The next match will be in chess960 between these two gladiators.
Engine Score En Sp S-B
1: EngineClassic4 11.0/20 ···················· 10=0=101=10===1=101= 99.00
2: Spike 1.2 9.0/20 01=1=010=01===0=010= ···················· 99.00
20 games played / Tournament is finished
Name of the tournament: Arena tournament
Site/ Country: Jorge-07F2FB56AF, United States
Level: Tournament Game in 10 Minutes
Hardware: AMD Athlon(TM) XP 2000+ 1662 MHz with 992 MB Memory
Operating system: Microsoft Windows XP Home Edition Service Pack 3 (Build 2600)
PGN-File: C:\Program Files\Arena\Arena.pgn
Website:
E-Mail Address:
1 Rybka 2.3.1 Arena 256MB Athlon 1200 MHz 2962 47 -44 252 67% 2837
2 Rybka 1.2 256MB Athlon 1200 MHz 2909 26 -25 845 72% 2748
3 Hiarcs 11.1 256MB Athlon 1200 MHz 2871 51 -51 189 52% 2858
4 Junior 10.1 256MB Athlon 1200 MHz 2867 32 -30 563 72% 2702
5 Junior 10 256MB Athlon 1200 MHz 2851 25 -24 874 70% 2703
6 Hiarcs 10 HypMod 256MB Athlon 1200 MHz 2845 22 -21 1238 73% 2672
7 Fruit 2.2.1 256MB Athlon 1200 MHz 2837 21 -20 1224 64% 2734
8 Shredder 10 UCI 256MB Athlon 1200 MHz 2830 25 -24 857 69% 2689
9 Spike 1.2 256MB Athlon 1200 MHz 2825 30 -29 582 61% 2749
10 Shredder 9.0 UCI 256MB Athlon 1200 MHz 2814 20 -20 1280 66% 2701
Shredder Classic 4 is close to Spike 1.2 in strength........
Moderator: Ras
-
- Posts: 2564
- Joined: Thu Mar 09, 2006 3:04 am
-
- Posts: 1539
- Joined: Thu Mar 09, 2006 2:02 pm
What is close after 20 games? ...
Hi
This is my result:
I have 70 Elo. You have to judge if this is close.
And just by luck I have 100 games vs Spike 1.2 (1Thread, 256 MB Hash, 4pc TBs/Sbases, Ponder ON (as in a Tourney), 6 + 3, 50 opening positions, changing colors (100 games))
Bye
Ingo
I really think that 20 games are a tiny littly bit to less to judge - something.pichy wrote: Engine Score En Sp S-B
1: EngineClassic4 11.0/20 ···················· 10=0=101=10===1=101= 99.00
2: Spike 1.2 9.0/20 01=1=010=01===0=010= ···················· 99.00
20 games played / Tournament is finished...
This is my result:
Code: Select all
Program Elo + - Games Score Av.Op. Draws
1 Rybka 3 1T : 2826 10 10 3600 75.9 % 2627 32.2 %
2 Rybka 3 1T 32-bit : 2768 14 14 1700 67.7 % 2639 35.7 %
3 Deep Shredder 12 : 2723 14 14 1600 64.1 % 2622 36.5 %
4 Rybka 2.3.2a : 2717 6 6 8900 62.5 % 2629 39.3 %
5 Deep Shredder 12 UCI 32-bit : 2715 14 14 1600 63.1 % 2622 37.5 %
6 Naum 4 : 2695 7 7 6100 54.8 % 2662 40.5 %
7 Rybka 1.2f : 2669 6 6 8000 64.1 % 2568 33.8 %
8 Fritz 12 32-bit : 2647 16 16 1100 51.4 % 2638 41.3 %
9 Deep Fritz 11 32-bit : 2636 14 14 1500 55.9 % 2595 38.6 %
10 Stockfish 1.4 JA : 2624 13 13 1800 49.1 % 2630 37.9 %
