Spark 03.a
Moderator: Ras
-
- Posts: 160
- Joined: Wed Mar 08, 2006 8:46 pm
- Location: Selden, NY
Spark 03.a
On Spark 0.3a settings what is Send PV.
-
- Posts: 6442
- Joined: Tue Jan 09, 2007 12:31 am
- Location: PA USA
- Full name: Louis Zulli
Re: Spark 03.a
It appears to control the "verbosity" of the engine. When SendPv is set to false, the engine doesn't send the details of its "thinking" or the full principal variation.George Bodkin wrote:On Spark 0.3a settings what is Send PV.
-
- Posts: 160
- Joined: Wed Mar 08, 2006 8:46 pm
- Location: Selden, NY
Re: Spark 03.a
Should Send Pv be Checked or UnChecked.
-
- Posts: 6442
- Joined: Tue Jan 09, 2007 12:31 am
- Location: PA USA
- Full name: Louis Zulli
Re: Spark 03.a
It is set to true (ie, checked) by default. Seems sensible to leave it that way.George Bodkin wrote:Should Send Pv be Checked or UnChecked?
Code: Select all
% uci
id name spark-0.3a
id author AJ Siemelink
option name Hash type spin default 32 min 1 max 4096
option name Ponder type check default false
option name SendPv type check default true
option name Threads type spin default 1 min 1 max 16
option name UCI_Opponent type string
option name UCI_EngineAbout type string default spark by AJ Siemelink
uciok
-
- Posts: 297
- Joined: Fri Jun 30, 2006 9:30 pm
- Location: Netherlands
Re: Spark 03.a
That's correct.zullil wrote:It appears to control the "verbosity" of the engine. When SendPv is set to false, the engine doesn't send the details of its "thinking" or the full principal variation.George Bodkin wrote:On Spark 0.3a settings what is Send PV.
I use the option to speed up testing in ultrafast (1 game/second) time controls. For normal game play it does not harm to leave it on.