for the following series. The second placed engine will play a ten game match against the second bottom engine from Division 7 with the winner possibly playing in Division 7 in the following series.