11 Shredder Bonn 1T 32-bit : 2622 10 10 3000 50.8 % 2616 40.0 %
12 Zappa Mexico II : 2620 6 6 8900 46.4 % 2645 40.2 %
13 Deep Shredder 11 : 2600 9 9 3700 52.1 % 2586 39.4 %
14 Onno-1-1-1 : 2598 12 12 1800 47.1 % 2618 40.3 %
15 Rybka 1.0 Beta : 2595 11 11 2500 53.2 % 2573 36.3 %
16 Naum 3.1 : 2589 7 7 5600 47.8 % 2605 38.9 %
17 Onno-1-0-0 : 2585 13 13 1600 44.9 % 2620 39.9 %
18 Deep Sjeng WC2008 : 2577 7 7 6000 38.6 % 2658 35.5 %
19 Toga II 1.4 beta5c BB : 2571 6 6 8400 39.1 % 2648 37.8 %
20 Hiarcs 12.1 MP 32-bit : 2567 6 6 9500 38.4 % 2649 37.0 %
21 Deep Sjeng 3.0 : 2563 10 10 3200 41.0 % 2626 33.8 %
->22 Shredder Classic 4 : 2550 17 17 1000 49.5 % 2553 37.8 %
23 Glaurung 2.2 JA : 2548 8 8 5600 34.3 % 2661 33.6 %
24 Naum 2.2 : 2542 10 10 2700 43.5 % 2588 42.9 %
25 Rybka 1.0 Beta 32-bit : 2541 8 8 4500 50.0 % 2541 33.4 %
26 HIARCS 11.2 32-bit : 2535 7 7 6600 45.5 % 2566 36.3 %
27 Fruit 05/11/03 32-bit : 2532 5 5 10400 36.0 % 2632 36.9 %
28 DS 10 Balmung : 2529 10 10 2600 49.9 % 2530 42.5 %
29 LoopMP 12.32 32-bit : 2524 7 7 5600 44.7 % 2561 34.7 %
30 Loop 13.5 32-bit : 2523 8 8 4700 43.4 % 2569 37.0 %
31 Toga II 1.2.1a : 2519 7 7 6600 46.6 % 2542 35.2 %
32 ListMP 11.64b : 2516 12 12 2200 44.0 % 2558 35.9 %
33 Glaurung 2.1 : 2509 19 19 900 42.7 % 2560 33.9 %
34 Deep Shredder 10 : 2506 5 5 12300 35.3 % 2611 33.9 %
35 HIARCS 11 MP 32-bit : 2505 19 19 800 44.9 % 2540 36.4 %
36 Naum 2.1 : 2504 9 9 3700 44.6 % 2542 36.4 %
37 Toga II 1.3x4 : 2497 19 19 800 44.6 % 2535 38.9 %
->38 Spike 1.2 Turin 32-bit : 2480 5 5 13800 32.1 % 2610 33.0 %
39 Deep Shredder 9.02 : 2465 16 16 1400 37.9 % 2551 29.1 %
40 Deep Sjeng 2.7 : 2453 13 13 2000 31.2 % 2591 33.1 %
41 Glaurung 2-epsilon/5 : 2445 16 16 1300 34.8 % 2554 30.9 %
42 Deep Sjeng 2.5 : 2385 20 20 900 29.9 % 2533 30.6 %
And just by luck I have 100 games vs Spike 1.2 (1Thread, 256 MB Hash, 4pc TBs/Sbases, Ponder ON (as in a Tourney), 6 + 3, 50 opening positions, changing colors (100 games))
Code: Select all
Shredder Classic 4 : 2550 1000 (+306,=378,-316), 49.5 %
Zappa Mexico II x64 1T : 100 (+ 18,= 38,- 44), 37.0 %
Deep Shredder 10 x64 1T : 100 (+ 34,= 37,- 29), 52.5 %
Spike 1.2 Turin : 100 (+ 41,= 33,- 26), 57.5 %
Fruit 05/11/03 : 100 (+ 37,= 44,- 19), 59.0 %
H12.1 MP 1T : 100 (+ 24,= 43,- 33), 45.5 %
Toga II 1.4 beta5c BB : 100 (+ 31,= 36,- 33), 49.0 %
Rybka 1.0 Beta 32-bit : 100 (+ 34,= 39,- 27), 53.5 %
DSjeng WC2008 x64 1T : 100 (+ 25,= 40,- 35), 45.0 %
Glaurung 2.2 JA 1T : 100 (+ 36,= 37,- 27), 54.5 %
Onno-1-1-1 x64 : 100 (+ 26,= 31,- 43), 41.5 %
Ingo
-
- Posts: 2564
- Joined: Thu Mar 09, 2006 3:04 am
Re: What is close after 20 games? ...
