Intel Q6600 Quad Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
HS-Large Remis book (limited to 12 moves)
40 moves in 32 minutes repeating (adapted for the CCRL)
2 cycles 30 rounds
All engines 32-bit 1CPU
Intel Q6600 Quad Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
HS-Large Remis book (limited to 12 moves)
40 moves in 32 minutes repeating (adapted for the CCRL)
2 cycles 30 rounds
All engines 32-bit 1CPU
Intel Q6600 Quad Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
HS-Large Remis book (limited to 12 moves)
40 moves in 32 minutes repeating (adapted for the CCRL)
2 cycles 30 rounds
All engines 32-bit 1CPU
Intel Q6600 Quad Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
HS-Large Remis book (limited to 12 moves)
40 moves in 32 minutes repeating (adapted for the CCRL)
2 cycles 30 rounds
All engines 32-bit 1CPU
Intel Q6600 Quad Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
HS-Large Remis book (limited to 12 moves)
40 moves in 32 minutes repeating (adapted for the CCRL)
2 cycles 30 rounds
All engines 32-bit 1CPU
Intel Q6600 Quad Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
HS-Large Remis book (limited to 12 moves)
40 moves in 32 minutes repeating (adapted for the CCRL)
2 cycles 30 rounds
All engines 32-bit 1CPU
Kirk wrote:I have not tried Critter. Using the ol cliche, what kind of "style" does it have?
I suppose newer engines usually work on tactics first, but maybe these Critter can fool ya. Wasn't there a movie with this name?
I'm embarrassed to admit that I haven't studied the Critter games closely enough to comment on its style, but it's not boring.
I seem to recall a movie with this name, so you could be right.
Intel Q6600 Quad Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
HS-Large Remis book (limited to 12 moves)
40 moves in 32 minutes repeating (adapted for the CCRL)
2 cycles 30 rounds
All engines 32-bit 1CPU