All that I am trying to do is to have an idea of hoe close these two programs are, probably 500 games are needed beween these two programs, but they seems to be very close within 40 rating points from each otherIWB wrote:Hi
I really think that 20 games are a tiny littly bit to less to judge - something.pichy wrote: Engine Score En Sp S-B
1: EngineClassic4 11.0/20 ···················· 10=0=101=10===1=101= 99.00
2: Spike 1.2 9.0/20 01=1=010=01===0=010= ···················· 99.00
20 games played / Tournament is finished...
This is my result:
I have 70 Elo. You have to judge if this is close.Code: Select all
Program Elo + - Games Score Av.Op. Draws 1 Rybka 3 1T : 2826 10 10 3600 75.9 % 2627 32.2 % 2 Rybka 3 1T 32-bit : 2768 14 14 1700 67.7 % 2639 35.7 % 3 Deep Shredder 12 : 2723 14 14 1600 64.1 % 2622 36.5 % 4 Rybka 2.3.2a : 2717 6 6 8900 62.5 % 2629 39.3 % 5 Deep Shredder 12 UCI 32-bit : 2715 14 14 1600 63.1 % 2622 37.5 % 6 Naum 4 : 2695 7 7 6100 54.8 % 2662 40.5 % 7 Rybka 1.2f : 2669 6 6 8000 64.1 % 2568 33.8 % 8 Fritz 12 32-bit : 2647 16 16 1100 51.4 % 2638 41.3 % 9 Deep Fritz 11 32-bit : 2636 14 14 1500 55.9 % 2595 38.6 % 10 Stockfish 1.4 JA : 2624 13 13 1800 49.1 % 2630 37.9 % 11 Shredder Bonn 1T 32-bit : 2622 10 10 3000 50.8 % 2616 40.0 % 12 Zappa Mexico II : 2620 6 6 8900 46.4 % 2645 40.2 % 13 Deep Shredder 11 : 2600 9 9 3700 52.1 % 2586 39.4 % 14 Onno-1-1-1 : 2598 12 12 1800 47.1 % 2618 40.3 % 15 Rybka 1.0 Beta : 2595 11 11 2500 53.2 % 2573 36.3 % 16 Naum 3.1 : 2589 7 7 5600 47.8 % 2605 38.9 % 17 Onno-1-0-0 : 2585 13 13 1600 44.9 % 2620 39.9 % 18 Deep Sjeng WC2008 : 2577 7 7 6000 38.6 % 2658 35.5 % 19 Toga II 1.4 beta5c BB : 2571 6 6 8400 39.1 % 2648 37.8 % 20 Hiarcs 12.1 MP 32-bit : 2567 6 6 9500 38.4 % 2649 37.0 % 21 Deep Sjeng 3.0 : 2563 10 10 3200 41.0 % 2626 33.8 % ->22 Shredder Classic 4 : 2550 17 17 1000 49.5 % 2553 37.8 % 23 Glaurung 2.2 JA : 2548 8 8 5600 34.3 % 2661 33.6 % 24 Naum 2.2 : 2542 10 10 2700 43.5 % 2588 42.9 % 25 Rybka 1.0 Beta 32-bit : 2541 8 8 4500 50.0 % 2541 33.4 % 26 HIARCS 11.2 32-bit : 2535 7 7 6600 45.5 % 2566 36.3 % 27 Fruit 05/11/03 32-bit : 2532 5 5 10400 36.0 % 2632 36.9 % 28 DS 10 Balmung : 2529 10 10 2600 49.9 % 2530 42.5 % 29 LoopMP 12.32 32-bit : 2524 7 7 5600 44.7 % 2561 34.7 % 30 Loop 13.5 32-bit : 2523 8 8 4700 43.4 % 2569 37.0 % 31 Toga II 1.2.1a : 2519 7 7 6600 46.6 % 2542 35.2 % 32 ListMP 11.64b : 2516 12 12 2200 44.0 % 2558 35.9 % 33 Glaurung 2.1 : 2509 19 19 900 42.7 % 2560 33.9 % 34 Deep Shredder 10 : 2506 5 5 12300 35.3 % 2611 33.9 % 35 HIARCS 11 MP 32-bit : 2505 19 19 800 44.9 % 2540 36.4 % 36 Naum 2.1 : 2504 9 9 3700 44.6 % 2542 36.4 % 37 Toga II 1.3x4 : 2497 19 19 800 44.6 % 2535 38.9 % ->38 Spike 1.2 Turin 32-bit : 2480 5 5 13800 32.1 % 2610 33.0 % 39 Deep Shredder 9.02 : 2465 16 16 1400 37.9 % 2551 29.1 % 40 Deep Sjeng 2.7 : 2453 13 13 2000 31.2 % 2591 33.1 % 41 Glaurung 2-epsilon/5 : 2445 16 16 1300 34.8 % 2554 30.9 % 42 Deep Sjeng 2.5 : 2385 20 20 900 29.9 % 2533 30.6 %
And just by luck I have 100 games vs Spike 1.2 (1Thread, 256 MB Hash, 4pc TBs/Sbases, Ponder ON (as in a Tourney), 6 + 3, 50 opening positions, changing colors (100 games))
ByeCode: Select all
Shredder Classic 4 : 2550 1000 (+306,=378,-316), 49.5 % Zappa Mexico II x64 1T : 100 (+ 18,= 38,- 44), 37.0 % Deep Shredder 10 x64 1T : 100 (+ 34,= 37,- 29), 52.5 % Spike 1.2 Turin : 100 (+ 41,= 33,- 26), 57.5 % Fruit 05/11/03 : 100 (+ 37,= 44,- 19), 59.0 % H12.1 MP 1T : 100 (+ 24,= 43,- 33), 45.5 % Toga II 1.4 beta5c BB : 100 (+ 31,= 36,- 33), 49.0 % Rybka 1.0 Beta 32-bit : 100 (+ 34,= 39,- 27), 53.5 % DSjeng WC2008 x64 1T : 100 (+ 25,= 40,- 35), 45.0 % Glaurung 2.2 JA 1T : 100 (+ 36,= 37,- 27), 54.5 % Onno-1-1-1 x64 : 100 (+ 26,= 31,- 43), 41.5 %
Ingo

-
- Posts: 20943
- Joined: Mon Feb 27, 2006 7:30 pm
- Location: Birmingham, AL
Re: What is close after 20 games? ...
Unfortunately the closer they are, the more games you need to figure out what is what.pichy wrote:All that I am trying to do is to have an idea of hoe close these two programs are, probably 500 games are needed beween these two programs, but they seems to be very close within 40 rating points from each otherIWB wrote:Hi
I really think that 20 games are a tiny littly bit to less to judge - something.pichy wrote: Engine Score En Sp S-B
1: EngineClassic4 11.0/20 ···················· 10=0=101=10===1=101= 99.00
2: Spike 1.2 9.0/20 01=1=010=01===0=010= ···················· 99.00
20 games played / Tournament is finished...
This is my result:
I have 70 Elo. You have to judge if this is close.Code: Select all
Program Elo + - Games Score Av.Op. Draws 1 Rybka 3 1T : 2826 10 10 3600 75.9 % 2627 32.2 % 2 Rybka 3 1T 32-bit : 2768 14 14 1700 67.7 % 2639 35.7 % 3 Deep Shredder 12 : 2723 14 14 1600 64.1 % 2622 36.5 % 4 Rybka 2.3.2a : 2717 6 6 8900 62.5 % 2629 39.3 % 5 Deep Shredder 12 UCI 32-bit : 2715 14 14 1600 63.1 % 2622 37.5 % 6 Naum 4 : 2695 7 7 6100 54.8 % 2662 40.5 % 7 Rybka 1.2f : 2669 6 6 8000 64.1 % 2568 33.8 % 8 Fritz 12 32-bit : 2647 16 16 1100 51.4 % 2638 41.3 % 9 Deep Fritz 11 32-bit : 2636 14 14 1500 55.9 % 2595 38.6 % 10 Stockfish 1.4 JA : 2624 13 13 1800 49.1 % 2630 37.9 % 11 Shredder Bonn 1T 32-bit : 2622 10 10 3000 50.8 % 2616 40.0 % 12 Zappa Mexico II : 2620 6 6 8900 46.4 % 2645 40.2 % 13 Deep Shredder 11 : 2600 9 9 3700 52.1 % 2586 39.4 % 14 Onno-1-1-1 : 2598 12 12 1800 47.1 % 2618 40.3 % 15 Rybka 1.0 Beta : 2595 11 11 2500 53.2 % 2573 36.3 % 16 Naum 3.1 : 2589 7 7 5600 47.8 % 2605 38.9 % 17 Onno-1-0-0 : 2585 13 13 1600 44.9 % 2620 39.9 % 18 Deep Sjeng WC2008 : 2577 7 7 6000 38.6 % 2658 35.5 % 19 Toga II 1.4 beta5c BB : 2571 6 6 8400 39.1 % 2648 37.8 % 20 Hiarcs 12.1 MP 32-bit : 2567 6 6 9500 38.4 % 2649 37.0 % 21 Deep Sjeng 3.0 : 2563 10 10 3200 41.0 % 2626 33.8 % ->22 Shredder Classic 4 : 2550 17 17 1000 49.5 % 2553 37.8 % 23 Glaurung 2.2 JA : 2548 8 8 5600 34.3 % 2661 33.6 % 24 Naum 2.2 : 2542 10 10 2700 43.5 % 2588 42.9 % 25 Rybka 1.0 Beta 32-bit : 2541 8 8 4500 50.0 % 2541 33.4 % 26 HIARCS 11.2 32-bit : 2535 7 7 6600 45.5 % 2566 36.3 % 27 Fruit 05/11/03 32-bit : 2532 5 5 10400 36.0 % 2632 36.9 % 28 DS 10 Balmung : 2529 10 10 2600 49.9 % 2530 42.5 % 29 LoopMP 12.32 32-bit : 2524 7 7 5600 44.7 % 2561 34.7 % 30 Loop 13.5 32-bit : 2523 8 8 4700 43.4 % 2569 37.0 % 31 Toga II 1.2.1a : 2519 7 7 6600 46.6 % 2542 35.2 % 32 ListMP 11.64b : 2516 12 12 2200 44.0 % 2558 35.9 % 33 Glaurung 2.1 : 2509 19 19 900 42.7 % 2560 33.9 % 34 Deep Shredder 10 : 2506 5 5 12300 35.3 % 2611 33.9 % 35 HIARCS 11 MP 32-bit : 2505 19 19 800 44.9 % 2540 36.4 % 36 Naum 2.1 : 2504 9 9 3700 44.6 % 2542 36.4 % 37 Toga II 1.3x4 : 2497 19 19 800 44.6 % 2535 38.9 % ->38 Spike 1.2 Turin 32-bit : 2480 5 5 13800 32.1 % 2610 33.0 % 39 Deep Shredder 9.02 : 2465 16 16 1400 37.9 % 2551 29.1 % 40 Deep Sjeng 2.7 : 2453 13 13 2000 31.2 % 2591 33.1 % 41 Glaurung 2-epsilon/5 : 2445 16 16 1300 34.8 % 2554 30.9 % 42 Deep Sjeng 2.5 : 2385 20 20 900 29.9 % 2533 30.6 %
And just by luck I have 100 games vs Spike 1.2 (1Thread, 256 MB Hash, 4pc TBs/Sbases, Ponder ON (as in a Tourney), 6 + 3, 50 opening positions, changing colors (100 games))
ByeCode: Select all
Shredder Classic 4 : 2550 1000 (+306,=378,-316), 49.5 % Zappa Mexico II x64 1T : 100 (+ 18,= 38,- 44), 37.0 % Deep Shredder 10 x64 1T : 100 (+ 34,= 37,- 29), 52.5 % Spike 1.2 Turin : 100 (+ 41,= 33,- 26), 57.5 % Fruit 05/11/03 : 100 (+ 37,= 44,- 19), 59.0 % H12.1 MP 1T : 100 (+ 24,= 43,- 33), 45.5 % Toga II 1.4 beta5c BB : 100 (+ 31,= 36,- 33), 49.0 % Rybka 1.0 Beta 32-bit : 100 (+ 34,= 39,- 27), 53.5 % DSjeng WC2008 x64 1T : 100 (+ 25,= 40,- 35), 45.0 % Glaurung 2.2 JA 1T : 100 (+ 36,= 37,- 27), 54.5 % Onno-1-1-1 x64 : 100 (+ 26,= 31,- 43), 41.5 %
Ingo